260°

New Crysis 2 Screens

As usual, Crysis 2 have new screenshots sparingly, today we have two and no more but an opportunity to see the HUD and the amazing graphics.

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gamersyde.com
Shaman5118d ago

Second one looks quite good,some serious particle effects but why is the gun so oversized??

hamoor5118d ago

to be honest it doesnt look impressive at all,atleast not better than bad company 2 or killzone 2
Heck even its not better than mw2 graphics!!!!!
Maybe these are from early build of the game or its the console version

geth1gh5118d ago (Edited 5118d ago )

kz2>bc2>mw2

I don't know about you, but i always put the extremely arcady and glitchy games in last place in my book.

i love bc2, but whenever i pop in kz2 the graphics just put a smile on my face, not to mention the gameplay defiantly has a unique feel that takes skill. no turn on a dime at any given point bs.

also, its one of the very few games that I can actually tell a difference with on my 120hz tv.

Chris_TC5118d ago

I'm 95% sure these screenshots are from the PC version because previous videos and screenshots of the console version have shown aliasing and blurred textures.

The low-res texture issue (Killzone 2 is a good example) in particular is a problem caused by the small amounts of video memory available on those platforms.

geth1gh5114d ago (Edited 5114d ago )

the textures are what make kz2. I'm not really sure what you are talking about. It is by far one of the best looking console game because of that. Also it looks just as good as the first crysis imo. I have a die hard computer gamer as a room mate and I'v seen it run on his badass rig.

If they put the kz2 engine in a jungle people would probably mistake it for crysis.

+ Show (1) more replyLast reply 5114d ago
Chubear5118d ago

we in the gaming community should know screen shots for comparisons or show pieces aren't at all a true representation for HD games.

Vids of actual in-game gameplay is way more accurate and the only way to have a decent idea of what it may look like on your HDtv when it's running on your console.

BattleAxe5118d ago

Looks ok so far, but I want to see some gameplay.

OlvaR5118d ago

is this the console version? looks sick!

ALFAxD_CENTAURO5118d ago

Id better wait for PC Version, DX11 + SM 5.0
That is sick.

BubbleSystemSuck5118d ago

so what?
Did you see the 3D Screenshot of Halo Reach?

You can pause a frame, change renders values, improve textures, better lighting... etc... and capture.

Target Render.

I dont believe in Screenshots... i must see Video Gameplay

Fishy Fingers5118d ago

Go look at Crysis, Crytek don't do bullshots, they don't have to.

And Halo screen, what does that have to do with this? Nothing.

ABizzel15118d ago

I wouldn't say best looking game on consoles, but a good looking one.

redDevil875118d ago (Edited 5118d ago )

I like the look of the HUD. Its not to invasive on the screen, looks nice and clean.

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100°

The Crysis Trilogy Joins EA Access Vault

Featuring the complete nanosuit experience, The Crysis Trilogy has now joined the EA Access vault as a title that's free for those that subscribe to the EA service on Xbox One consoles.

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gamerheadquarters.com
Games1st1407d ago (Edited 1407d ago )

Just in time for those that got the month trial.

DrDeath1407d ago

Wait? There is more than one? lol

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

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dsogaming.com
traumadisaster1791d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada071791d ago (Edited 1791d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X141791d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase1790d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted1791d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster1791d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack1790d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH1785d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.

80°

13 Awesome Games Set In Real Places

Jum Jum from Unleashthegamer writes: We gathered the best real setting games we could think of if you’re looking for something in a familiar location to soothe your thirst for real-world games.

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unleashthegamer.com