From the impressions: "What will strike most players off of the back of the Prince of Persia from a couple of years ago is the amped up difficulty, straight away in Forgotten Sands – sooner than an hour into the game, I felt as though I was being tested to some degree in comparison to its fair-weather predecessor that liked holding-hands with the player.
This is almost entirely through the far improved platforming, reminiscent much more of the popular trilogy on the PS2 – wall-running and jumping is not always easy and there’s enough ducking, jumping and climbing to keep it from treading familiar ground."
It’s that time of the month again folks. The time where gamers collectively gather all over the internet to criticize what free games they get this month. So, who plundered the other’s fanboys for all their self-worth and gratification in life? Who was the victor in July? Let’s take a look.
MenStuff: "Bullet-time and the control of time in general have become a staples of action video games over the past ten years, and a lot of thanks can go to the sci-fi blockbuster, The Matrix. The art of slowing down time in order to act faster, or respond more precisely, has slipped its way into a number of our favourite games, and with Quantum Break releasing this week and embracing this to the fullest, we’re here to pay homage to these time-bending experiences."
Singularity man...dear god that was one of my top First person shooters last gen.
Only FPS at the time of CODs popularity which did something different
We need a sequel.
God of War Ascension. Very well designed and challenging puzzles that used time manipulation.
Also Final Fantasy XIII-2
MyGaming: "With the recent release of Rare REPLAY, a collection that celebrates a number of fantastic platformers (among others), we thought we’d talk about the genre for a bit.
So to celebrate the world of platformers, we look at the 5 best in recent years."