230°

Five Reasons the PlayStation Move Will Win This Holiday Season- Gameplaybook

The PlayStation Move will sell incredibly well this holiday season, and Gameplaybook explains the five main reasons why.

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gameplaybook.com
xYLeinen5037d ago

I'm sure the rest of the comments below will give at least 5 reason why we stopped caring about motion controls ages ago.

mightydog015037d ago

Then why bother clicking on it if it dont interest you....JUST saying dude

Poseidon5037d ago (Edited 5037d ago )

i work for a biltmore office and there supplying a great deal of ps moves for a convention this saturday.

Oldsnake0075036d ago

same ads as the Wii but add Hdgaming, good and free online gaming, Bluray into the ads.

Christopher5036d ago (Edited 5036d ago )

Let me first put out there that in my book the Move is what I would invest in (and likely will just to play Dead Space: Extraction the way it was meant to be played). It clearly covers a lot more ground and can be used in practically all types of games going forward as well as increasing the type of games that can be developed for the PS3.

But, honestly, I'm going into the fourth quarter of this year with a clear mind and think that Kinect will sell better than Move. Why? Because Microsoft is king of marketing in the U.S. when it comes to computer software/peripherals. They already hit the right areas with marketing, the tweens. You can guarantee they will do a whole lot more than just some price comparison to pain the Sony option as inferior to Kinect. Unless Sony truly spends the money, time, and effort to beat Microsoft at their own game, Microsoft will come out ahead.

sikbeta5036d ago

I need only 3 Reasons:

1· Coca-Cola advertising Deal
2· GAMES
3· Kevin Butler doing his job

shadow_lawless5036d ago

I love the move, and im sure alot of people who already own a ps3 will be buying it, but i doubt it will outsell kinect simply because like everyone else is sayin it will be marketed properly and has that gimmicky wow factor.

for all those that are saying people who bought the wii are casuals or ignorant are forgetting when the wii advert first came out casuals and core gamers both thought it was gnna be really cool (remember that redsteel advert i remember loads of people talking about that) even at E3 and TGS apparently wii had the biggest crowd. it was only after people realized it didn't work as advertized that it became the casuals console.

but the move is different it actuallly works and can actuallly do all the stuff we saw on those first wii adverts that got us excited. so saying move is casual just because its similar to wii in the way that you use a motion controller to play is just stupid. wii wudnt be regarded as casual now if the controls had worked really well from day 1, though there alot of causual games available for it, there are also alot of core really gud core games (let down by the wiimote) that would be considered AAA if they were on Xbox or PS3.

+ Show (4) more repliesLast reply 5036d ago
Omega45037d ago (Edited 5037d ago )

Anyone who believes that Move will outsell Kinect or even Wii is just silly. Im sorry but no one but current PS3 owners will buy it, I don't see it selling many (if any Move bundles).

Casuals will get there motion wand controls from Wii, Move would only stand a chance if it was different and its not, accuracy means nothing to a causal gamer and if Move doesn't get the casuals attention it won't sell well.

Edit: Also I don't think Move even got any family friendly games either, or even a fitness game. Move seriously won't be expanding the PS3's audience.

Johnny Rotten5037d ago

sounds like your a fan of sales and big red balls!!

Jay5205037d ago

Sony themselves said that they didn't want MOVE to be a casual device.

mightydog015037d ago (Edited 5037d ago )

accuracy is one of the most important things dude....so what your saying is customers are going to pay $150.00 for it to play like shite and be happy....Are you blind and games are coming for the familys and kids for move plus they've already got games like buzz, singstar. the eye-pet is already out that uses the eye-toy . KONnect tec is not ready and it will sell at first till they get it home and realise its useless and then returns it and gets a wii or the ps3 with the best and new motion control tec on the market.....

Spenok5036d ago

So very true. Its the main reason im getting Move myself. To see the realization of the potential of the Wii. Oh and the games Sony has announced for it as well.

btk5037d ago

Wow... just Wow...
PSeye has all the type of games that Kinect has. Move has more. And by your math it somehow add up to be less.

Now picture this...
The great Macy demo...
The release of the Move. With all of the PSeye games demoed next to the Kinect. A month ahead of Kinect launch. For less than Kinect. Without lag. With 1:1 hardcore gaming. With table-tennis, golf, LBP2 etc.

