Bright Hub writes: "Alphie Kohn said that "coming to see ourselves as engaging in a task to get a reward typically alters the way we view that task." The introduction of achievements and trophies into a pastime most people previously did simply for enjoyment has fundamentally altered the act of playing video games."
Backward compatibility works for many games on newer consoles, but titles such as The Simpsons: Hit and Run have been left out.
From base building to swinging willies, here are the best survival games around, which include a couple of less than obvious picks.
It turns out that many moons ago, Microsoft once had its eye on the Sony published LittleBigPlanet series.
Microsoft in a nutshell. Always tried to poach Sony employees, games, 3rd party games and devices like the depth camera that was turned into Kinect but was running on PS2 before Xbox 360. Wouldn't be surprised they wanted LBP. Just like they worked behind the scenes pushing the MLB to bring Sony's baseball game to Xbox instead of making their own.
https://www.playstationlife...
They didn't spend years trying to develop their own baseball game. They wanted Sony's game.
They're scum.
"However, Healey said Media Molecule wouldn't have felt right doing that, adding it would have been "morally corrupt"."
Major kudos to Media Molecule for being an upright studio with principles.
Great, more stories like this please. Show the last of the zombies holding the line what we've been saying for years: Microsoft is anti competition, anti industry and has no interest in making games at all.
But hey, at least there's an Xbox Games Showcase to look forward to, right?
Well considering SONY just killed the series, LBP would've been dead by now either way. Though MM probably wouldn't exist by now either, so I'm glad they stayed with SONY, hopefully they don't get shut down any time soon or ever honestly.
"Achievements and Trophies are Destroying Your Love of Gaming!" - nope
the thing that is destroying it is the people who think they are great because they get alot when it really doesnt mean anything also people say it adds to the replayability of a game which it doesnt the only way a game is replayable is if its a really good game
When I get a game I look through the trophies and If there is some easy ones then will try to get them. I will play the game as I would normally (getting easy ones), If its a good game then play it again and try and get some more. I only play the game again if its good. I wont play a game just to get trophies, I would find that boring and a waste of time.
Achievements if anything else, enhance my love for Gaming. I enjoy going after achievements.
Because, when I first get a game, I don't concentrate on achieves immediately, the first play-through is for the story, and then go after achieves in all my other play-throughs.
So, I have to disagree.
First of all. That theory is primarily applicable toward children. When a child's mind is still developing. They reason... "If I do something one way and get a reward then I always should." So that part of the article was completely unnecessary. I am assuming that gamers are not children or at least possess some sort of intellect that doesn't make them the center of the universe.
Second of all. If somebody is going on youtube/gamefaqs in order to find out how to do a specific achievement/trophy their love for gaming hasn't faded, it has simply evolved. They may not actually love "hopping on one foot 20 times" to get the trophy but the act of trophy gather/collecting is a love that has been implemented with gaming.
@ian72
I completely agree with you. If you can get trophies/achievements while going through the game in a logical progressive route then excellent. To those who rent crappy games to get achievements/trophies....I wouldn't even say you are even gaming anymore. Rather...collecting.