130°

Will Rock Band Shut Off Guitar Hero's Mic?

First, let me say that EA is doing the right thing. Not only is it proper strategy to establish a bit of real estate in this hands-on, musical genre, but dealing with MTV brings a lot of benefits. You just know that the music channel will leverage its broadcast assets to maximize the promotional value for Rock Band.

Second, I'd say that Activision shareholders maybe should worry -- but only in a small, healthy way. Having a little competition around might not be such a bad thing. The publisher knows it's going to have to pull out all the stops to ensure that its next Guitar Hero game, which is being developed by Neversoft, will still appeal to its hardcore base as well as a whole host of new groupies. Still, when the creator of Guitar Hero takes the playing field to the next level, you know a lot of mindshare will be focused on the competing product.

Syko6131d ago

Cant wait for this game. It might very well take over my life with the amount of DLC in the pipeline. This game will never get old, and they will force Activision and GH3 to lower their prices or suffer the consequences. I already have 16,000 MS points waiting for this game, Thanks to Circuit City's Buy one get one free 1600 point cards!

Syko6131d ago

Ya good luck finding it, Best Buy will price match if you argue for a little bit. I got 4 at two different BB's and 2 at CC. Good luck it is good until the 4th of August.

Check out my forum post for more details.
http://forums.n4g.com/m_197...

ZombiesNJ6131d ago

The game itself looks pretty good, however I'm concerned about the partnership with MTV...MTV has gone way away from it's roots back in the 80s and early 90s when the music was the most important part...now it's all about Laguna Beach and My Super Sweet 16 (BARF)...I know it says for promotional benefits but it's still a concern that they might put some really bad music in future versions of the game...

MACHone6131d ago

I really don't see these franchises as "competing." After all, I plan on getting both! If you like Guitar Hero, you'll probably like Rock Band, and vice versa.

OC_MurphysLaw6131d ago

Madden is the only game in town...it started to get stale (see 06 & 07 for reference) then 2K comes back into football with All Star Football and suddenly Madden is again getting glowing reviews and seemingly is putting forward a worthy effort of our $60.

I felt the same thing was going on with Guitar Hero. Number one was great...fantastic...they put out II...and well...it wasnt really a vast improvement...just more of the same and different songs. Guitar Hero 3 looks to be even more of the same, and their download song packs felt pricey. Now Rockband is coming and its packin a punch....so hopefully they are either going to step up a notch on 3 or at minimum we can expect to see some innovation/major graphical upgrades, etc for #4.

Competition brings out the best.

ryanjtravis6131d ago

Shouldn't it be like "Will Rock Band Shut off Guitar Hero's Amp" or something?

Sorry to be picky, but I saw this and was like "Huh? Isn't Rock Band the one with the mic?"

Show all comments (14)
130°

Rock Band Doesn't Need Plastic Instruments to Work

TheGamer Writes "Harmonix has proven plenty of times it can make Rock Band work without instruments."

Read Full Story >>
thegamer.com
Christopher504d ago

I mean, yeah, but was anyone saying otherwise? The fact is people liked the plastic instruments rather than pressing buttons on a controller. They enjoyed the simulated experience.

isarai504d ago

"Work"? No, but to be good? It's absolutely necessary. Not having the accessories is like playing a lightgun shooter with an analog stick sure it works, but one experience is completely unique and fun as hell, and other is torture trying to make do playing in a way it was never meant to be played

LucasRuinedChildhood503d ago (Edited 503d ago )

"trying to make do in a way it was never meant to be played"

I disagree. The accessories were a fun gimmick (and very marketable) but they were added AFTER the genre had been well established with games like Frequency and Amplitude (both also made by Harmonix).

The gameplay formula is different on a controller - there's a focus on switching lanes and contributing to all of the instruments.

Never played Frequency, but Amplitude and Rock Band Blitz were really good. I would love to get more of that kind of game. It's basically a different part of the genre, and stands on its own.

isarai503d ago

The insurmountable difference in popularity between Amplitude and Rock Band proves my point

LucasRuinedChildhood503d ago (Edited 503d ago )

Popularity isn't proof of quality. If it was, then Harmonix wouldn't be making music for Fortnite now. lol. Our disagreement wasn't over which one is more popular. Amplitude and Blitz just aren't "torture" to play.

Rock Band 4 and Guitar Hero Live failed to revive their sub-genre, and Rock Band 4 caused Mad Catz to have to file for bankruptcy. Doesn't mean that instrument-based music games are bad.

