Gamasutra: The Konami-owned Japanese publisher and developer Hudson Soft has long been known for its bright, cheerful games -- both self-published and made for other firms like Nintendo -- including Bonk, Mario Party, and Bomberman.
Recently, the developer has stepped out of its comfort zone with the horror title Calling for the Nintendo Wii and the upcoming Lost in Shadow [E3 trailer], a puzzle platformer with an ambitious play mechanic that involves manipulating light and shadow in order to traverse a lonely, desolate environment.
We sat down with producer Shinichi Kasahara for a quick demo of the work-in-progress Lost in Shadow for the Wii and to find out more about this intriguing title from Hudson, as well as some comments on Hudson's Nectaris franchise.
Nintendo's motion-controlled console was the home of countless fantastic gaming experiences. Here, I'll count down ten obvious and obscure choices that will suit the modern market perfectly.
This console has so many great games. I'd like to see a sequel to The Last Story.
There's not going to be a sequel to the structure of Super Mario Galaxy 2 though. The only reason we even got SMG2 was because they had plenty of leftover ideas from SMG1 that didn't make it into the game. It's better that we got other structures of 3D Mario later on
Super Mario Galaxy is getting a sequel though...Odyssey
Super Mario Galaxy 2 was a one off mainly because they apparently had content left over and instead of it wasting they made another game since they were still in the consoles life. Wouldn't make sense to have a sequel to Galaxy when each new system has brought us a different, brand new main Mario game. I'm glad we got Odyssey over it, it looks great and more open then Galaxy. Once you got to certain point in some levels of Galaxy (star cannon) you couldn't go back so back tracking was limited
Missing a lot of games: Red Steel, Zack and Wiki, Little King's Story, Bloom Blox, De Blob, Muramasa, Excitebots/bikes/trucks, Sin and Punishment, Kloana, Battalion Wars, etc . . .
Super Mario Galaxy 2 doesn't need a sequel. You could see the ideas drying up when playing through it.
Banjamin Yoder: That’s not a ridiculous proposition if you think about all the first party successes the platform had with Mario, Zelda, Donkey Kong, and other big Nintendo franchises. Where my love of the system does get a little strange is that I prefer the Wii’s third-party titles over other consoles.
The Wii had some incredible games, but just not enough to go up against the PS3 or 360's exclusives. (Opinion, obviously) That being said, I'm so glad I got to play on all three systems this generation. I didn't miss out on any of the games!
oprainfall writes:
"Lost in Shadow is a game focused on melancholy, but it also throws in great helpings of mystery and wonder as well. The game begins quickly, with a bound and helpless boy confronted by a strange, hooded man. As he approaches, the menacing figure materializes an oddly shaped sword in his hand, which he then raises and brings down on the child. Instead of a geyser of blood, however, the boy is unharmed. That is, except for his shadow, which is severed from his body by the sword. The shadow then falls from the precipice of a great tower to the bottom, which is where our story begins."