dbzer0: I recently started replaying Fallout 3 but this time with the addition of a few truly excellent modifications. I won’t got much into this other than to say that Fallout 3 seems to be 100% better when modded but the main thing that struck me as I was going through the quests is how unfulfilling the moral choices and the relevant moral system is. It’s nothing more than a Good/Evil scale which seems to telepathically travel around the world making everyone have similar reaction to your character.
With Arkane Austin no more and Lyon living for who knows how long, the superb Dishonored is in serious danger; Microsoft cannot be trusted.
I love the Dishonored series so much and really want Dishonored 3. Microsoft better not screw this up.
I mean, I think the fans will probably kill Arkane Lyon by cooking up reasons to hate whatever they do next without playing it. I've never seen a game so artificially disliked as Deathloop.
A renowned industry insider has suggested the rumored PlayStation May 2024 showcase featuring Silent Hill 2 could happen this week.
Bogus!
Why would Sony do that and how would this benefit them?
1) It would piss off their media partners (IGN, Gamespot, Edge, etc.) since they would have to allocate resources fast to cover the event.
2) Risk of not having great coverage or proper coverage from the various source
3) It could give the impression that they are not confident in their own stuff.
4) They would miss the chance to hype the event losing viewers and losing free marketing time.
Again I'm calling it bogus unless it's a small showcase before the big one or because they want to announce that Hellbalde 2 is also coming on PS5.
Here is a look at the new Joker Trailer. Warner Bros. Games today released a new MultiVersus trailer revealing the first look at gameplay for The Joker, who will join the roster as a playable character when the upcoming free-to-play platform fighter videogame launches on May 28th.
I say just get rid of the whole good/evil dichotomy. Instead, replace it with the conflict between individualism and collectivism. At their most radical, each ideology represents the opposite of the other (individualism=greed, collectivism=absolute altruism).
In a gameplay sense, individualistic characters would gain more short-term rewards while making fewer allies in the game world, whereas gamers who choose a collectivist route would see fewer tangible rewards, but perhaps more support for their cause toward the end of the game by NPCs and the like.
Just an idea.