170°

Ninja Theory: Story is more important than gameplay

If you get it right, story and gameplay can be elevated, says Tameem Antoniades.

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videogamer.com
- Ghost of Sparta -5039d ago

Another 3 hour game from Ninja Theory incoming confirmed.

Cloudberry5039d ago (Edited 5039d ago )

.
I don't mind it though.

I love both as equally or even one sided.

I tolerate great story with average game-play / average story with great game-play.

As long as both not average that is......... : /

SupaGamer5039d ago

But it still better have more than 8 hours of gamepley.

iFLOWLIKEWATER5039d ago

ts all subjective, like most things under the sun.

barom5039d ago

i like shorter titles. I don't have all the time in the world and I would like to play and finish all games that I'm interested in.

raztad5039d ago

I dont know where those guys got that wrong idea.

If that were true nobody would be playing on the Wii. Multiplayer (aka most shooters) wouldnt be the most played games out there and RPG genre would be the most popular nowadays.

Dont get me wrong. Loved me a good story but gameplay is king.

+ Show (1) more replyLast reply 5039d ago
Christopher5039d ago

Gotta disagree. They're both important, but no matter how good the story is I'm unlikely to even finish it if the gameplay isn't fun and interesting.

BYE5039d ago

Heavenly Sword is at least 7-8 hours, 10 for less experienced players.

So which game are you refering to?

nickjkl5039d ago

oh slow did you go did you must of examined each level as you were fighting

chazjamie5039d ago

is it more, or do these guys sound more and more pathetic after each day. its like they gave up on their game. So far, it seems they dont mind admitting that the graphics sucks, the story is more important (this is a freakin game, i dont want to spend my cash on A GLORIFIED BOOK) and that its short.

MisterNiwa5039d ago

Only if you know every puzzles solution to proceed.
And that as a starter is simply impossible.

Can't remember saying.. "OH YEAH METROID IS ONLY 30 MINUTES!"
Just because someone made a Speed Run with glitches, lol.

Imperator5039d ago

No, Portal was 3 hours long on my first play through; however, it came bundles with 4 other games so it's cool.

badz1495039d ago

and I was new to the game when I played it. it still feels like a bonus game in ToB until this day. great game but too short!

himdeel5039d ago (Edited 5039d ago )

...but that being said I believe they are equally important like they say. However getting them both right is a very fine line and not all developers can get it done. I have hope in Ninja Theory because I enjoyed Heavenly Sword.

Downtown boogey5039d ago (Edited 5039d ago )

Hello??!!
Yet, you're the first one here to get the point:
Games are first and foremost SOMETHING YOU PLAY!!

ukilnme5039d ago

@ cgoodno

I totally agree.

arakouftaian5039d ago

but i test the demo on e3 and the gameplay was boring, outdated.
im sure some will enjoy it but the game is far far away from great.

Heavenly S. gameplay is so fun and simple and it puts quality over quantity
this guys are doing ''everything '' wrong, last time i check fan love Heavenly S but it was way to short, the only thing they need to do is make the game longer next time.

but i hope if Heavenly S 2 is made that Santa M. works on it or the studio that makes the GOW psp games are welcome to..

StbI9905039d ago

Say that to this troll s.cker editor of IGN...

http://www.youtube.com/watc...

He said if he was the one reviewing infamous, he would have given it a 7 below prototype for the story itself...story doesn't matter hence him logic, LMFAO

IdleLeeSiuLung5039d ago

... and that is why I didn't like Heavenly Sword. The production value was great, the game play was barely playable. Control response was terrible and movement felt like an old old game.

Their next game is not a buy for me unless it hits the bargain bin.

+ Show (7) more repliesLast reply 5039d ago
TheHater5039d ago

For me, I completely disagree with this statement. No matter how good a game story is, I am not going to force by self through half ass gameplay to enjoy the story. I rather have excellent gameplay and a average story.

LiquifiedArt5039d ago

This is an interactive medium, so gameplay IS IMPORTANT. Story is also important, but if you only have one, your better off watching a movie.

Forbidden_Darkness5039d ago

I can't finish the story if the gameplay doesn't live up to the story...

WLPowell5039d ago

just about any devs can make solid gameplay. (have you played many games that were unplayable or had any game breaking problems this gen?) so a good story, nowadays, has become more important than in the 90's but then again, game breaking issues were more popular in the 90's too.

arakouftaian5039d ago

for me it was, i test the demo at e3...

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120°

15 PS3 Games That Would Absolutely Shine as PS5 Remakes

GB: "With this feature, we talk about 15 games on the PS3 that should be remade for the PlayStation 5."

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gamingbolt.com
kenpachi33d ago

You left out The Darkness games bring those back

fan_of_gaming32d ago

The head of Nightdive Studios has posted that The Darkness is on their list of games they want to do, so hopefully something comes from that

Yi-Long32d ago

Little Big Planet 1 and 2 deserve a mention, IMO.

Good call on Motorstorm, a game released 2 gens ago but still looks and feels so good. Motorstorm 2 and Motorstorm RC were gems as well. They followed up the Motorstorm games with the brilliant Driveclub, which still manages to put modern racing games to shame. Imagine closing down a studio as talented as that ... (!) Incredible.

