110°

Mercedes Gran Turismo 5 Contest Will Put 100 Top Virtual Drivers in the SLS Supercar

Has anyone ever told you that playing video games would get you nowhere? What do they known. Gran Turismo 5 is by far the most heavily anticipated driving simulator in the history of video games. So anticipated in fact that many passionate enthusiasts have lost interest with the constant changing of release dates. But nonetheless, the release is on the horizon and after $60 million or so dollars spent on R&D, we all hope it lives up to its expectations.

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autoguide.com
yewles15048d ago

"constant changing of release dates"

*facepalm*

cobraagent5048d ago (Edited 5048d ago )

The game was dalayed once just for Japan

yewles15048d ago (Edited 5048d ago )

NM, I'm going to assume that wasn't meant at me.

cobraagent5048d ago (Edited 5048d ago )

I am so sorry... I didn't see the quotes and I just read the article It wasn't meant for you. See my edit. By the way i meant "delayed" not "dalayed"

SeanRL5048d ago

Wasn't there only one delay, and a release date hadn't even been announced yet?

yewles15048d ago

That's cool bro, we're on the same page.

Jls15048d ago

lol it has only had 1 release date

cobraagent5048d ago (Edited 5048d ago )

First was Nissan with the GT Academy which has been an incredible success. Then PD designed the GT by Citroen Now it is time for Mercedes-Benz! After GT5 I expect a lot of manufacturers that make family cars and such to approach the GT series. Imagine watching an add about the new Toyota on TV and in the end it writes
"Test drive the brand new Toyota for the first time with GT7 the real driving simulator"!!!

Dnied5048d ago

They actually designed the digital interface in the new GT-R as well, or that was last year maybe...

Saw it on an episode of top gear.. they designed the software in the dash or something, was pretty neat.

djreplay5048d ago

yeah i saw that episode

sigfredod5048d ago (Edited 5048d ago )

better start practicing with the amg on gt5p to get in shape lol
now if i only get a hold of one of this http://www.autoguide.com/au... omg

120°

Sony launches AI racing agent Sophy 2.0 worldwide for Gran Turismo

Sony AI and Polyphony Digital announced the global release of Gran Turismo Sophy 2.0, an innovative AI racing agent in the Gran Turismo 7.

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venturebeat.com
EazyC193d ago

Between Sophy and PSVR 2, Polyphony is REALLY pushing videogames forward into a whole new era.

crazyCoconuts193d ago

"Gran Turismo has to run on the PlayStation 5, and that means Sophy cannot consume all the computing resources of the machine."
Interesting - I thought at first Sophy was controlled from their server farms. Seems like they've got it running locally.

220°

Yamauchi on Why Gran Turismo Works in VR Without Making You Sick

Remon: "I didn't expect Gran Turismo 7 to be the most relaxing and soothing game on Playstation VR2 . Yes, it's a high speed racing game with extremely realistic physics. But for me, next to Tetris Effect Connected, it's become the most meditative PSVR 2 experience. What's even more surprising is that Gran Turismo 7 in PSVR 2 doesn't make me sick despite its high speeds.

Gran Turismo series producer Kazunori Yamauchi spoke to me via video chat to discuss why the GT7 feels so enjoyable to drive and what inspired his design choices."

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lomazoma-com.translate.goog
Babadook7386d ago (Edited 386d ago )

I was very careful not to push myself when i first popped GT7 in VR, by limiting myself to 30 min sessions. I got sick from Drive Club VR. Surprisingly, even after hours of playing on a Gr 3 race, I don’t get sick now.

SullysCigar386d ago

Yamauchi has suggested in the past that choosing a slower car that's a convertible is a good choice for your first drive, because it makes you feel less enclosed, but you still have the frame of reference of the car itself.

When I put friends or family into GT7 on PSVR2, I sit them in front of my wheel, put them in a Mazda MX-5 / Miata, roof off and tuned to remove body roll, improved brakes, slick soft racing tyres and a turbo. This seems perfect, as they spin out less and can get started again more easily if they do. It's not too fast, but fast enough for a first timer. Set up a fan facing them too - that certainly helps.

But people quickly adjust and you just want more variation, speed and handling as you get better at the game. It's the most hooked I've been for years.

XiNatsuDragnel386d ago (Edited 386d ago )

Congratulations Yamauchi

Viljong386d ago

Is vr sickness even a thing. 30 fps games are worse

mandf386d ago

Nothing to do with frames although that has a part. Walking and then saddening stopping messes with your brain for some people. Me included

Viljong386d ago

Switchback is the only game which give me slight nausea same as irl rollercoaster. When it go highspeed and steep downhill comes it feel like my stomach is moving up and im falling off my stool. Interesting that i get the same effect than irl coaster without movement. But i dont call it vr sickness its just very immersive. Other games i play with freemovement and all vignette effects off.

Have GT7 too and playing it without nausea. Its superb in vr mode. Wish i could get the logitech g923 for it. But dualsense is very good aswell and feel right at home after playing forza on series x. Ofc with better haptics that dual sense offer. Only bad thing about gt7 is the unskipable movie when you play it first time. I was getting frustrated after all the motor history it start showing ingame racing i think the whole thingh lasted like 20-30min. Then you get the coffeeshop things and tutorials going on and finally when you get to race you have 120hp hybrid family car.

lucian229386d ago

Any artificial movement can cause motion sickness. Certain games I can't play in vr be cause of it. That's why I prefer games like superhot thst move only when your body moves

kneon385d ago

It's the discrepancy between what you are seeing and feeling and what your brain expects to be seeing and feeling that causes issues in VR. That's why latency is a killer. if you turn your head and the image lags behind it messes you up.

mandf385d ago

Kneon
You're right about that. Gt7 gave me motion sickness in the beginning but went away. I play for 12 hours a day on the weekend with no problems now. Pavlov still gets me. Resident evil is awesome but when I walk it gets me. It gets less over time.

RPGer386d ago

Because the nature of GT games. The game and the camera is static as ever, and it very usable and a prefect way to play racing game with long sessions in VR.

Einhander1971386d ago

I must say I'm still feeling sick when playing Turismo.

Babadook7385d ago (Edited 385d ago )

That’s too bad. Take it slow. Don’t push through uncomfortable feelings. Just play within your limit and build your VR legs over the course of a month or two. Eventually you’ll be able to play much more and with faster cars. It’s worth it, trust me.

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70°

Celebrating 25 Years of Gran Turismo

Polyphony Digital CEO Kazunori Yamauchi shares a personal message to celebrate this momentous milestone.

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blog.playstation.com
darkrider508d ago

Keep up the good work and bring more free updates. More cars and circuits!

Knushwood Butt508d ago

And PSVR2 support.

I recently got back into this and am really enjoying it. Working mainly on Circuit Experience to save up enough cash for the Porsche 917K. Should be there after another five or six sessions.

darkrider508d ago

Damn, that should be very cool

CobraKai508d ago

I remember my mind being blown at the reflective cars for the PS1.

HeliosHex508d ago

Wow 25 yrs just like that. Feels like only yesterday I was amazed by the first one.

darthv72508d ago

90 million units sold for the series... pretty damn impressive.