130°

How TV Influences Video Games

There is nothing new about taking a TV series and making it into a game. However, other TV mechanics like cliffhangers, episodes, or references to TV shows are not entirely common. GameZone takes a look at how some games use the TV show structure in their gameplay.

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ps2.gamezone.com
Caspel5021d ago

Alan Wake was disappointing, but at least it was better than Alone in the Dark.

wicket29615021d ago

I thought Alone in the Dark and Alan Wake were both great but I prefer it when games are based on books because then you capture the whole thing... Shadow Complex was great.

Wasdy5021d ago

Seeing those Lost:Via Domus screen shots made me cringe.

oldhouse5021d ago

Lost hatch in wolverine game was really really fun.

But how not to mention Lost island inside Just Cause 2? And don't forget that if you fly over that island with an airplane, it will crash!

Caspel5020d ago

I did not know this. I want to try that out now.

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140°

Alone in the Dark Developer Has Been Hit With Layoffs

Alone in the Dark developer Pieces Interactive has been hit with layoffs a month after its release, as per the latest information.

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nintendopal.com
coolbeans3d ago

That genuinely, genuinely sucks. The reboot has clear flaws, but it really felt like a solid first step for this team to receive *greater* investment.

XiNatsuDragnel3d ago

Alone in the dark is a fun game so that's unfortunate

CrimsonWing693d ago

Correct me if I’m wrong, but isn’t that the norm after a project is done?

Terry_B3d ago

That's standard. Teams are together for a Project, after its done some..and sometimes most devs are fired until the next Project is in the works and people are needed again. Only the core members stay in the time between the hot phase of the game development.

CrimsonWing693d ago

What’s annoying is people don’t understand how contractors work, either. All of this is uninformed knee-jerk reactions without any understanding of how employment works in this industry. There are key developers and staff that stay with a studio/publisher, but often times it’s a hire per project and then seeking new employment for a project. That’s how it’s always been…

coolbeans2d ago

That's a fair point too. I would say that in light of its tepid critical/commercial response and ongoing mass layoffs across the industry I think it's understandable for fans to worry about the longer-term implications. We'll see how it plays out in the future.

60°
6.5

Alone in the Dark (XS) Review | VGChartz

VGChartz's Lee Mehr: "In one sense, it feels strange to even think Pieces Interactive had big shoes to fill with this series' legacy. Given what's come before, did it really? And yet, even when considering the last two flops over a two-decade span, there's still something about Alone in the Dark emblazoned on a title screen that carries a sense of revered history. In that respect, perhaps this reboot's best accomplishment is in honoring that spirit through its inventive world. It's also fair to emphasize knocks against its survival-horror design, some puzzle-solving, and so on; it certainly won't be considered a trendsetter like the 1992 classic. Still, the amount of goodwill wedded to its brighter qualities makes for something that dawdles the line between unfortunately-flawed and impressively-enticing."

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vgchartz.com
50°

Alone in the Dark review [SideQuesting]

The new Alone in the Dark remake doesn't do anything especially noteworthy, but that doesn't mean it's bad. It's just... cromulent.

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sidequesting.com