These characters were the reason that some games were hard or caused many a controller to be smashed to pieces. They either impeded our progress through their stupidity or laughed at our misfortune. We couldn’t ice them and we were bound by their lack of respect for out gaming experience. While these games wouldn’t have been the same without these memorable characters, they were the cause of incredible irritation and aggravation - most notably in the form of the dreaded escort quests.
BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."
You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.
Polygon: "To get back to the way Ocarina made us feel, it was necessary to reject almost everything about it."
I generally agree with the author here. However, if I had to point out a single game as the 'anti-Breath of the Wild,' that would be Majora's Mask. Pretty much everything in that game is interconnected, relies on something that the player must have done previously, is timed, and can be considered a puzzle in itself.
but still considered the best of the seties.
i would have liked botw to be more like ocarina.
25 years from today whatever Zelda is out people would too be looking fondly at Breath of the Wild.
Ah the more simple times of the 2020s.
The Legend of Zelda: Ocarina of Time debuted 25 years ago, forever changing the face of video games and becoming a legend of its own.
I used a guide to beat part of it but some of the rest myself, still enjoyed it regardless. Too bad they didn't stick with this kind of gameplay for the rest of the series as I would prefer it over what they're doing now.
A definitive moment in video game history. Played it countless times, and Zelda was the best reason to own an N64.
I played through OoT so many times on the 64, then I bought it on the 3DS before the Eshop shut down. I wish we could have a Zelda collection like we did for Mario, I still can't believe that never happened.
i actually liked slippy well starfox64 slippy after that he got lame
Rico.
Rico
Slippy
Pikachu - oh how I want to strangle that little thing
Mario - shove him down the toilet with a plunger I will
Peach - shove her in a closet for being used so many times I will
Kratos - oh wait you can't kill the god of war
Diddy kong - for feeling like a tacked on sidekick
I'll come up with more later
Otis from dead rising
Massacring through a mall of zombies is hard enough but when some idiot keeps calling you every few seconds you want to start Massacring him instead
or doesn't know that you can blast the dog from Duck Hunt halfway to Hades if you play the arcade version. I have no idea why Nintendo took out the Bonus Rounds of the arcade versions when they put them out on the NES. It was the same hardware. The results screen from Excitebike was made worse for the home version too. (I loved the bonus round on Excitebike too.)