When the open-world, cops versus robbers game APB hits computers this summer it will include an unusual pricing option that charges per a minute rather than a month.
That's because all but the most hardcore online computer gamers are typically paying for more game then they need, E.J. Moreland, design lead for Realtime Worlds, told Kotaku this week.
Just how long do MMO’s last before going free to play? GameKeysNow takes a look
For every game that truly lives up to its potential, there are a couple that absolutely miss their mark. Be it a simple case of over hyping an unfinished product, to game systems that downright are broken, or even just a game being inexcusably horrible, some games just leave a terrible taste in people’s mouths.
I think rogue warrior needs to be on here. And why Isn't E.T. on here since we're talking about all time terrible games. That game single handily crashed the video game world.
For me Haze. I was interested to play it. That was until I played the demo. Picked it up in a bargain bin later on after its launch and I am glad I did........pick it out of a bargain bin and not pay full price
APB , that game went from having a 100mill dollar budget to bankruptcy so fast , it should be a record on its own
No Dude Nukem: Forever? That games had so much hype surrounding it and it turned out to be a steaming pile.
PC Gamer - The action-MMO first known as APB lives on as APB Reloaded. But if your memory serves, you’ll recall that the urban, massively-multiplayer shooter had a quick death: APB shut down just months after launching at the end of June 2010, coinciding with the dissolution of developer Realtime Worlds.
at first i was like thats outrageous im not paying for a game then pay more after i bought it then i was like oh thats nice i havent even played both modern warfare multiplayers for that long combined and i play those alot