220°

Starcraft II: Wings Of Liberty Collector's Edition Unboxing Video

NowGamer: A pair of men unbox a Starcraft II Collector's Edition while making noises with their mouths...

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pc-mmo.nowgamer.com
Poseidon5054d ago

do this game for the move please

kennykramer5054d ago

Star Craft using motion controls would blow? How would that translate on any console? I struggled with the horrible button mapping for the old war craft games on PSone.

toaster5054d ago (Edited 5054d ago )

Sike.. strategy games, especially one of this caliber and has this much prestige, needs the precision and macro-managing capabilities of a keyboard and mouse. Didn't you see that article about console gamers vs PC gamers in cross platform play? There's a reason for that.

Spenok5053d ago (Edited 5053d ago )

This would be interesting...yet unnecessary.

MajestieBeast5054d ago (Edited 5054d ago )

Im not that impressed with this limited edition compared to halo:reach legendary hell im not even a halo fan but that statue makes me wanna buy the legendary edition. Where i life the limited edition of starcraft 2 is 90euro's while the game itself is 50 nothing in that package warrants a 40euro's extra seriously horrible content you get for the price the only thing thats really cool in that whole pack is the usb stick.

INehalemEXI5054d ago (Edited 5054d ago )

They recently showed move functioning well like a mouse for RTS in a tech demo. You where able to zoom in out of map well , select various units easily that was within a cluster of mad units, It was even more acurate then the drag a rectangle usual deal.

It seriously looks like it could make console RTS controls work well as long as you can rest it on your knee and have it function good cause holding your arm out would be painfull for that long.
C&C games will probably take advantage of it.

OT: I like that Edition but prolly go for regular.

Perjoss5054d ago

using a motion controller would be quite a casual method of playing an RTS on console, even with something like Move replacing a mouse these games require a keyboard just as much as they need a mouse.

INehalemEXI5054d ago (Edited 5054d ago )

a keyboard is just buttons , move has buttons in both hands it is possible it could work. The most crippling factor of console RTS play , the move can solve that problem, from what I seen. I'm not saying it replaces K+M at competitive levels but it surely has the potential to benefit the genre on console.

tdrules5053d ago

The PS3 has something like 16 buttons.
Here are the BASIC controls for SC2, not include macromanagement and alt/shift moves.

Good luck assigning these to 16 buttons
http://starcraft.wikia.com/...

And the mouse is not that important in RTS, whatever that Sony Doctor dude tells you

Letros5053d ago

StarCraft is not a casual game, maybe you're looking for Command & Conquer?

INehalemEXI5053d ago (Edited 5053d ago )

You could just use a K+M on a PS3 too. The point is ....

regular Controller < Move ..for RTS games on console

15 comands per race 16 buttons.... you don't play all races at the same time so it is doable.

http://www.youtube.com/watc... <-starcraft 64

see how the worse thing missing in console RTS is the mouse function its gimped...

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170°

$15 horse for WoW made more money than StarCraft 2: Wings of Liberty

Jason Hall, currently an indie developer and former Blizzard employee, has been sharing some really interesting stories from his long career in the industry for a while now. Some of them are truly insightful, while others may seem depressing.

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gameworldobserver.com
Sciurus_vulgaris191d ago

I’m a little shocked that StarCraft 2: Wings of Liberty sold only around 6 million copies. The original StarCraft did over 11 million. Maybe Blizzard was too leisurely in releasing StarCraft 2? Starcraft 2 came out 12 years after it’s predecessor.

Plague-Doctor27190d ago (Edited 190d ago )

Im surprised too. Starcraft was still a huge name in 2010. It was kinda the only new RTS around and other genres like MOBAs hadn't really kicked off yet. I do remember at the time sentiment around the game was
pretty angry the game was being split into 3 but I doubt that would have impacted sales to that degree

Sciurus_vulgaris190d ago

For a long time I believed StarCraft II sold on par or better than its predecessor. There was so much hype for the game. Plus it had a pretty strong E-Sports scene for a few years.

Myself and half a dozen friends all bought StarCraft II: Wings of Liberty and played it religiously for a full year. While I bought the expansions, most of my friends did not. RPGs seem to be a generally low selling genre.

Nerdmaster190d ago

I'm not shocked at all. This was an early example of Blizzard being greedy. Instead of releasing a complete experience, splitting Starcraft 2 in 3 parts so it could make us purchase it 3 times if we wanted to know the whole story and play story mode with the other races.

Sciurus_vulgaris190d ago

I originally had that stance. However, Wings of Liberty, was just as long, if not longer than StarCraft 1. The expansions were of decent length too and added a good amount of additional content.

il-JumperMT190d ago

and people wonder why we are having mtx in everything. i blame the people who actual buy them.

Nerdmaster190d ago

It's interesting he used Brazil as an example of the importance of regional pricing. Nowadays many companies on Steam are setting their prices in Brazil as high as, if not more than, their price in USA. I simply refused to buy a few games when I noticed that's the case.

Extermin8or3_190d ago

This right here is the fucking problem.

189d ago
160°

20 Best Sci-Fi Games of All Time

The best sci-fi games ever made range from diving into the depths of humanity to finding hope among the stars.

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culturedvultures.com
rlow11171d ago

Don't really agree on Dead Space being number one. But usually come down to preference. Alot of good games on the list. I was hoping to see Aliens vs Predator by Sierra on the list, as it was a great game. Anyways for me the number one is still Halo but Mass Effect was really good up to the infamous ending of the third game.

Rebel_Scum1171d ago

I would put Flashback on my list. Its got such a great tone and background design. The cutscenes were pretty good too.

1171d ago
Master of Unlocking1170d ago (Edited 1170d ago )

DEAD SPACE 2 as number 1? Really? I've only ever played DEAD SPACE 1 (without finishing it) and, sure enough I liked it a lot, and have been yearning for getting to grips with an hd remastered trilogy for the PS4/XBox One/PS5/XBox Series X/S, but what about Deus Ex Human Revolution & Mankind Divided? Alienation (to quench our thirst for twitching fingers' top-down dual-stick shooters)? Or even Cyberpunk 2077 (once the game has been re-released and all the kinks have been ironed out)?

If not at the #1 spot, it seems to me these games deserved to be on the list somewhere.

But what really strikes me as unfair is, if you're going back to the PS3/XBox 360 era with DS2, how could you forget to mention Killzone 2 & 3? The Resistance games? When it comes to Sci-Fi FPS, it's inadequate not to pay your respects to those stellar franchises! Heck, even the Crysis trilogy should've been there IMHO.

140°

Starcraft Mass Recall is a Starcraft Remake in Starcraft 2, Version 8.0 available for download

A team of modders is working on a Starcraft Remake in Starcraft 2, and has released a brand new version of it.

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dsogaming.com