The PlayStation Move will sell incredibly well this holiday season, and Gameplaybook explains the five main reasons why.
Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.
From Digital Foundry: "Welcome to the third part in the biggest DF Retro episode we've ever produced - a year-by-year look at how 1080p gaming fared on the PlayStation 3. Launched in 2007 touting its then-exclusive HDMI digital interface, Sony layered full HD gaming on top of its Cell processor and RSX 'Reality Synthesizer' as key selling points for its third generation console. Of course, we all know how that turned out - both Sony and Microsoft machines routinely ran the most advanced titles at sub-720p resolutions, often with questionable performance, so what happened to the 1080p dream?
In the first two parts of John Linneman's investigation, we've covered off the first four years of the Triple's lifecycle and moving into 2010, the overall fortunes of the PlayStation 3 continued to improve. The platform holder released - what was then - the most advanced motion controller in the console space, backed up by experiments with stereoscopic 3D, which turned out to be a short-lived but still formidable pairing. Combined with a strong E3 showing, PS3 was looking good.
However, it's fair to say that it was a fallow year for 1080p gaming on the system, with only Scott Pilgrim Saves The World's razor-sharp pixel art upscaling, Castle Crashers and Soldner X2's 3D/FMV stylings accommodating full HD output - alongside a wonderful Monkey Island remaster."
Just remember ladies and gentlemen, Sony never said all games would be 1080p. Only that the system would support games up to 1080p in a survey before the system was released.
https://spong.com/article/9...
And as we saw, some games did support it, some games tried their best to support it and some games didn't or never reached it.
Is a higher resolution great to have if you can do it? Sure. Is it necessary for a fun game? No
But what I find interesting is Eurogamer. Are they really talking about HD and PS3 in their article or are they really pushing their 4.50 Euros 4K video download subscription? Seems one is being used to sell the other. Just look at the bottom of the article.
This really feels like a filler article. I don't feel like I learned anything notable or substantial from this. I feel they could have reduced the unnecessary intro and over-explanation of things and put the whole series in one article for a more substantial and possibly informative piece rather than piece-mealing it out as they have.
Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.
Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.
Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.
I'm sure the rest of the comments below will give at least 5 reason why we stopped caring about motion controls ages ago.
Anyone who believes that Move will outsell Kinect or even Wii is just silly. Im sorry but no one but current PS3 owners will buy it, I don't see it selling many (if any Move bundles).
Casuals will get there motion wand controls from Wii, Move would only stand a chance if it was different and its not, accuracy means nothing to a causal gamer and if Move doesn't get the casuals attention it won't sell well.
Edit: Also I don't think Move even got any family friendly games either, or even a fitness game. Move seriously won't be expanding the PS3's audience.
mightydog01 you have hit the nail on the head .response time for this kinda gadget is important to gamers. and with move covering all angels of gaming .the 360 guys above here.in this room who feel a little bit sad. so they saying move wont sell. go trade in your console not that sony needs your sales.but you will soon be bashing developers when they decide to make move games or move support than natel.sales will rocket.
MMMMMMMMOOOOOOOVVVVVVVVEEEEEE EE !!!!!!!!!!!!!!!
MIGHTYDOG01 you get my vote and bubble cos i feel good
another site desperately looking for hits
DS3 and video games will win my holiday season.