Box art has come a long way since the 1970s and 80s, back when artists had to dream up elaborate sketches and paintings to up sell games devoid of detail. At least today, the artwork on the shelf resembles characters and situations from the game it represents. You know, as opposed to everything on the Atari 2600. God forbid someone turns the case around and sees what the game actually looks like.
On that note, we took some of Xbox Live Game Room’s most popular offerings and compared them to their classic box art. We’re sure you’ll agree that the con was on.
John Artest (RunDLC)
No other game has reached God status like the game Asteroids by Atari, made back in 1979.
It has been 10 years since Game Room released on Xbox 360. Josh Miller of VGU.tv discusses it's potential and why it deserves to return.
There are a lot of old-school videogames we loved playing as a child.
Still today most of us have a desire to play those retro titles again and enjoy some quality time while rejoicing our childhood memories. Here are Top 5 Retro Classics That Must Have Remake Versions.
Adventure was EPIC!! I played that title for hours. So sorry you'd have to use your imagination to make the game better.
Good article, but Adventure was the shit.
Missile Command is another good one, and breakout, with the astronaut. I mean really, come on. lol
The old days of box art might have taken more liberties but that's kind of what made them special I think.
What a coincidence, I just ordered a copy of Halo 2600.
With that level of technology, the better way to sell games on these days was to impress the potential customer with the boxARTS, and yes, there were good and bad games, but so what? The important is we had great moments of joyment and memories, and, IMO, the atari 2600 covers are the best, they are real ART!!! And that's why we really care about them: Space Invaders, Missile Command, Xevious, Space War, Indy 500, Backgammon, Surround, Beamrider, Pele's Soccer, Othello, etc.
How many of the next and current generation can say the same?