Choosing your character's name can have a huge impact on your fundamental experience with a video game.
Baldur’s Gate 3 is one of the most replayable games ever made with a 1000-hour playtime or more. However, it can be quite taxing on modern CPUs. Let's have a look at how it performs on one if the fastest gaming processors and how to optimize it.
"Treat your players as you would like to be treated, that's it," Vincke says when asked about how to maintain trust with a game's community.
Virtuos is currently working on a multiplatform Unreal Engine 5 remake, which is rumored to be The Elder Scrolls IV: Oblivion.
I thought they’d go for Morrowind first to be honest but this is a welcoming surprise to tide us over before ES6
Unreal Engine isn't efficient for open world games, so I question the reliability of this story.
Hopefully modders can fix the aged combart in this game if this is true. Enemies leveling up with you broke and defeated the whole purpose of leveling up.
Dunno i left the default name because i want to live through a story ..
The only games when a Character name had any impact was ... suikoden 3 and persona 3/4
Persona because i had so many things to do it wasn't just a story i was following anymore
Suikoden 3 because i was creating a previous legend ( those who've played know )
Otherwise i prefer the regular name ( why change CLOUD name ? There is nothing to do with the characterafter wards aside équipement )
I always use default names.
Almost always use default names except for games where I fully create my characters from scratch.