The Rage presentation at QuakeCon 2010 featured live playthroughs of the same content across all three platforms: PC, PS3, and Xbox 360. All three platforms ran at a solid 60 frames-per-second without hitching even during intense action.
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Rage from id Software and Bethesda Softworks was largely overlooked, yet its handcrafted FPS open world and memorable characters transcend genre convention.
YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.
I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?
It supposed to add more realistic light Not actually more light effects and explosions
I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.
I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.
I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.
I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.
Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.
How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.
if i get this i would like the pc version but to be honest from what ive seen it doesn't look that special apart from graphics. im willing to give it a chance though because ive only looked at the e3 footage.
They forgot to mention the 360 version crashed lol.
"The biggest differences between the platforms--again, the game is a year out from release and still in development--are the load times. The PC version shot ahead of the consoles, while the Xbox 360 loaded next. The PS3 version lagged behind, but this could easily be chalked up to the ongoing development process and not be representative of the final product."
What's this?
I hope they fix the PS3 virsion, but I'm buying the PC virsion because I'm constaly upgrading my powerhouse of a gaming PC, so I'll be playing +Doom 4 maxed out.
Id should have pushed for 30 frames per second. The textures in the game actually look quite low-res when you look at them up close.