270°

Move to be used in upcoming FPS

"I have experienced Move in a first person shooter"
0:54
Michale Ephraim (Managing Director at SCE)

What FPS might it be? Killzone 3, Resistance 3 or a new IP?

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player.video.news.com.au
GWAVE5109d ago

Move seems more natural for an FPS than Natal. Honestly, I've always liked the Wii's setup for FPSs, and it seems like Move is going in that direction. I hope that Move can mimick it but provide better graphics, physics, etc.

Wrathman5109d ago

so u will have a FPS with the people using MOVE and the people using a regular controller?

who will have the advantage?i suspect people using MOVE will get raped.

ThatArtGuy5109d ago

people who were got familiar with Move were doing better than the dualshock people.

SuperM5109d ago

Move players will get raped? I guarantee you with some training you can become 10 times better with motion control then you ever could with a dual shock controller

Hideo_Kojima5109d ago (Edited 5109d ago )

Some people are a lot more accurate with Move controllers and other are more accurate with DS3. So if some people are better at aiming with a MOVE controller after using it for a couple of minutes...

i think they will stick that controller into everyones ass unless the DS3 users want to carry on getting raped with a MOVE controller.

EDIT: This could shift a lot of multiplatform sales.
If Cod Black Ops has Move support for example people will buy it on PS3 because they might like Move over regular controllers.

WMW5109d ago

yeah it depends on how well you learn the controls that matter. people sucked at kz2 because they refused to learn new controls and the people who did are really good. it would be cool to have seperate playlist for people who only want to use move, people who only want to use th ds3 and a third where they are both used didn't they do this with ut3 with the keyboard and mouse.

shadow27975109d ago (Edited 5109d ago )

Well if you go by SOCOM 4, the people with controllers are the ones that generally get raped. Move is more intuitive than an analogue stick.

'"I've spoken to the SOCOM team and they've had troubles because the motion control people sometimes really kick the ass of the DualShock people. It's unfair," he says. "They're having balancing issues and stuff.'

http://www.eurogamer.net/ar...

(towards the bottom)

+ Show (2) more repliesLast reply 5109d ago
MazzingerZ5109d ago (Edited 5109d ago )

You don't need to mention NATAL as MSFT itself has said that it's for casual games

I'm just a little surprised as you seem to be a gamer so it's obvious for everybody that NATAL won't be used in FPS UNLESS they release a peripheral...althought I doubt a SW company playing HW manufacturer can match what took years to SONY (HW manufacturer) to develop.

but anyway, I played Metroid: Corruption on the Wii and it was awesome! best controller for FPS is on the Wii, hope MOVE is implemented in every FPS out in the future but that depends on SONY, if they created standard stuff and libraries that make it easier for devs then you can bet every FPS will support MOVE...or at least most of them)

SONY should give a crapp about that unbalanced online gaming as many today uses that FX-controller so what's the big deal...if it gets supported by every single FPS then there's no reason for "hardcore" gamers to not get MOVE.

ravinash5109d ago

Actually I would expect the people with the controllers to get raped.
The people with Move will be more accurate (With practice) and be faster to respond.
You just need to compare with those who use mouse and keyboard on Unreal tournament against those with controller.

doG_beLIEfs5109d ago

I see E3, and unveiling of KZ3....and an on stage demonstration using the MOVE.

What do you think?

I say....if KZ3 looks as good as we are expecting.....this will be Sony's BOOM moment for all other competition.

Meryl5109d ago

just watch the socom 4 footage, ps move is smooth as a baby's butt

raztad5109d ago

I'm getting PS MOVE and Socom 4 just to get started. I expect this rumor to be true and every new FPS to come with an optional MOVE support.

@Wrathman

I read somewhere zipper was having balancing problems with Socom 4, people with MOVE were owning DS3 users easily.

Army_of_Darkness5109d ago

I think I'm gonna really enjoy FPS much more with the move controller:) cause I can't aim that well with the analog stick...

sxpacks5109d ago

Needs Gun Peripheral that will allow user to aim without using the onscreen reticle.

ape0075109d ago (Edited 5109d ago )

will have bright future in hardcore gaming, just imagine playing the force unleashed 2 with move, with real object physics and body physics (euphoria)

but on the casual market that everybody is chasing, I think move ill not stand a chance to natal, natal looks fresh, xbox packaging is bright\ colorful, the rumored 360 slim natal package and ms's huge marketing campaign

+ Show (7) more repliesLast reply 5109d ago
Colonel-Killzone5109d ago

Well it did look very nice with Socom 4.

WMW5109d ago (Edited 5109d ago )

in one preview of socom4 and the move a guy said it worked so good he only wanted to play fps games with the move. i say all shooters should support move from now on zipper said it took like 2 days to add move to socom 4 so it isn't that hard or exspensive.

i'm not sure about crouching but taking cover is done with on of the trigger buttons. the only uses i know of with the camera are aiming, drawing paths for your squad to follow and grenades everything else is mapped to buttons.

Anarki5109d ago

I do like how you throw the grenades and stuff.... Wonder if the crouching works with the camera aswell :P

ALFAxD_CENTAURO5109d ago

''I do like how you throw the grenades and stuff..''

Yes, you can throw grenades, and the Ad from Move proves that.
http://www.youtube.com/watc...

At 1:04 you can see he throw a grenade.

Probably the Navigator have Sixaxis Technology, or the PS Eye detect your arm with the navigator.

Qui-Gon Jim5109d ago

I think that grenade throwing bit was just a case of the people making the commercial not knowing their stuff. It was probably an actor mimicking the actions on screen. The Navigator does not (that we yet know of) have any motion sensing capability.

