When we first heard about Joe Danger, all we knew was that it had a cartoonish 3D art style, a sense of humor, and a development team that had been partially responsible for some great games. (Burnout, Black, Geometry Wars Galaxies, etc) That was enough to hook me on the game- but is the game itself any good? Could the first title of a start up indie developer truly be as good as it looked, especially with a development team of four people?
Hello Games founder Sean Murray said the letter "broke our hearts and made us want to set things right". It has now been relaunched on iOS.
What an amazing story, Joe Danger was a fantastic game and hearing about these kinds of stories makes me much happier than hearing adults bicker back and forth about which animations a game is re-using and the amount of pixels on the screen.
This is what gaming is really about and I feel like some people just tend to forget that
Hardcore Gamer: The twelfth entry of the Humble Mobile Bundle is now available and offers a lot of variety for very little money.
Hardcore Gamer: Joe Danger is a fantastic stunt racer, and now it has been released for the OUYA.
This gives me a Super Dave vibe.
nanananananananDanger!!!!