In a chat on console RPG development between Irrational legend Ken Levine and Bethesda's Todd Howard, the Fallout 3 boss has said console players want RPG experiences that are just as deep as their PC counterparts, but developers "need to ease them in a bit more."
Levine, however, said console gamers just "don't have the patience to wade through the introduction of systems."
Digital Foundry : Bethesda's Starfield was generally a well-regarded RPG, but the game's 30fps target on consoles was the subject of some controversy. The game's massive scope arguably justified that 30fps refresh rate, with only high-end PCs capable of hitting 60fps and higher, but now Bethesda has changed course and opened the floodgates on Xbox Series X consoles following significant optimisation work. Players can now independently select performance and visuals modes at arbitrary frame-rates. How exactly do these new combinations fare, and is 60fps really a possibility after it was explicitly ruled out before?
An inside look at Assassin's Creed Shadows, Ubisoft's ambitious open world Japan where your every move is affected by weather, season, and lighting systems.
Assassin's Creed Shadows digital storefront pages are up, and it confirms the game will require an internet connection, and MTX.
One thing that's messed up about this, is there will be people playing pirated versions of this without that restriction, while the paying customers will suffer. Just like how some games will have lower performance on PC due to DRM, while pirated copies don't.
Anyone that wants to say something like "Who doesn't have internet access in this day and age?" There's plenty reasons people won't always have access, such as living in rural areas with spotty coverage, for example.
Three single-player games in a row they've done this with now. Those f***ers weren't kidding when they said gamers need to be comfortable with not owning their games. As a physical collector, and somebody who enjoys Ubisoft's open worlds, this is a nightmare scenario for me. Absolute scumbag company.
Fallout Kart confirmed.
But seriously, I don't want games to be dumbed down. It is a myth that console gamers can't handle complex games. We don't ALL sit on our couch playing Call of Duty. Give us some complexity!
Edit @ below
I never claimed simple is bad. I spoke out against "dumbed down". A.k.a Final Fantasy 13 abandoning 90% of the series' core mechanics in favor of one long cutscene.
I should get back into PC gaming..... I sort of enjoyed having a keyboard full of different commands. Now that I play console games, everything is weapon/item wheels and holding down this button and that button..... Give me keys 1-0
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Demon Soul´s is answer...
Demon's Souls is one of the hardest games this generation but easily the best RPG in the last years across all platforms.
Gamers don't need to be "eased in", just throw them into the game and let them figure out stuff by themselves, it's much more fun. We're not 5 year olds.
Edit: Another example would be Resonance of Fate. Deep fighting system and core gameplay, high difficulty, NO PC version.