Zipper have said that they are looking at other ways to use Move besides aiming (including grenade tossing), so maybe they will figure something out, but i think i would prefer an on-screen trajectory indicator so i can more precisely throw.

BubbleSystemSuck5109d ago

Cant wait to use it on bad company 2

BeaArthur5109d ago

Have they said they are going to patch it?

BubbleSystemSuck5109d ago

no... but i want it, and im waiting

Anarki5109d ago

We can only wait and see how this will work/look.

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110°

7 Deserving Games That Never Got Backward Compatibility

Backward compatibility works for many games on newer consoles, but titles such as The Simpsons: Hit and Run have been left out.

90°

20 Best Survival Games of All Time

From base building to swinging willies, here are the best survival games around, which include a couple of less than obvious picks.

Read Full Story >>
culturedvultures.com
Vader821d 11h ago

No 7 days to die is criminal

210°

Microsoft once tried to nab LittleBigPlanet from Sony after a few drinks

It turns out that many moons ago, Microsoft once had its eye on the Sony published LittleBigPlanet series.

Read Full Story >>
eurogamer.net
XiNatsuDragnel4d ago

Microsoft had a good idea but fumbled it again.

Cacabunga3d ago (Edited 3d ago )

Project Spark idea was decent but they quickly gave up ..
LBP was wonderful

ApocalypseShadow3d ago

Microsoft in a nutshell. Always tried to poach Sony employees, games, 3rd party games and devices like the depth camera that was turned into Kinect but was running on PS2 before Xbox 360. Wouldn't be surprised they wanted LBP. Just like they worked behind the scenes pushing the MLB to bring Sony's baseball game to Xbox instead of making their own.
https://www.playstationlife...

They didn't spend years trying to develop their own baseball game. They wanted Sony's game.

They're scum.

Zachmo1823d ago

Microsoft didn't force MLB on Xbox. MLB gave Sony 2 options either go multiplat or risk losing the license.

Rynxie2d ago

And why do you think MLB said that? I believe Ms approached MLB.

ApocalypseShadow2d ago (Edited 2d ago )

Totally ridiculous comment.

The only exclusivity Sony had was to their own creation of The Show. Microsoft could have paid the MLB for the license just like Sony did and made their own baseball game.

Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox. They're worth 3 TRILLION dollars. You think that's not enough money to make their own baseball game? Don't be delusional.

Microsoft spun it like they always do and told the media that they had to trust Sony with their hardware. After they put Sony in that position of not having a choice. Either go multiplatform or stop making one of their successful games. That's a no win scenario.

And what did Microsoft do? They didn't try to sell the game to the Xbox community. They put it on game pass to hurt Sony. Pushing the idea of why buy games that are $70 when you can play them in their cheap service for $10. It was a dirty tactic.

You fell for the Kool aid drink Microsoft served you instead of spitting it out. Hope it tasted good because you were fooled by Phil and the gang.

2d ago
Hereandthere2d ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

Bond revealed that MLB The Show “always came up” in conversations between Microsoft and the Major League Baseball organization. “We always said, ‘We love this game. It would be a huge opportunity to bring it to Xbox.'” she recalled. However, when Microsoft’s efforts materialized, it put the company in an awkward situation where it had to send in pre-release consoles to a rival company.

+ Show (1) more replyLast reply 2d ago
Notellin2d ago

"Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox."

Take a nap, conspiracies are rotting your brain.

2d ago
Hereandthere2d ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

ApocalypseShadow1d 15h ago

Lying to yourself is unbecoming.

Article link tells you all you need to know in Sarah Bond's own words.

Hereandthere2d ago

They were too cheap/inept/lazy to develop their own mlb game, so they port begged for years and bribed the mlb to make the show multiplatform. Like i said many times, xbox brought nothing to the table their 24 years, ZERO.

ApocalypseShadow1d 15h ago

At least you and others get it. Note drank the Kool aid and asked for seconds thinking it was refreshing.

Most don't even know how it all played out but it's there in black and white for all to see. Microsoft brought it up for years until the MLB forced Sony's hand. It was a win win for Microsoft. Kill one reason to buy a PlayStation or kill the game by dropping it in a cheap service to kill Sony's sales numbers on PlayStation.

OtterX3d ago

"However, Healey said Media Molecule wouldn't have felt right doing that, adding it would have been "morally corrupt"."

Major kudos to Media Molecule for being an upright studio with principles.

Cockney1d 10h ago

They chose well, Sony gave them the backing to pursue their dreams with no restrictions even tho their games especially dreams have very niche appeal. Media molecule and Sony deserve respect for this in an age of risk averse publishing.

RNTody3d ago (Edited 3d ago )

Great, more stories like this please. Show the last of the zombies holding the line what we've been saying for years: Microsoft is anti competition, anti industry and has no interest in making games at all.

But hey, at least there's an Xbox Games Showcase to look forward to, right?

Inverno3d ago

Well considering SONY just killed the series, LBP would've been dead by now either way. Though MM probably wouldn't exist by now either, so I'm glad they stayed with SONY, hopefully they don't get shut down any time soon or ever honestly.

Inverno2d ago

They shut down the servers, that's millions of user created levels gone. That and dead are pretty much the same, it's also been years since 3 and they cancelled HUB soooo.

2d ago
fsfsxii2d ago

They shutdown the servers because no one was playing, no one in the community cared about the user created levels so why keep them up? Wtf you guys would never succeed in running a business.

Inverno2d ago

Yea dood no one was playing so they shut off the servers. Cause people with enough common sense can't just Google why they were actually shut of, right?

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