Game Vortex writes: "MotoGP 09/10 features the kind of visuals you'd expect. You've got bikes, bikers, crowds, Mother Nature, and not a whole lot else. There's just enough to get the job done, and it won't turn any heads, for better or worse. Animations are solid, for the most part. The screen blurs and rattles when you tuck in for a straightaway, which is nice. I don't really like the way bikers bail when they try to turn too hard. Mind you, it's not the fact that it happens -- it's the odd posture they assume the second they fall. However, there's something risky and exciting about hitting a turn at just the right angle."
As promised prior to release, the first 2010 MotoGP season update will be available to download absolutely free of charge for Xbox LIVE and PlayStation Network users across Europe and Australia this week. The new season downloadable content (DLC) will arrive on Xbox LIVE Marketplace tomorrow, Tuesday, 6th July 2010, and PlayStation Network on Wednesday, 7th July.
Capcom is pleased to announce today the release of the first downloadable content for MotoGP 09/10 on both the Xbox 360 and PlayStation 3.
GE writes: "What I really love about video games is that they allow me to experience things I could never do in real life. While fighting blood-thirsty dragons and exploring the vast emptiness of space certainly fits that mold, so does driving at speeds of over 200 miles per hour with only two wheels separating me from the unrecognizable blur of pavement below. Capcom's MotoGP 09/10 provides just such an experience, featuring enough real-life tracks, riders, and bikes to attract any diehard motorcycle-racing fan. However, for everyone else, the slew of problems affecting the actual racing will make the game much harder to enjoy."