Then with fanfare Kinect launches after people had month of first hand hands-on experience with Move. Kinect will tank - because people are not as naive as you hope they are. Kinect would stand a chance if it released before Move.

But with the laughable demo's and sub-par capabilities - it will become a hard sell. Especially as a stand alone. I will predict that it will sell a lot of bundles, but very few stand alone units.

Move seriously will expand the PS3 audience. On the PS3 front I think we will see lots of single units selling as well as bundles.

Poseidon5037d ago (Edited 5037d ago )

1. killzone 3 move
2. sorcery move
3. accuracy of move
4. heavy rain move
5. dead space extraction move

6. resident evil move

those are my 2 pennies

ATLGAMER5036d ago Show
a08andan5036d ago

"Casuals will get there motion wand controls from Wii, Move would only stand a chance if it was different and its not, accuracy means nothing to a causal gamer and if Move doesn't get the casuals attention it won't sell well. "

I belive that most of the people who owns a PS3 aren't casual gamers so saying the above isn't a good argument.

And you're saying that Move won't expand the PS3 audience, and yet you are arguing that Kinect will. I don't see why causals would go out to by an Xbox 360 or a PS3 for that matter if they already own a Wii when it comes to gaming.

Boody-Bandit5036d ago (Edited 5036d ago )

Like it's a bad thing.

That is just the point Omega4 most PS3 owners CAN use Move with nearly any game that is made on the PS3 from here on out. 38 million consumers and growing! 360 consumers will only be able to use Kinect with games made specifically for Kinect. Very casual games. The 360 user base is made up of mostly hardcore gamers so please explain to me what is the point you were trying to make?

Oh you think (speculating here) that the Wii crowd is going to jump ship and jump into Kinect? Good luck with that. I own both consoles (multiples actually) and I have zero interest in Kinect but I am getting Move for the very reason I listed above. With the PS3 you will have the option of which controller you want to use. With the 360 it's either the standard controller for mainstream gaming or Kinect for casual gaming.

Personally I need a controller in my hand. Going through the motions just doesn't do it for me. Kinect is like having sex without touching or penetration. I need physical contact! ;)

aCHU5036d ago

HAHA only one bubble,man omega your ass must be hurting by now lol.

Thecraft19895036d ago

And how is kinenect going to look different than the eye toy in the consumers eyes all the going to see is the camera and think oh they copied eye toy that put away after month of use. and all games look shit. Ps3 move has many option of different games FPS Rts RPG's etc kinenct cant do any of those games with out a controller and people will see that and think is it worth £130 plus the people don't have xbox 360 S will have to buy adapter as i don't see M$ selling kinenct with one.

mastiffchild5036d ago

Omega ceased thinking as a gamer a long time ago, in fairness, so you shouldn't mock the afflicted. To me the big concern I have is that I fear MS are hoping to profit short term by hoodwinking the ignorant or uninformed. Sure, they'll market Kinect to saturation and people WILL buy the unit but then what? Should anyone, even Omega, be championing that attitude when there's simply not one thing worth paying attention to in terms of games for it?

They will sell well at launch but when mum and dad normal find that, unlike elsewhere, only two of the family can join in and there aren't many games and less variety on Kinect it might become a TV ornament VERY quickly. Is it something to celebrate that a company manages to rip people off with an overpriced peripheral with poor performance and zero games worth looking at never mind playing?

As it stands Kinect seems to have hit a wall where the possibilities have become too distant and turned into difficulties with developing games for a system with no answer to navigating game worlds or any way of accurately, even in casual terms, of shooting a gun. the issue, then, is that casuals, or those ignorant of the facts, will imagine they're getting something they clearly aren't(not from what any of us know anyway)-an add on with a decent library of playable, interesting and fun games. the fact it seems to work when it wants to only adds to the mess and I don't think seeing people being ripped off when trying to enter the gaming arena(and possibly being turned off for life)as something to get all cheerleadery about.

seriously, Omega, you're now just spouting lies-no family centric games for Move? Where have you been ffs? I'm not over the moon with Move either but to say there's no spread of games for it is just falsehood. We understand you prefer your 360-that's fine, there are GREAT reasons to feel that way-but don't lie about the situation just to satisfy some bizarre fanboy posturing which makes you look awfully cold hearted by enjoying thew way MS are selling this as something it clearl;y isn't right now. Surely we've all learned not to buy things , esp mid gen peripherals, on promises rather than hard evidence, no?
So why is it a cause for celebration if Kinect sells well? Wouldn't we with the knowledge be best served to be telling people to, at least, wait til the games arrive(if they ever do) before jumping in?

