During Comic-Con 2007, Pocket Gamer got the opportunity to break out an exhibition match, tapping John Cena and Triple H for a head-to-head bout.
On first impressions, what's surprising is the level of accuracy and detail in the character models. They look pretty good given the limited power of DS, and while not exactly photo-realistic, you'll definitely be able to make out your favourite star.
The matches themselves play out in a similar manner across all modes of play. The top screen displays critical information on each participating wrestler such as current move and body status. On the touchscreen, you view the action, as well as input commands with your stylus.
On this week's edition of Friday Night WrestleCast, we share our candid thoughts on the best and worst wrestling video games of all time.
GM Mode is one feature that definitely needs to return to the current WWE wrestling games especially given the brand split between Raw and Smackdown. 2K has plenty of other classic wrestling games to look to for ideas but the question of whether or not they will make changes still remains unanswered.
I really miss GM mode. Smackdown 1 and 2 are my all time favourites though. Probably because of nostalgia of the wrestlers in those games.
Big fan of World Tour and Revenge. Day of Reckoning was also another stellar one as it played a lot like the N64 games and had a great CAW mode. I made some wild creations in that game.
Comparing the face textures of WWE Games character models through the years... featuring John Cena, Booker T, JBL, Undertaker, Hulk Hogan, Mr. McMahon and many more... evolution?
I hope that was the last generation version of 2k15 if it is I'm canceling my pre order.
Rebel Gaming takes a look at the first wrestling game on the Nintendo DS.
IMO the worst of the smackdown games. The whole class system, while making sense on paper, just did not work out in gameplay form. It was after 08 that the series started progressively getting better