320°

8 Games You Should Expect to 'Move' at E3

After seeing the Playstation Move at E3 09, the masses pretty much yawned at this “gimmick” that Sony has brought us in light of the Wii’s success. Almost a year later and there have been improvements made on the technology as well as Sony’s ability to demonstrate it and get someone who actually has any gaming skills. On that note, they also should clear the air on a price point globally as they announced that it would be $59.99 in Canada which isn’t bad except for the fact that you need the Playstation Eye as well.

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gamingvice.net
Godmars2905099d ago (Edited 5099d ago )

No. Just no...

@below:
Anything else, besides Motorstorm, is fine.

Its not like there wont be games specifically for Move that people will be talking about post E3, but Sony doesn't have to have it as an option for *every* game they make from now on.

ActionBastard5099d ago (Edited 5099d ago )

Use the DS3?

EDIT: But what harm is there by having it as an option in every game? If you don't have to use, I don't see a problem. There will be plenty of ""Move only" games as well.

HolyOrangeCows5099d ago (Edited 5099d ago )

Exactly. Options are NEVER a bad thing.

I'm hoping for a surprise exclusive Star Wars game announcement.

You Already Know5099d ago

apparently people assume that the addition of Move means no DS3...which couldn't be further from the truth..

renegade5099d ago (Edited 5099d ago )

a wheel or ds3 is better nuff said.

EDIT: Options are welcome, yes but for a motion controller is going to be little difficult to drive maybe sony would show something that could change us minds, hope so.

D4RkNIKON5099d ago

options are ALWAYS welcome.

Sevir045099d ago

Please hush! it's an OPTION! and you havent even tried it yet. :-)

renegade5099d ago (Edited 5099d ago )

I totally agree. They not even said that gt5 is going to feature it so lets wait for it. I cant wait to gets it in my hands and try it with gt5 but i will play it with my g25 is a awesome wheel!

mastiffchild5099d ago

I agree that normally options are fine but there's always the risk, especially when adding new controls to those that already work really well, of diverting funds away from the core experience.

Then, if the new scheme adds nothing and is inferior to the existing scheme all that's achieved is the game itself lacking a little polish/whatever as a result of messing with Move. All I'm saying is it's fine as long as it doesn't detract from ANY other existing area of a particular game and if it's not going to add anything or have a chance of improving/matching what we already have just don't bother.

Normally, however, if added after a game's been finished the risk is that the controls won't be as great as for a game designed around them and will a game (like Socom4) designed from the ground up with both in mind actually be as good with either pad or Move as it would if made for just a pad or just for Move. These are the risks inherent to adding Move controls and we'll just have to see if, indeed, it merely ads a good option for those interested or actually detracts from games as their vision gets a little diluted.

+ Show (1) more replyLast reply 5099d ago
Christopher5099d ago

I don't see a driving game working all that well with motion controls...

D4RkNIKON5099d ago

could be just like Mario Kart wii. Almost like a steering wheel without it being mounted. You could move like you are using a wheel or maybe a peripheral to make the move controller into a wheel like the wiimote. Hell Natal wants you to use thin air or a frisbee lol

Christopher5099d ago

I'm not sure how it works in Mario Kart, honestly, but I do know that in MotorStorm and GT games, there's a much greater need for shifting control as well as very precise car control. I just don't see it working well, if at all when you take into account shifting, which by the way was one of the elements we never saw in use with the Burnout Natal game.

D4RkNIKON5099d ago

Move is supposed to be precise. It also has buttons so shifting, gas, break, E brake and more are all possible. It is definitely possible and the option doesn't hurt any one. I plan on getting a set of Move controllers.

MexicanAppleThief5099d ago

Yamauchi mentioned something about Move incorporated into GT5, but only for navigating across the game UI.

Godmars2905099d ago

And you can't use a basic controller - the one you'll already have in your hands - why?

Sounds about as dumb as trying to include Natal into every 360 title, but at least you wont have to put down/pick up anything.

Nicholas Cage5099d ago

imagine the executions! crazy...

Anon73495099d ago

Pretty much every racing game should be played with a racing wheel because it's impossible to get the resistance from motion control and it's weak with a controller.

Although I'd say Mod Nation Racers is one of those games best played with the DS3.