Honestly, I think you're being ridiculously cynical on this one just to kee waving your green pom-poms. I'd LOVE Kinect top be offering amazing new directions for gaming(cross out the menu navigation/TV channel surfing Minority report nonsense as it was whack when Eyedentify showed the same nonsense years ago-five minutes of that and you'd be crying for a button to press as they do the job better than gestures EVER could)but til we see them I'd feel tight telling anyone to buy Kinect, Really.

As for Move-I'd say the same. Wait til the games you like are avialble but with old games also using te tech that shouldn't take half as long and will possibly be the case at launch. Ifd it's too similar to Wii for people then so be it but the important thing to me is that no one buys something useless and Kinect runs the risk of being just that after a VERY short space of time.

+ Show (8) more repliesLast reply 5036d ago
hiredhelp5037d ago (Edited 5037d ago )

mightydog01 you have hit the nail on the head .response time for this kinda gadget is important to gamers. and with move covering all angels of gaming .the 360 guys above here.in this room who feel a little bit sad. so they saying move wont sell. go trade in your console not that sony needs your sales.but you will soon be bashing developers when they decide to make move games or move support than natel.sales will rocket.
MMMMMMMMOOOOOOOVVVVVVVVEEEEEE EE !!!!!!!!!!!!!!!

MIGHTYDOG01 you get my vote and bubble cos i feel good

Dance5037d ago

another site desperately looking for hits

hiredhelp5037d ago (Edited 5037d ago )

u just added a hit then .

BeaArthur5036d ago

DS3 and video games will win my holiday season.

Show all comments (46)
50°

Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

90°

PlayStation 3: chasing the 1080p dream, part three - Gran Turismo 5 and the indie explosion

From Digital Foundry: "Welcome to the third part in the biggest DF Retro episode we've ever produced - a year-by-year look at how 1080p gaming fared on the PlayStation 3. Launched in 2007 touting its then-exclusive HDMI digital interface, Sony layered full HD gaming on top of its Cell processor and RSX 'Reality Synthesizer' as key selling points for its third generation console. Of course, we all know how that turned out - both Sony and Microsoft machines routinely ran the most advanced titles at sub-720p resolutions, often with questionable performance, so what happened to the 1080p dream?

In the first two parts of John Linneman's investigation, we've covered off the first four years of the Triple's lifecycle and moving into 2010, the overall fortunes of the PlayStation 3 continued to improve. The platform holder released - what was then - the most advanced motion controller in the console space, backed up by experiments with stereoscopic 3D, which turned out to be a short-lived but still formidable pairing. Combined with a strong E3 showing, PS3 was looking good.

However, it's fair to say that it was a fallow year for 1080p gaming on the system, with only Scott Pilgrim Saves The World's razor-sharp pixel art upscaling, Castle Crashers and Soldner X2's 3D/FMV stylings accommodating full HD output - alongside a wonderful Monkey Island remaster."

Read Full Story >>
eurogamer.net
ApocalypseShadow657d ago (Edited 657d ago )

Just remember ladies and gentlemen, Sony never said all games would be 1080p. Only that the system would support games up to 1080p in a survey before the system was released.
https://spong.com/article/9...
And as we saw, some games did support it, some games tried their best to support it and some games didn't or never reached it.

Is a higher resolution great to have if you can do it? Sure. Is it necessary for a fun game? No

But what I find interesting is Eurogamer. Are they really talking about HD and PS3 in their article or are they really pushing their 4.50 Euros 4K video download subscription? Seems one is being used to sell the other. Just look at the bottom of the article.

Michiel1989657d ago

thats what every company tries to do, push for people to buy their products. Are you really gonna blame them for that?

ApocalypseShadow657d ago

Not all articles are about selling. They're about informing or entertaining.

Maybe I'm supposed to watch the video instead of reading. But I shouldn't have to click. But the article lazily tells us some games did hit 1080p and some didn't. I didn't learn anything new as I own the console. Then, they push a Patreon subscription.

Are you saying every opinion, preview, review and rant article requires a push to buy something now? Tell me which sites are prone to do so so that I can avoid them in the future.

