The Sony Experience More event, Sony Australia's annual consumer electronics trade event, was on again this year in Sydney. Move over, Nintendo - if you want to see a gaming console turned into a mainstream consumer do-all device, you need not look further than today's presentation.
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
In this interview, we will delve into the creative process of David Brochard. Behind the scenes with concept artist David Brochard, showcasing his creative process in gaming industry from Call of Duty to Dark Souls 3 and Star Citizen. Discover how his passion & skills bring immersive worlds to life.
Grab your katana, and slice your way through this list featuring the best hack and slash games the PlayStation 3 had to offer.
Dante's inferno... an excellent GoW inspired game. So sad the sequels will never be.
heavenly sword was such a short, but amazing game. that game should be prime material to be made into a download only remaster.
I really enjoyed Castlevania, but struggled to get into it again reattempting it a few years back. I still think it does another of things well; story, presentation, level varietily and art style at least. Gameplay maybe has not stood test of time unfortunately which makes it a chore to get through.
A 16 hour old article says 4.48 million have been shipped.
This says 6 million.
Thats a difference of 1.52 million.
If each PS3 is approx 0.33 of a meter long then that would mean that end to end 1.52 million would stretch for 506km or 312miles.
How can 2 figures who both claim to be accurate be so far apart?
@achira.
Thanks. It does get confusing when Sold means different things to different people.
Hahahaa
SONY MAMBO JAMBO!
They're being creative with numbers again I guess. They are constantly posting the units they WISH they had sold I bet.
Their goal first was:
6 million sold @ march 2007
then 6 million sold in the fiscal year ending 01-07-2007
They couldn't make it. They ended about 3.5 mln. at the end of June for sure. The temporary price cut in USA for July made a jump of 123%, but the USA sales were under 100k then for 3 months. World wide three months about 200k.
Thus logical thinking gives:
jump of 123% in USA: makes about 223k sold in USA for July. Plus 100k, well lets be very optimistic, also 200k for the rest of the world. Makes 423k sold in July world wide.
3.5 mln. sold at the end of June + 423k sold in July makes? Right. At the most 4 mln.
Sony probably has shipped 4.5 mln. to the end of the fiscal year and a lot extra in July to what 5 mln. or maybe 6mln.
and he really cant read other wise he'd have seen this... thats just your typical Fankid.
The title should be changed to say "shipped", so as not to contradict the article posted earlier that said 4.5 million.