Since Sony and Microsoft both showed off their motion control tech at this years E3, we’ve seen little public demonstrations of Move. On the other hand Microsoft ’s Kinect has been on the move with it’s first public appearance to a live audience on NBC’s Late Night with Jimmy Fallon.
Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.
Joy Ride Turbo launched 10 years ago today. The first title was Xbox Kinect exclusive, yet this sequel failed to support the device at all.
Cultured Vultures: "Sadly, not all hardware is created equal, and no matter how much developers might try, some gaming hardware just fails to hit the mark. We’ve compiled a list of 10 gaming hardware fails, and boy did some fail hard."
I would label the Power Glove, Kinect, and that Tony Hawk skateboard more as hardware addons hardware failure would be like the Virtual Boy and one day Stadia.
The picture should be the 360 RROD. When I think of gaming hardware failures that's what springs to mind. Kinect and it's bundled price tag definitely hobbled the already underpowered Xbox One though for sure so I would give it a close second place.
Lol I had the Atari Jaguar, surprised its "competition" the 3DO isn't on the list too, both as "popular" as each other.
Stadia is a weird one. It hasn’t sold at all well but in terms of how it works it’s still miles ahead of Xcloud in terms of stability and performance. Xcloud is still a way behind and that needs sorting but it will be in time. Stadia for me is one of those things that will go down as a what could have been moments. With better marketing it could have been a roaring success. I still play it and it remains the best place in my opinion to play CyberPunk 2077. Only platform I have played it on without having any issues at all. The tech is great. The concept is fine. Marketing terrible. Shame really.
The Xbox One was Microsoft’s Nintendo Wii U. Undercooked, undersold and just an unholy mess. The thing is with any of these failures is to learn from them and thankfully both Nintendo and Xbox did just that to the benefit of gamers everywhere.
um didn't they also have a demostartion on a TV station show? (idk with what station but they were all speaking english)
I think Move and Kinect have both had there share with the media. Sony been doing it all over the world in different country (japan, USA, and i think even EU not sure) , MS had mostly in the USA
i don't like this stories
Microsoft is a marketing powerhouse, that's their biggest asset by far. Sony's gotten better over the years, but it seems like they're betting on word of mouth to carry Move.
Also keep in mind mainstream games will support Move, so eventually consumers will get used to seeing 'Playstation Move Support' on the game boxes and start asking questions. Meanwhile Microsoft needs to shove Kinect down people's throat since a majority of gamers won't even know that option exists since Kinect won't be supported in the more popular mainstream games--therefore less exposure.
I don't know about you, but I wouldn't dump some cash over the summertime (when TV is watched the least) to get some people to know about a product that won't come out for months. They could forget by then.
I would much rather dump all my marketing cash on the month that my product releases to get people talking on it's release.
Other than a couple of TV appearances, neither have really marketed using commercials. Why do these articles make it seem like this whole thing should be a race to see who can jump the gun first?
Calm down, people, sheesh!