Michiel1989657d ago

not everyone played during the ps3 era. I started during snes era but loved seeing articles/videos about how gaming evolved before that.

i dont think this article is trying to push you to get that patreon sub, it doesnt for me at least. I dont think theres anything wrong putting an ad at the bottom of the article. all the regular DF videos are free already.

SonyStyled657d ago

Wipeout HD on PS3, a remake of the PS1 game was 1080p 60fps. And that released in 2007-08

Christopher657d ago

This really feels like a filler article. I don't feel like I learned anything notable or substantial from this. I feel they could have reduced the unnecessary intro and over-explanation of things and put the whole series in one article for a more substantial and possibly informative piece rather than piece-mealing it out as they have.

dumahim657d ago

It's more about the video. DF Retro videos are for Patreon members first, and I think the whole thing was one big video. For the youtube channel, it gets chopped up and released weekly.

ApocalypseShadow657d ago

Chris is actually right on this one. Something known already was just kind of washed over in the article. Unless you're supposed to get more in the video. If more is in the video, then more could have been said in the article.

Only thing I learned new was that they are selling a subscription. My point though is that you gain more viewers by having better articles and content.

654d ago
350°

Why the PlayStation Move Failed

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.

SullysCigar973d ago

I use them most days and have for years 🤷🏻‍♂️

They're definitely way past a needed update, but I've got a tonne of fun out of them, so they haven't failed me.

bouzebbal973d ago

The best motion control platform it's so intuitive.. Died due to lack of support from Sony.. It had some amazing games

thorstein973d ago

They are used constantly for PSVR games. So, no they haven't failed. Neither has PSVR (or VR in general.)

Bigman4k973d ago (Edited 973d ago )

The article was talking about why it ps move failed before psvr came along

SPEAKxTHExTRUTH974d ago

It failed because it sucked plain and simple.

LOGICWINS974d ago

I feel that's a bit harsh. To this day, playing Killzone 3's campaign with PS Move/Sharpshooter gun combo is the most fun/immersive experience I've ever had with an FPS.

I think Move was simply not as profitable as Sony wanted it to be, but it didn't "suck".

SPEAKxTHExTRUTH974d ago

It most definitely sucked. You people can act like it was something special all you want but it was horrible. The entire motion control fad was a waste of resources and time. Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it...

Minute Man 721973d ago

@SPEAK

The Move was better that the Wii mote. If the Wii was anywhere accurate as the Move was you could say the Wii was better. Sure it sold boatloads but was it really played consistently??

yeahokwhatever973d ago

I played it in 3D with the move gun on a 100 inch projector and it BLEW MY MIND. I was exhausted, but i finished the campaign standing there.

SullysCigar973d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming"

Just no. Games release most weeks (for years now) that support Move controllers. Some ONLY use Move controllers.

Look, I get you're not a fan, but if you're going to rant, at least inform yourself in advance.

+ Show (1) more replyLast reply 973d ago
LordoftheCritics974d ago

I would say both Move and Kinect weren't supported properly.

Sony and MS abandoned what could have been amazing.

SPEAKxTHExTRUTH974d ago

Kinect sucked too. I would say Kinect may have been cool had it worked as intended but it was ahead of it's time. Both Kinect and Move are gimmicks nothing more. I honestly don't see why Sony still implements "motion controls" recent controllers. Who really uses that crap? And to play what?

Profchaos973d ago

I so t think Sony abandoned the move it's technically repurposed and still supported on the ps5 just for VR

RedDevils973d ago

Kinect should be kept as media interactive features.

LordoftheCritics974d ago (Edited 974d ago )

@SPEAKxTHExTRUTH
Again if it was supported right.

Where even a fast click of my fingers could get an immediate in game response.

It feels trash because we have been shown or lived with bad versions of gesture based tech. Think Minority Report fast. That could be something.

''You people can act like it was something special all you want but it was horrible.''

No one is acting like it was special, I said it could be amazing.

''I think Move was simply not as profitable as Sony wanted it to be''

Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game and then we can discuss profits.

973d ago
SPEAKxTHExTRUTH973d ago

I don't deal in "what if". It wasn't supported right and even if it was it was still a gimmick.

thorstein973d ago

"Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game"

You just described every AAA PSVR game. And even the indies have incredible integration. No Man's Sky VR is insanely good.