Cerberus21255099d ago (Edited 5099d ago )

Zipper already said about 1000 times that it was not made with both in mind,that move was added long after and it was easy as pie.

How mi comment end up here, my reply was for mastiffchild

sikbeta5099d ago

On Top of My List are:

1·APE ESCAPE!!!!
2·LBP2
3·[Minority Report] is not a Game, but it's The Best Thing
4·Motion Fighters... "Because REAL BOXERS..."
5·SOCOM4

+ Show (5) more repliesLast reply 5099d ago
Vinster5099d ago

Other than a small handful of big titles using Move, all I foresee are exercise and mini games incoming.

Sevir045099d ago

LOL!!! really? Bungie said their new IP wont be at E3 this year and is in Pre production... only bungie and activition have seen it. Fail list for that reason alone.

bart9995099d ago

this is a fail list, it's complete fanboyism, and not even based on rumours.

zen_hydra5099d ago

...and how about a boxing franchise that utilizes the Move, but doesn't make it a gesture-based game. I want fighting games with true 1-to-1 motion tracking. Is that really asking too much?

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150°

Sony Patents To Prevent You From In-Game Harassment By Reading Your Emotions

A new patent recently published by Sony wants to gather biometric data of gamers to track whether one is being harassed using AI tools.

Profchaos4d ago (Edited 4d ago )

I hope this is one of those patents that never comes to fruition.

I already dislike the fact you can pay a significant amount for a online service buy associated games and content on said service and get banned from that service over potentially a misunderstanding the bans are already handed out for flimsy reasons

I'd rather see money invested in a ban that simply removes the offensive players ability to communicate with unknown players allow them to continue party chats with friends but not with Joe blow on cod.

exputers3d ago

Agreed. Blizzard recently banned a college Overwatch 2 player who's dependent for saying "shit." Pretty harsh.

Profchaos3d ago (Edited 3d ago )

How rediculas really. You can't say a word that's allowed in most PG films and prime time TV but the game is based around killing the enemy team using guns, explosives etc.

It's just backwards.

just_looken3d ago

What your talking about is called block list

In 2006 a spaceship dropped of the playstation 3/xbox 360 i say that that generation was the last great gen with game functions/tech that has yet to comeback

Anyhow the playstation 3 if you block listed a id they could not talk to you in chatroom with either text or voice. But that was pre mind fucked 2018 when people were more human than sheep.

But hey gta 6 is coming out billion dollar budget without a single player custom character creator and without singeplayer coop off/online something saints row 1-3 had on the xbox 360.

z2g3d ago

Take my social security and bank account numbers too! Here’s a picture of my wife and our address.

phoenixwing3d ago

Cmon where's the pictures of your children. Don't hold out on them.

H93d ago

At this rate I feel Sony will eventually sell a room to play games in it where they can monitor your every breath

jambola3d ago

I genuinely get a bit worried sometimes when a friend says something that could be offensive In a party
Because I have no trouble believing some bans would happen when in a private party for saying something wrong

SegaSaturn6693d ago

I want them to censor erotic content by measuring my groin temperature so i dont get too distracted while playing black ops 2.

Popsicle3d ago

Terrible idea. Not only do I not consent to providing my biometric data, the potential for mishandling biometric data is almost a certainty. Positive stress and negative stress can produce similar changes in biometrics. Interpreting the precise emotion a person is feeling is not only invasive but could be easily misconstrued. I hope this never comes to fruition.

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130°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg4d ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos4d ago

Souls games will be like that players struggling make it harder

PassNextquestion4d ago (Edited 4d ago )

I think if used correctly it could work well

jambola4d ago

cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies24d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken24d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga24d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken24d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6424d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long24d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197224d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic24d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 24d ago
DivineHand12524d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91324d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer24d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit24d ago (Edited 24d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91323d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit23d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 23d ago
Christopher24d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6923d ago (Edited 23d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit23d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal24d ago (Edited 24d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher24d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken24d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197224d ago (Edited 24d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic24d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2324d ago

Correction, they have no issue playing good live service games

shinoff218324d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit23d ago (Edited 23d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder24d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts24d ago

Headline truncated:
"... off a cliff"

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