560°

Cage Explains Heavy Rain DLC Cancellation

NowGamer: Quantic Dream's David Cage has revealed that retrofitting PlayStation move compatability into Heavy Rain has meant an indefinite delay to the promised Chronicles DLC...

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wiggles5054d ago

Oh well...you can make it up to us by releasing Horizon faster then you did with HR....

that delay was worth it...but I can't wait to see what his next game brings to the table

sikbeta5054d ago (Edited 5054d ago )

"With a Move launch on the horizon though, Sony had other ideas for the game. "Unfortunately, Sony preferred to ask us to focus on Move to support the device rather than on creating new content," added Cage. "On our side, we did not want to spend more time on HR, which would have meant delaying new projects. This is a decision I can understand, and I am certainly happy we had the opportunity to play with this device and to support it, although I am certainly disappointed for fans we could not finish the story of HR the way we intended."

Everything is Cool D.C., just Focus in your New Projects, everyone wants to see something about your next game...

Cloudberry5054d ago

.
I hope Quantic Dream's effort for the upcoming Playstation MOVE version of Heavy Rain would be well rewarded.

Seeing how it gets positive previews about the MOVE controller, I think it would be a great addition in Heavy Rain game-play.

Conloles5054d ago

JAAAAAAAAAASOOOOOOOOONNNNNNNNN

zeeshan5053d ago

I really don't think this was a good idea. It's been some time since HR came out and SONY should not have delayed the DLC only because of MOVE. Could they not patch it up to make it compatible with Move after the Move launch? This game was riding a well deserved hype train and releasing the DLC soon after the release would have been a better idea. But then again, I ain't no marketing guru and Sony sure does know their game!

Christopher5054d ago (Edited 5054d ago )

Too bad Sony couldn't get them more developers to help out so they could do both Move integration and the planned DLC. I'll definitely be on the look out for his next project, though. Heavy Rain was a vast improvement over his previous attempts at this method of story telling and I enjoyed it very much, even without the DLC.

AngryFork5054d ago

Damit. This is one of the few times I really disagree with Sony. This is entirely their fault. Lame as hell.

OSU_Gamer5053d ago (Edited 5053d ago )

At least someone is saying it...Bubbles.

If it had been MS telling one of their first party devs to focus on Kinect instead of extra content, the PS3 fanboys would be saying more than "Oh Well" and "That Sucks".

R0me5054d ago (Edited 5054d ago )

Damn, the taxidermist dlc was so awesome.
It had a great atmosphere.

gamingisnotacrime5053d ago

i was expecting to be blown away with more episodes
disappointing indeed, but that is the way business go

hazeblaze5054d ago

Yea, I'm disappointed in Sony for this one!!! The Move integration better be AWESOME. I'm looking forward to Move and will be getting it within the 1st month or so of launch.... but I think I would have much rather seen DLC content.

On the other hand, this may help QD sell a few more copies of HR... other gamers that buy Move and had not tried HR may buy it now just b/c it has Move. So hopefully this will turn out to be a better business decision for them.

AKS5053d ago (Edited 5053d ago )

I have mixed feelings about this. On one hand I really wanted those episodes, but on the other hand, I read that the implementation of Move controls is superb. And I'd read that the Move controls are really good from multiple sources, too. Maybe they'll eventually be able to bring out the episodes down the road. I'm still interested, and the level of consumer interest might increase when Move and a patch updating the controls is released. Gamers may decide they like the new control scheme and want new DLC content utilizing it.

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Hank Hill5054d ago

That sucks. The taxidermist DLC was intense.

ThatCanadianGuy5054d ago

Shame.Some of the DLC could of been amazing.

Slightly off topic: Anybody notice that the voice actress for the girl in the one and only DLC they released was Carla from Indigo prophecy?

I thought it was pretty cool to hear her voice again after all those years.

CadDad5054d ago

Ha Ha! I've been trying to figure out where I'd heard that voice before....was almost like an aneurysm forming.

-CadDad

Danja5054d ago

Bummer was looking forward to the DLC but im more excited to see what they do for there next game

StitchJones5054d ago ShowReplies(6)
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50°

Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

350°

Why the PlayStation Move Failed

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.

SullysCigar963d ago

I use them most days and have for years 🤷🏻‍♂️

They're definitely way past a needed update, but I've got a tonne of fun out of them, so they haven't failed me.

bouzebbal962d ago

The best motion control platform it's so intuitive.. Died due to lack of support from Sony.. It had some amazing games

thorstein963d ago

They are used constantly for PSVR games. So, no they haven't failed. Neither has PSVR (or VR in general.)

Bigman4k963d ago (Edited 963d ago )

The article was talking about why it ps move failed before psvr came along

SPEAKxTHExTRUTH963d ago

It failed because it sucked plain and simple.