It does mean that there's too much overhead and risk for anyone to take a gamble on a big budget game that needs instrument accessories now though.

For the genre to thrive, for now, it needs to do so without the instrument accessories. That's just a fact, unfortunately.

VR games like Beat Sabre (a new sub-genre) and traditional music games make more sense and are more viable right now.

LucasRuinedChildhood503d ago (Edited 503d ago )

*"If quality is always proved by popularity, then Harmonix wouldn't be making music for Fortnite now."

Yi-Long504d ago

I think CHEAP plastic instruments is THE reason why the instrument-genre ‘died’.

People invested in buying the game AND the peripherals, so the guitar, the dj-set, the drum, whatever, and the experience was absolutely fantastic. Great fun, great music, etc.

But then the instruments would break. A button would stop working, or your hits wouldn’t register, and that kind of hardware failure would end in you not being able to play the game as intended, and thus you not getting the scores you deserve.

So, now you had a great game, but a broken instrument, and nobody is gonna buy a new plastic instrument every 3-6 months in order to keep playing the game.

A solution would have been to release better quality instruments (obviously), at a slightly higher price, so you could have kept the new games coming and the genre alive, but sadly, that didn’t happen.

dumahim503d ago (Edited 503d ago )

The only issue I ever had with any of the hardware was the drum pedal on the original rock band set stared to crack in half. The reason I, and other friends I know who played, lost interest is they weren't putting out new tracks that we were interested in anymore. I think earlier this year I looked through the releases for the last 2 years or so, and there was maybe 3 songs I would have bought.

slayernz503d ago

Yeah I had this happen too with my drum controller, I ended up attaching a metal strip to it which fixed it up nicely.

sinspirit503d ago

Can it work? Yes. Does it compare? No.

monkey602503d ago

Bust a Groove, Gitaroo Man and Parrapa the Rappa were such good games. Neither needed any extra peripherals

Show all comments (20)
60°

My Kids Stole My Controller: Chapter 3 – Junior Gaming

Player 2's long-form feature about kids and video games continues with a look at introducing toddlers to games for the first time.

Read Full Story >>
player2.net.au
150°

Why the Guitar Hero and Rock Band Series Failed

Music rhythm games dominated the video game market in the mid-2000s. Unfortunately, the genre would fall from grace shortly after finding success.

darthv721456d ago

More like faded away than failed. Failed implies it was new and didnt take off... that is not the case. Rhythm games were hugely popular but the lights dimmed and the show is over.

You would think the current situation would cause a resurgence but im actually seeing more people picking up real instruments and learning to play. My son is one who started out on GH and now he plays real guitar.

1456d ago Replies(1)
toxic-inferno1456d ago

I also got into playing guitar through Guitar Hero and Rock Band. And I know at least three other people who did the same.

Still get Rock Band out a few times a year. I really don't think you can say it failed when they're still bring out DLC every week! They must be making enough money from it to keep the licensing going!

Abnor_Mal1456d ago

Basically the reason the artist Prince did not want his music on those types of games. As he believed it was better for kids to actually learn to play a real instrument than to play with toys that really did not teach how to read music and how to actually play an instrument correctly.

A lot of music now a days is just done on a sound board and the creator has no real clue if the music was put on a sheet in front of them to play. The term musician has taken on a new meaning in recent times.

SpeedDemon1456d ago

I lost interest when they stopped allowing you to use the controller to play with, just couldn't get into playing with the guitar.

TheHan1456d ago

Rock band 4 allows controller. Though I just bought RB4 again so I can replay my favorite music rhythm game.

SpeedDemon1456d ago

I didn't know that. I haven't played a lot of Rock Band, but have a lot of Guitar Hero, I'll definitely check it out.

addictedtochaos1456d ago

Not the sole reason, but over saturation by Activision releasing 5 GH games in one year, charging full price for all of them while only Metallica and GH5 were worth it.

cell9891456d ago

I still play the Metallica edition

Gaming4Life19811456d ago

I dont think these games failed at all. People aren't going to keep buying games and peripherals over and over. All songs need to work on either rockband or guitar hero thru updates. Guitar hero live was actually good but rockband with all its songs and same equipment killed it.

Sophisticated_Chap1456d ago

I'm sure part of the reason they faded away, at least over the long term, was that you couldn't download them digitally.

Show all comments (17)