A little 'arcade-gem' back then was The Last Guy, a top down 'follow the leader' snake-like game where you had to find and lead survivors to safety during an alien invasion, on terrible looking 'Google-earth' maps. Graphics were poor, even back then, but would love that same gameplay with modern maps and graphics.

Street Fighter 4, once it finally had a full roster, was quite good, but it was always an ugly game, sadly. Imagine bringing that back while using the current SF6 engine.

fan_of_gaming32d ago

Good suggestions, I'd be in for
LittleBigPlanet
LittleBigPlanet 2
Motorstorm: Pacific Rift
Motorstorm: RC

purple10132d ago

God damn I love motorstorm so much

At the time I had a low-mid range sony 40” tv, The latency to the controller was waaaay too high, would to play a modern version

In saying that later I got a 3d lg tv and playing the 3d motorstorm in my bedroom with the environment crumbling around the track, was something special, specially compared to what others were playing at the time, will always remember that

Skuletor32d ago

Some good choices here and Resistance: Fall of Man is my most wanted PS3 remaster/remake. Not sure about their claim it was Sony's answer to Gears of War though.

CrimsonWing6932d ago

I’d rather have sequels than remakes. Look at Dead Space 1 Remake. Would’ve been cooler if we got a new entry and it failed with sales sealing the fate of a sequel rather than just replay the same game and it fail in sales and we never get a new entry.

Remakes are great for things like PS2 and earlier games to really get a crazy new graphical coat, but I think we should ease up on all these remakes and actually do sequels.

fan_of_gaming32d ago

Yeah for sure, sequels would be ideal. But in the current market environment where many big publishers are risk-averse, I'd rather get a remaster or remake that a developer can do on a budget that will be approved, rather than nothing for an IP.

Inverno32d ago

I rather they remaster and port over to PC and current gen all the games permanently stuck on PS360. Those games don't need remakes, they need to be given a chance to live again outside of their confined consoles and then give a few proper sequels. Like Sleeping Dogs, Motor Storm, LA Noir, should get another entry.

fan_of_gaming32d ago

Yeah I'd be fine with remasters of PS3 games too, they don't have to be remakes.

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60°

The 10 worst PC ports that ruined otherwise great video games

From Xfire: "It's not unusual to see the occasional bad PC port, but these ones make the bad PC ports look great in comparison."

Kados1038d ago

To be fair with GTAIV, it was a very CPU bound game, released at a time when the vast majority of PC gamers still believed that the CPU was nearly irrelevant, and that you only needed a good GPU. 95% of "gaming" builds back then were using turds for CPUs.

Giblet_Head1038d ago (Edited 1038d ago )

Ya, 2005-2010 was an interesting period. Entry/mid level CPUs have come a long way since then.

RonsonPL1038d ago (Edited 1038d ago )

The "majority" is still just as dumb as before.The game was simply f...d.
It had micro-stutters and never ever ran properly. People who say otherwise simply couldn't see the microstutter because of their LCD display's blurry motion. It should fly in 85fps or 100fps on fastest CPU back then, but it didn't. It was a buggy, awful port. I had a CPU over twice as fast as what x360 had. A GPU 5x as fast. And I couldn't do anything to make it run perfectly.
I don't know who's fault was this. Maybe it was not the developers alone. Maybe it was because of the drivers and the fact nobody gave a flying f..k about stable, high framerate on a PC game. We've had two different OSes then, and as I pointed out, microstutters were not that obvious on an LCD. There was no Digital Foundry to point such problems out and not many people still played on CRT monitors to be able to notice the problem (in like 2 seconds of playing, seriously, you don't need any tools. It just hits your eyes like a speeding truck)

GTA V continued the tradition. It manages the CPU resources so badly, it basically cannot run at locked 144fps till this day, or even 60fps in stereoscopic 3D mode (so 2x 60fps per second) because it's so dependant on single core performance and because it's so messed up by either port devs or Nvidia (who said they will fix it, then 3 years of promises led to shutting the forums down, which solved the problem in their eyes - no one complains anymore ;)

GTA III port was never optimized for even 60fps, not to mention 100 or 120.
The port of GTA V was hidden in their cabinet for almost 3 years, during which PC gamers were bein lied to about it.

See the pattern yet?
Yeah. They don't give a shit about PC gaming or assume a buggy, stuttery mess is good enough, as long as people keep buying the games.

Actually... to think of it. They didn't make a proper Lemmings game for PC either. There was Amiga version and that's it. Only later on they mercifully released Lemmings: Tribes sequel. Until then PC gamers could only dream about digitized (real recorded audio) sounds and music. So this tradition of shitting onto PC gamers is now 30 years old ;)

100°

Active Quest Episode 117: Star Wars: KOTOR Is Likely Returning, Atelier Firis DX Is Addictive

Joseph, Josh, and Chris go over a striking Sony decision, a Star Wars: Knights of the Republic remake seems to be happening, and local JRPG lover Chris talks about Atelier Firis DX.

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activequestpodcast.com
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