First, let me say that EA is doing the right thing. Not only is it proper strategy to establish a bit of real estate in this hands-on, musical genre, but dealing with MTV brings a lot of benefits. You just know that the music channel will leverage its broadcast assets to maximize the promotional value for Rock Band.
Second, I'd say that Activision shareholders maybe should worry -- but only in a small, healthy way. Having a little competition around might not be such a bad thing. The publisher knows it's going to have to pull out all the stops to ensure that its next Guitar Hero game, which is being developed by Neversoft, will still appeal to its hardcore base as well as a whole host of new groupies. Still, when the creator of Guitar Hero takes the playing field to the next level, you know a lot of mindshare will be focused on the competing product.
TheGamer Writes "Harmonix has proven plenty of times it can make Rock Band work without instruments."
I mean, yeah, but was anyone saying otherwise? The fact is people liked the plastic instruments rather than pressing buttons on a controller. They enjoyed the simulated experience.
"Work"? No, but to be good? It's absolutely necessary. Not having the accessories is like playing a lightgun shooter with an analog stick sure it works, but one experience is completely unique and fun as hell, and other is torture trying to make do playing in a way it was never meant to be played
I think CHEAP plastic instruments is THE reason why the instrument-genre ‘died’.
People invested in buying the game AND the peripherals, so the guitar, the dj-set, the drum, whatever, and the experience was absolutely fantastic. Great fun, great music, etc.
But then the instruments would break. A button would stop working, or your hits wouldn’t register, and that kind of hardware failure would end in you not being able to play the game as intended, and thus you not getting the scores you deserve.
So, now you had a great game, but a broken instrument, and nobody is gonna buy a new plastic instrument every 3-6 months in order to keep playing the game.
A solution would have been to release better quality instruments (obviously), at a slightly higher price, so you could have kept the new games coming and the genre alive, but sadly, that didn’t happen.
Bust a Groove, Gitaroo Man and Parrapa the Rappa were such good games. Neither needed any extra peripherals
Player 2's long-form feature about kids and video games continues with a look at introducing toddlers to games for the first time.
Music rhythm games dominated the video game market in the mid-2000s. Unfortunately, the genre would fall from grace shortly after finding success.
More like faded away than failed. Failed implies it was new and didnt take off... that is not the case. Rhythm games were hugely popular but the lights dimmed and the show is over.
You would think the current situation would cause a resurgence but im actually seeing more people picking up real instruments and learning to play. My son is one who started out on GH and now he plays real guitar.
I lost interest when they stopped allowing you to use the controller to play with, just couldn't get into playing with the guitar.
Not the sole reason, but over saturation by Activision releasing 5 GH games in one year, charging full price for all of them while only Metallica and GH5 were worth it.
I dont think these games failed at all. People aren't going to keep buying games and peripherals over and over. All songs need to work on either rockband or guitar hero thru updates. Guitar hero live was actually good but rockband with all its songs and same equipment killed it.
I'm sure part of the reason they faded away, at least over the long term, was that you couldn't download them digitally.
Cant wait for this game. It might very well take over my life with the amount of DLC in the pipeline. This game will never get old, and they will force Activision and GH3 to lower their prices or suffer the consequences. I already have 16,000 MS points waiting for this game, Thanks to Circuit City's Buy one get one free 1600 point cards!
The game itself looks pretty good, however I'm concerned about the partnership with MTV...MTV has gone way away from it's roots back in the 80s and early 90s when the music was the most important part...now it's all about Laguna Beach and My Super Sweet 16 (BARF)...I know it says for promotional benefits but it's still a concern that they might put some really bad music in future versions of the game...
I really don't see these franchises as "competing." After all, I plan on getting both! If you like Guitar Hero, you'll probably like Rock Band, and vice versa.
Madden is the only game in town...it started to get stale (see 06 & 07 for reference) then 2K comes back into football with All Star Football and suddenly Madden is again getting glowing reviews and seemingly is putting forward a worthy effort of our $60.
I felt the same thing was going on with Guitar Hero. Number one was great...fantastic...they put out II...and well...it wasnt really a vast improvement...just more of the same and different songs. Guitar Hero 3 looks to be even more of the same, and their download song packs felt pricey. Now Rockband is coming and its packin a punch....so hopefully they are either going to step up a notch on 3 or at minimum we can expect to see some innovation/major graphical upgrades, etc for #4.
Competition brings out the best.
Shouldn't it be like "Will Rock Band Shut off Guitar Hero's Amp" or something?
Sorry to be picky, but I saw this and was like "Huh? Isn't Rock Band the one with the mic?"