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5.0

TeamXbox Review - Duke Nukem Manhattan Project

TeamXbox has reviewed Duke Nukem Manhattan Project
"Duke Nukem has had a turbulent time during the last decade. His games have either been delayed or cancelled entirely and the franchise’s only noteworthy success was a port of the 14 year old Duke Nukem 3D to the Xbox Live Arcade. Despite these setbacks gamers and reviewers alike were delighted with his return to the home console in 2007. Can a port of a 7 year old PC side scroller yield the same success?"
Read the review after the jump.

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reviews.teamxbox.com
160°

OG Xbox Live Replacement 'Insignia' Continues To Grow With 11 New Supported Games

Online multiplayer is back for 11 more games thanks to Insignia's XBL 1.0 replacement service running on Original Xbox consoles and the Xemu emulator on PC. Multiplayer, voice chat, leaderboards, etc. have been a monthly addition for many games from Xbox's past library thank to the team at Insignia.live! The 11 new games are now playable online once again after 13+ years.

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purexbox.com
XiNatsuDragnel438d ago

Yes yes now bring x360 xbox live then we're golden for life.

Asplundh436d ago

?? Xbox 360 servers are still online, they haven't been taken down yet.

XiNatsuDragnel436d ago

Nah they will be tho look at rscs3 they have psn made in there emulator why not xenia bro?

Blashted436d ago

Service still in beta form, sign up/player counts here: https://insignia.live/

slayereddy436d ago (Edited 436d ago )

Booo!! I was hoping that was Rainbow Six: Black Arrow...Boo!! again. I thought this coming to Xbox. I don't even read it I was so excited.

50°

Duke Nukem: Manhattan Project - Could Duke's Saviour be 2D?

Duke Nukem: Manhattan Project debuted on PC 20 years ago, and shows a different side to the hero's butt-kicking antics.

YourMommySpoils549d ago

I remember going to every game store trying to find its release. What a time.

140°

The Enduring Legacy of Xbox Live 1.0

Sure, there was online gaming back in the day but the modern age of online video gaming began almost twenty years ago with Xbox Live 1.0.

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techstomper.com
Magog1024d ago

The origin of paid online.

PrimeVinister1024d ago

Lol it definitely deserves its mention

franwex1024d ago (Edited 1024d ago )

Haha. Yep. To be fair, I feel that it was actually worth it because it kept a good minimum standard. There was horrible lag back in the day and a lot of cheating/hacking. More so than today.

PrimeVinister1024d ago (Edited 1024d ago )

That is arguable seeing as how good similar PC services are these days. The lack of cheaters on console is the closed ecosystem rather than extra effort by MS/Sony

XbladeTeddy1023d ago

"To be fair, I feel that it was actually worth it because it kept a good minimum standard. There was horrible lag back in the day and a lot of cheating/hacking. More so than today."

The horrible lag back then was due to peole not having the speeds needed to run games, peoples internet speeds were all over the place. Hacking is as bad today, if not worse than back then. People now have access to sophisticated hacking programmes that were nowhere near as prevalent as they are today. Anticheat software was also available way before Xbox Live and the paid online services became a thing.

I gamed online a lot from 1999 onwards and had great times playing without having issues with people cheating and no one had to pay for an online subscription.

1023d ago