Lawrence Sonntag writes: WET's ambition was noble: create a game that emulates the dirty, raw Grindhouse-style of recent Tarantino films like Death Proof and Kill Bill. This entirely admirable goal sought to fill a hole in gaming that sorely needed filling, and unfortunately falling just short. WET nailed most of the bullet points: a tough-as-nails-take-no-shit heroine, guns and swords, eccentric villains, and guys getting stabbed in the balls with a katana. Unfortunately, the greatest thematic complaint against WET is that it didn't go far enough.
Nick writes: "WET was a pretty cool experimental project; a mixture of Stranglehold and Max Payne with a bullet-time mechanic and 70’s china-town movie style."
There were a number of cult classics that didn't sell like gangbusters, but still worked their way into gamers' hearts. Here's WWG list of nine great titles that deserve a second chance on newer consoles
I'll point out that these games are all from the X360/PS3 era - they've already had HD releases when they first came out. Split/Second and Blur - with the crazy vehicle physics capable today, why would we not want sequels to them?
The other games, all a matter of opinion of course, but... thank you for your ads between every single game. /s
Dafuq kinda title is that? These games were already released on HD consoles though...
Is the largely forgotten, 2009 game Wet worth a second look? Miguel Penabella considers the game in relation to grindhouse films and the phenomenon of the "B-game".