LOGICWINS963d ago

I feel that's a bit harsh. To this day, playing Killzone 3's campaign with PS Move/Sharpshooter gun combo is the most fun/immersive experience I've ever had with an FPS.

I think Move was simply not as profitable as Sony wanted it to be, but it didn't "suck".

SPEAKxTHExTRUTH963d ago

It most definitely sucked. You people can act like it was something special all you want but it was horrible. The entire motion control fad was a waste of resources and time. Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it...

Minute Man 721963d ago

@SPEAK

The Move was better that the Wii mote. If the Wii was anywhere accurate as the Move was you could say the Wii was better. Sure it sold boatloads but was it really played consistently??

yeahokwhatever963d ago

I played it in 3D with the move gun on a 100 inch projector and it BLEW MY MIND. I was exhausted, but i finished the campaign standing there.

SullysCigar963d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming"

Just no. Games release most weeks (for years now) that support Move controllers. Some ONLY use Move controllers.

Look, I get you're not a fan, but if you're going to rant, at least inform yourself in advance.

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LordoftheCritics963d ago

I would say both Move and Kinect weren't supported properly.

Sony and MS abandoned what could have been amazing.

SPEAKxTHExTRUTH963d ago

Kinect sucked too. I would say Kinect may have been cool had it worked as intended but it was ahead of it's time. Both Kinect and Move are gimmicks nothing more. I honestly don't see why Sony still implements "motion controls" recent controllers. Who really uses that crap? And to play what?

Profchaos963d ago

I so t think Sony abandoned the move it's technically repurposed and still supported on the ps5 just for VR

RedDevils963d ago

Kinect should be kept as media interactive features.

LordoftheCritics963d ago (Edited 963d ago )

@SPEAKxTHExTRUTH
Again if it was supported right.

Where even a fast click of my fingers could get an immediate in game response.

It feels trash because we have been shown or lived with bad versions of gesture based tech. Think Minority Report fast. That could be something.

''You people can act like it was something special all you want but it was horrible.''

No one is acting like it was special, I said it could be amazing.

''I think Move was simply not as profitable as Sony wanted it to be''

Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game and then we can discuss profits.

963d ago
SPEAKxTHExTRUTH963d ago

I don't deal in "what if". It wasn't supported right and even if it was it was still a gimmick.

thorstein963d ago

"Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game"

You just described every AAA PSVR game. And even the indies have incredible integration. No Man's Sky VR is insanely good.

Silly gameAr963d ago

And, you can act like it was horrible, but I had a blast with my Move. I had the whole collection of House of the Dead, Dead Space Extraction, and RE Darkside Cronicles, The Fight, and Socom 4, and I would play the hell out of those games I even beat a playthrough of the Resistance 3 campaign with the Move. Getting drunk and playing with friends was a freaking blast.

You can pretend that you had a move and played it all you want SPeak the Truth, but it was accurate, and usually on point. I hate when people act like they've played something just to trash it, when they really just have a vendetta, and think the Move is easy prey for your hate.

Minute Man 721963d ago

Wait you can play Dead Space with the Move?? I need it

Orchard963d ago

“You can pretend that you had a move”

I love this crazy idea that if someone has something bad to say about hardware/software - they must be lying about owning it and clearly do not own it!

Because all hardware and software has a 100% approval rating from all purchasers…

P_Bomb963d ago (Edited 963d ago )

Shoot I forgot about Dead Space Extraction and Umbrella Chronicles. Had those too. Still do (digital).

SPEAKxTHExTRUTH963d ago

I have a vendetta against Move? Lmao that's the most ridiculous comment I've read today. I didn't buy it because like I said motion controls are gimmicks. I had a Wii and it was decent enough but a gimmick although successful. I had a Kinect and it too was trash. Don't act as if you know what I have and haven't owned. Move was nothing more than a Wiimote ripoff

yeahokwhatever963d ago

SO MANY really great experiences for the Move. The Fight was excellent!

Silly gameAr963d ago (Edited 963d ago )

@Minute Man

There was a game called Dead Space Extraction that you could play the Move with.

@Orchard. Please don't reply to me, because every time I say something to you, I magically end up restricted. So, just ignore me like I ignore you, so there will be no hurt feelings, please.

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Vanfernal963d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it..."

That is demostrably false.... Most VR games have motion controls and the PSVR uses the Move controllers.

SPEAKxTHExTRUTH963d ago (Edited 963d ago )

VR games have a controller most of the time not some magic wand. And VR is not the same as PS move or Kinect. I'm not a fan of VR either. A controller and a couch is all I need for my gaming needs.

Vanfernal963d ago

@SPEAKxTHExTRUTH

"And VR is not the same as PS move or Kinect."

PSVR LITERALLY uses the Move controllers. Now it's just obvious you have no idea what you're talking about. You're saying Move failed and nobody uses it anymore when it's an integral part of PSVR and is still being used in 2021.

