Ironstar: It seems like developers and publishers have fallen in love with teasing fans this E3; Criterion games has opened up their new countdown...
Electronic Arts CEO Andrew Wilson stated in a recent EA Earnings Call, that the next Battlefield "it is going to be another tremendous live service.”
Another? ANOTHER?
Is he honestly trying to make out like the last Battlefield was a huge success, not just as a game but as a live service game? I'm sure these guys live in their own echo chambers, they are so far removed from reality or they just like talking out of their arse trying to rewrite history.
Also why say such a tone deaf statement when you know the state of live service games at the minute and how many gamers feel about them. Bigging up the next BF game as live service does not give me any excitement or hype.
There has been significant changes at EA's Criterion studio following the departure of five of its longest-serving leaders.
Matt Webster, VP and GM of Criterion, has left the studio. Webster has been with Criterion for over 23 years, and has been working for EA since 1990. He was part of the initial team responsible for the first FIFA game.
Also departing is executive producer Pete Lake, who first joined Criterion back in 1996 as an artist. He leaves alongside senior technical director Andrei Shires, a 16-year Criterion veteran. Head of studio development Alan McDairmant is also moving on after 17 years with EA, while Steve Uphill, head of content, leaves following his latest 10-year stint with the developer. All five have left to "explore new opportunities outside of EA", and comes after the release of Need for Speed Unbound.
Im not surprised. The game debut at #17 on the UK game charts. It seems the people they let go were long term and senior employees. NFS unbound felt rushed. It a good game here but EA clearly rushed the title out. There was very little marketing and the game itself is lacking features that were in previous games. EA is to blame for this game failure, not Criterion.
Someone will come along to fill the void eventually. Bugbear (creators of Wreckfest) would probably make a great fast paced destructive car game like Burnout.
There is a market for what Burnout did.
Two development studios will now operate as one working on the future of Need For Speed