Strawdog Studios: Development Diary Part Four – Gameplay Balancing

Strawdog Studios:

January 2009; The Microsoft usability team have been playing the latest XBLA build and are happy with its ongoing development. They have a few comments regarding the character design and suggest that we make all the characters more appealing by giving them ‘larger heads’. We were going through a character redesign at the moment so there’s a mixture of old and new in the current build.

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electronictheatre.co.uk
50°
5.5

Space Ark - PC Review [NoobFeed]

Daav from NoobFeed.com plays the Pc version of Xbox 360 indie game Space Ark. At least, that's the intention before realizing that Space Ark on PC is actually still Space Ark on Xbox 360, but now on a PC. It's the straightest port possible, menus and all.

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noobfeed.com
40°
4.0

Space Ark Review at CalmDownTom

CalmDownTom says, "The story behind the game is some completely nuts nonsense about space animals born from eggs that have to collect DNA crystals. Suffice it to say that’s not a great explanation of the story, but its not too likely you will care much."

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calmdowntom.com
40°
5.4

Space Ark review [BeefJack]

BeefJack: "Space Ark is a good-looking and functional game, but a brain-breaking controls scheme, bland music and forgettable level design hold it back from being anything special. It’s a rubbish PC port, too."

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beefjack.com