ScootaKuH963d ago

It didn't suck. It worked but the games just weren't there, that's why it failed.

Father__Merrin963d ago

The move was excellent it was 1 to 1 precise time crisis was a joy to play aswell as sports champions it didn't hit mainstream as it was an addon unlike Nintendo wiimote

962d ago
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Godmars290963d ago

Lack of games that proved the concept that 3rd parties could then copy en masse?

Silly Mammo962d ago

I wish that someone would have made a proper boxing game. I still have a blast with the Sports Champions boxing, but to have a boxing game that was more in-depth would have been awesome.

Dario_DC962d ago

Try Creed for PSVR, it's brilliant

OMGitzThatGuy963d ago

Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.

Ryushaa963d ago

Except the Move was an idea roughly implemented in the PS2. Yes, I'm serious.
Just search on youtube: PlayStation 2 - Motion Controller (2004)

Nonetheless, just like the whole Wii, it was more of a gimmick than a proper input evolution in games.

jukins963d ago

Exactly. Its funny time and time again sony is the first innovate. Often at its own peril. Like your example the move started on ps2 taken advantage of by nintendo. Sony buys gakai for game streaming only for other companies to overtake them.

Profchaos963d ago

Are you talking about the gametrak on os2 which used strings to track your hand position I used to have this and a gold game it was awesome but the game itself sucked if it had integration with tiger woods or something it would be way better the tracking was excellent even back then as it wasn't using guesswork.
However the game was very forgiving and no way to turn it harder and no licensed players or courses hurt it.

963d ago Replies(2)
yeahokwhatever963d ago

99% of the Wii's games were "shovelware", in fact, I think thats what started that phrase..

EvertonFC963d ago

Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.

yeahokwhatever963d ago

There were plenty of games and I'm glad that not every game became a Move game.

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290°

These PS3 Games are Going to get Really Expensive

Could you get rich by investing in PS3 games? Almost definitely not. Can you make a few bucks by flipping PS3 games over the years? Yeah, sure! It wouldn’t even be that difficult. But let’s face it: Once these games are in your collection, you’re probably keeping them forever.

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CDbiggen965d ago

There's a reason I didn't buy most of these when they came out.

MadLad965d ago

After a game's multiple generations old, and can't be had new at a reasonable price, that's when I see nothing wrong with emulation.

What's the point of paying someone scalper prices when the dev/publisher isn't even benefiting from it?

mkis007965d ago

Emulation doesn't stop a games physical box from becoming collectible.

Knightofelemia965d ago

I paid $30 for SH Downpour on PS3 now it's around $70-$85 Canadian Lolipop Chainsaw I paid $15 and it has really gone up in price. I wonder if Transformers War and Fall of Cybertron will go up in price two of the best Transformers games every made.

neutralgamer1992965d ago

In 5 years time all those games will be worth at least $150 to $200 that you listed

965d ago
neutralgamer1992965d ago

Ever since Sony announced that they would shut down PS3 store these prices have skyrocketed and even though Sony backtracked now most gamers realize that it's a matter of time before the PlayStation 3 store is shut down. If you want these games get them while you can even if digital because once that story shut down the physical prices will just go crazy high we saw that already

And many of these games did not sell like crazy amounts so they are limited number of copies available for sale at any given time

MadLad965d ago

Folklore is a game I've always really wanted to play, but I got a PS3 late in the generation, and it was already really expensive to find, being it didn't exactly sell well, therefore was already kind of a collector's item.

Kept hoping I'd find a cheap copy randomly at stores and flea markets, but never happened.

franwex965d ago

I got mine for $5 at Walmart like 10 years ago. I have yet to play it.

neutralgamer1992965d ago

It was available at GameStop for a while for under $20. Don't know har happened but GameStop started to sell their used games based on ebay prices it seems

You can still find it for around $60-70 and which in my opinion is a good price for a game that will be worth double if not triple that in next 5 years

Mr Logic965d ago

Have you considered modding your PS3? Neither Sony or the dev would be getting money from that Folklore purchase. Kind of a victimless crime at that point.

MadLad965d ago (Edited 965d ago )

@neutral

Honestly, I just want to actually give the experience a try. I'm not someone who would buy it at a premium just to potentially rip someone off down the road.
I mean, there are collectors out there and if paying a couple hundred dollars is worth it to them then more power to them, but I'm not one to be on either end of that exchange.

I know it's taboo, but I might dig in and see the state of PS3 emulation on PC. I have a good PC, so it might be able to power through the often times poor performance, being PS3 is known to be hard to emulate.

I've never emulated anything past the PS2/Dreamcast but, as I said in my first post, I don't see anything wrong with emulation if the game you want to play can only be had used, with no money going to the creators.

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