E4G: Now this is when you can say that a company is really pushing their product by destroying their competition. Literally.
GamingExcellence - Functioning guitar brings nothing to the table; poorly-designed interface; half the songs are locked away until you play the campaign mode; dull campaign mode.
PSX Extreme: We believe in celebrating the year's quality rather than laughing at the stinkers. And yet, we also understand the failures and near-misses and "what if...?" titles are often quite popular topics of discussion and so, as a prelude to our GotY extravaganza, we give you a few PSXE Dubious Distinction Awards.
2010 was the year we made contact with a lot of half-assed videogames. While there was much for gamers to celebrate over the past 12 months — and we here at Game|Life will be getting to that later — gamemakers also delivered an inordinate number of flops.
The following list isn't of the worst games of the year (such a list would be made up of Wii shovelware and movie games), but of the most disappointing titles, the ones that had great promise but fell way short.
Epic, haven't seen a company gone that far in a long time :D
NOW THIS IS MARKETING
should've thrown the CEO of activision along with those guitars
One Guitar to rule them all, One Guitar to find them,
One Guitar to bring them all and in the darkness bind them
...for a shitty game.
Can't wait to find Powergig in the clearance section, right next to all the other off-brand, "me too" toy guitar games.