Silly gameAr974d ago

And, you can act like it was horrible, but I had a blast with my Move. I had the whole collection of House of the Dead, Dead Space Extraction, and RE Darkside Cronicles, The Fight, and Socom 4, and I would play the hell out of those games I even beat a playthrough of the Resistance 3 campaign with the Move. Getting drunk and playing with friends was a freaking blast.

You can pretend that you had a move and played it all you want SPeak the Truth, but it was accurate, and usually on point. I hate when people act like they've played something just to trash it, when they really just have a vendetta, and think the Move is easy prey for your hate.

Minute Man 721973d ago

Wait you can play Dead Space with the Move?? I need it

Orchard973d ago

“You can pretend that you had a move”

I love this crazy idea that if someone has something bad to say about hardware/software - they must be lying about owning it and clearly do not own it!

Because all hardware and software has a 100% approval rating from all purchasers…

P_Bomb973d ago (Edited 973d ago )

Shoot I forgot about Dead Space Extraction and Umbrella Chronicles. Had those too. Still do (digital).

SPEAKxTHExTRUTH973d ago

I have a vendetta against Move? Lmao that's the most ridiculous comment I've read today. I didn't buy it because like I said motion controls are gimmicks. I had a Wii and it was decent enough but a gimmick although successful. I had a Kinect and it too was trash. Don't act as if you know what I have and haven't owned. Move was nothing more than a Wiimote ripoff

yeahokwhatever973d ago

SO MANY really great experiences for the Move. The Fight was excellent!

Silly gameAr973d ago (Edited 973d ago )

@Minute Man

There was a game called Dead Space Extraction that you could play the Move with.

@Orchard. Please don't reply to me, because every time I say something to you, I magically end up restricted. So, just ignore me like I ignore you, so there will be no hurt feelings, please.

+ Show (3) more repliesLast reply 973d ago
Vanfernal973d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it..."

That is demostrably false.... Most VR games have motion controls and the PSVR uses the Move controllers.

SPEAKxTHExTRUTH973d ago (Edited 973d ago )

VR games have a controller most of the time not some magic wand. And VR is not the same as PS move or Kinect. I'm not a fan of VR either. A controller and a couch is all I need for my gaming needs.

Vanfernal973d ago

@SPEAKxTHExTRUTH

"And VR is not the same as PS move or Kinect."

PSVR LITERALLY uses the Move controllers. Now it's just obvious you have no idea what you're talking about. You're saying Move failed and nobody uses it anymore when it's an integral part of PSVR and is still being used in 2021.

ScootaKuH973d ago

It didn't suck. It worked but the games just weren't there, that's why it failed.

Father__Merrin973d ago

The move was excellent it was 1 to 1 precise time crisis was a joy to play aswell as sports champions it didn't hit mainstream as it was an addon unlike Nintendo wiimote

973d ago
+ Show (5) more repliesLast reply 973d ago
Godmars290974d ago

Lack of games that proved the concept that 3rd parties could then copy en masse?

Silly Mammo973d ago

I wish that someone would have made a proper boxing game. I still have a blast with the Sports Champions boxing, but to have a boxing game that was more in-depth would have been awesome.

Dario_DC973d ago

Try Creed for PSVR, it's brilliant

OMGitzThatGuy974d ago

Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.

Ryushaa974d ago

Except the Move was an idea roughly implemented in the PS2. Yes, I'm serious.
Just search on youtube: PlayStation 2 - Motion Controller (2004)

Nonetheless, just like the whole Wii, it was more of a gimmick than a proper input evolution in games.

jukins974d ago

Exactly. Its funny time and time again sony is the first innovate. Often at its own peril. Like your example the move started on ps2 taken advantage of by nintendo. Sony buys gakai for game streaming only for other companies to overtake them.

Profchaos973d ago

Are you talking about the gametrak on os2 which used strings to track your hand position I used to have this and a gold game it was awesome but the game itself sucked if it had integration with tiger woods or something it would be way better the tracking was excellent even back then as it wasn't using guesswork.
However the game was very forgiving and no way to turn it harder and no licensed players or courses hurt it.

973d ago Replies(2)
yeahokwhatever973d ago

99% of the Wii's games were "shovelware", in fact, I think thats what started that phrase..

EvertonFC974d ago

Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.

yeahokwhatever973d ago

There were plenty of games and I'm glad that not every game became a Move game.

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