Its been awhile since i played a sniper game. The last one i tried was Sniper Elite on the Ps2. So when i heard rumours about a new sniper game i was getting hyped! Ive now tried the game and here is my review of City Interactive's Sniper Ghost Warrior for the Xbox 360
A look at five games that gamers loved but most critics hated.
Advent Rising is another good example. It got panned by critics but it has a good story and I enjoyed playing it. The graphics are dated, the enemies all look the same, but it was made in 2005 so what do you expect? I wish they made the sequel so I could finish the story but I think the critics killed it off.
Choose the right weapons for your mission and achieve your targets as the Sniper Ghost Warrior series comes to Android and iOS devices.
Not every "bad game" deserves its reputation, some are just misunderstood because they were too ambitious, over hyped or heavily plagued by a bad development cycle.
Shut your mouth.
No Mans Sky first trailer looked like this epic world of exploration and conflict.
Reality was - barren waste lands with creatures looking straight out of Gary's Mod.
No Mans Sky also promised the ability to play with friends which all was said during talk show interviews.
Reality Was - Absolutely zero multiplayer found inside the game, there were even sketchy moments of discoveries disappearing if you happened to travel far enough into the center of the universe.
The developers also promised a really cool ending to the game once you reached the center of the universe.
Reality Was - ...just YouTube the ending and realize how much of a shit show this game is.
They EVEN came back with some base making update.
Reality Was - They first sold you on a game of massive nearly endless space exploration, though they came back out with an expansion pack based on base-making which promotes squatting on a damn planet and doing very little.
Stahp.
My take away from this is something I cling to religiously. Price will often time dictate my expectations levels and perhaps rightly so.
Something priced at $15 to $20 bucks will receive a less critical (not a pass) eye as opposed to a $60 dollar one.
When I put down $60 im expecting a life changing experience. When I give you $10 to $15 bucks I understand that this project may be something personal, or very niche or perhaps even vaguely resemble a game as I know it in its traditional sense.
time and price give one the ability to experience a game quietly and without reservations.
This is not great for developers, especially indie ones, but sometimes it's all you can do to truly enjoy something.
Daikatana was crap, though, not even time can help that mess. Everything else on that list I can mostly agree with.
Why is there a picture of No Man's Sky? The piece doesn't even mention that game at all.
but I still want to check it out.
oh dont get me wrong! ID LOOOVE to rank this one up with the top games so im not saying it sucks! im just saying they coulda done so much more with it! Its still a good game and worth checking out, but its not for everyone. i enjoyed it though with the flaws and all it just didnt leave me with an 6 out of 6 score :)
4/6? Who in the hell rates games out of 6? lol
its going back to the old dice game my friend. a dice has a topscore of 6 dots. thats basically why. so why try to fit in with everybody when you can stand out and maybe be stupid and out of place to some. seems like a weird thing to get hung up on though. when the score is that direct the review has to be more inclusive. btw, i find gamerscoring to 100 more disturbing when a game suddenly gets 57 points. but i dont complain about it though if its working for them.
That's a weird scoring system. Who scores it out of 6?