Gaming Target writes:
"Calling it the "the most brutal installment of the landmark fighting game to date for release on the PlayStation 3 and Xbox 360," the game won't release until 2011. Mortal Kombat is being developed by the newly re-named NetherRealm Studios, led by Mortal Kombat creator and creative director Ed Boon."
GB: "More than perhaps any other genre, fighting games offer the kind of mechanical depth that you can lose yourself in for years. Learning the ins and outs, learning and perfecting combos, and so many other things that make this one of the most competitive genres in gaming, even on a professional level now. But you don’t have to be playing against another human to be challenged in a fighting game. Throughout the years, this genre has thrown multiple final bosses at us that have got us all collectively pulling our hair out. In this feature, we’ll be taking a look at fifteen such fights."
Isshin the sword Saint was the hardest boss I ever beat. And I've been playing games for 30 years
I went through the clickfest, it's shameful; more than usual that is, lower than gamingbolt standards, Congrats GB you've reached a new low.
CG writes: Despite Ed Boon going on record suggesting he would have rather toned down the “mature” looks of the ladies in Mortal Kombat 9 (ignoring the extreme violence) how well do the designs stack up over the years? We take a look at select Mortal Kombat female characters and compare them from Mortal Kombat 9 in 2011 through to the latest Mortal Kombat 11 in 2019. It’s rather interesting to not only see the graphical differences, but also how the design changed from porn star looking fighters to more realistic characters.
Mortal Kombat was always over the top, with the violence and character design. It seems dumb to suddenly become a puritan regarding boobs, but then remain just as silly with the violence and fatalities.
Could it just be different artist and tech? I think with MK9 they had the characters looking over the top cartoony to downright ugly, due to the limitations of the 360 and PS3 at the time, then with X you could see they were moving to a more realistic design, and now with 11 it seems that goal of realistic design has been reached now that they've seem to have perfected the facial technology with Injustice 2.
I think the costume designs for the majority of the characters are pretty realistic within context, while still making them look unique and cool.
The character designs of mk11 are the best in the series so far, the 2011 designs look ahemm...not very feminine to be honest
While Mortal Kombat XI features a great variety of new characters, we decided to pick cosplay based on the series’ classic fighters that have been present in the franchise for years
wohoo!
Please make this the goriest and darkest MK game yet.
Excellency!!!! I hope they some gamplay footage at this year's E3
awesome good to hear it will have have a 2D playing field similar to street fighter 4 so looking forward to it FINISH HIM!
its 2D people!!! no 3D. that means it can be like it used to be on Genesis SEGA man i love MK.its one my fav games ever!
Get rid of the sh!t characters like Ermac, Movado, Moloch and all that those useless people. Hopefully its a little bit more in depth. Fighting games need a little more then the standard fight and block now.
Sing a long to the vid :P