PS3 'in better place for launch' than 360 - Mark Rein

Amidst all the arguments over PS3's hefty price tag, how much the world really cares about Blu-ray, and how important Xbox 360's steadily growing lead will prove, self-styled 'industry loudmouth' and Epic boss Mark Rein has revealed an interesting take on the next-gen battle from a developer's perspective.

Comparing the situation for developers last year ahead of the launch of 360, Rein believes Sony's efforts to get final dev kits out to studios compares favourably with those of its bitter rival...

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eurogamer.net
jedicurt6503d ago

that can't be true, cause i remember every single xbox fanboy (note, not all xbox 360 supporters on here are fanboys) have said that every game developer thought that the PS3 was nothing but a pile of junk and such. etc...

General6503d ago (Edited 6503d ago )

Hehe, Thats Typical for an xbox fan to say, Be ready for a damn Army of Xbox fans to come here and start saying "This cant be true, This is bullsh*t!" You guys just cant accept defeat.

Cyclonus6503d ago

Reading Comprehension isn't one of your strong suits is it?

All Mark Rein is saying is that PS3 devs have had MORE time with final hardware than the 360 did. And I like how you ignore the last part of the interview; you know, where he says Gears of War, the best looking game at E3, WAS RUNNING ON ONE CORE...

And speaking of Epic games in development, while 360 action title Gears of War was undoubtedly one of the more visually amazing titles on show during May's gaming spectacular, Rein promised that improved tech will mean that the final version will raise the bar still further.

"[The E3 demo] was using our single-threaded rendered. We have our new Gemini multi-threaded rendered working in the engine right now," Rein explained. "The final game's built on it, it gives us better frame rates and more fluidity - UT 2007 will also benefit from it. It only gets better from here. So if you were impressed with Gears of War at E3, the finished game's going to be much better, it's going to be spectacular."

Defeat? Hardly.

achira6503d ago

cyclonos you dont understand something. single-threaded rendered not equal to one core !!! multi-threaded rendered means only that the render process is more optimiced for multi-core and nothing more, that does not mean, they used only one core, and know they use three cores.

Sphinx6503d ago

Heehee... I am a 360 fanboy, if that is what you want to call me, that's fine... I am surprised how quickly Sony got out the dev kits... I wonder how long before the 360's launch that MS had their dev kits out. Hmmm... interesting.
Oh, also, I don't think PS3 is going to be in the same place as the PS2 was. I think, at best, PS3 will be in the #2 spot. I think it is a little too late to catch up quick enough, especially with the price point. Sony may win in Japan, but I couldn't care less, as I do no live there, nor care for their weird-ass games and kiddie porn obsessions.
ZING ZING!!

shotty6503d ago

Its because the ps3 was originally supposed to launch in spring but then got delayed to november. So actually proof that sony just outright lied about the spring launch of the ps3 and it was meant for november the whole time since the final kits only went out during may.

6503d ago
Marriot VP6503d ago (Edited 6503d ago )

yah it's taken out of context, the title I mean. All he's saying is the additional year for developers is better....DUH, like we can't figure that out.

another Captain obvious. Plus he does say GOW is the best looking game so far, even running of 1/3 of 360's CPU. So really he's supporting the 360 far more than the PS3. Any console with almost an additional year will have better developed games.

andy capps6503d ago

No, he's not saying that. He's saying that PS3 is in a better place for launch because the devs have had more time with final hardware to prepare their launch titles so that they are better looking, run smoothly, online works (unlike COD2 at launch), etc. He's not saying the PS3 I$ TEH ROXORZ! but just that they're more prepared for launch.

To the above asking how long Xbox 360 devs had final dev kits, I believe it was around 2 months?.. Not sure exactly, but it was not 6 months like the PS3 devs will have had. He's just saying that they'll have more time and that that's a good thing.

Gears of War does look great, and I'm sure it'll look great at launch. He's not saying that the 360 is better than the PS3, he's just saying that they've worked on the Unreal Engine to where it will take advantage of multi-threading and that it will run better now. That's good to hear for Gears of War, as well as UT2007 for PS3 and PC.

Zypher- couldn't have said it better myself. Hahaha!

BTW, this thread is pure flamebait! Nothing against the poster as this is gaming news, but this will probably be my last post, as this one will probably be another 500-600 comment topic of utter crap.

Bunnyslippers6503d ago

Mark Rein has supported the PS3 a lot. Like mentioning running an unoptimized UT07 at 49fps, on a not finalized PS3 devkit. And you won't see Rein choosing sides. And I still remember Gears of Wars didn't run as smooth on the Xbox360. SO they probably spent a lot of time optimizing Gears od War for the Xbox360. And it paid off. I mean running Gears of War on one core. While other developers need all three. But this telling more about the developers than about Xbox360.

And so the delay of the PS3 launch isn't a bad thing. If the PS3 was released earlier, the launch games would be in the same shape as the Xbox360 launch games.

Marriot VP6503d ago

Andy thats exactly what I said, just in an expanded version. I said the extra amount of time with developing was gonna get better launch games for the PS3...DUH.

So what's your point...did I not act like a PS3 fanboy for you??

andy capps6503d ago

I wasn't disagreeing with the first part, just the second where you said that he prefers the 360, "Plus he does say GOW is the best looking game so far, even running of 1/3 of 360's CPU. So really he's supporting the 360 far more than the PS3. Any console with almost an additional year will have better developed games."

I agree with the last sentence, but I don't think he greatly prefers the 360 over the PS3. They're a multi-platform dev that has their new engine included as a part of the tools available for PS3 devs. Their engine licensing is their bread and butter, and they're also working a game for the PS3 and PC, so I don't think he's picking favorites here. Next week he'll probably be talking about how PC games are far superior to console games... He's trying to play both sides of the fence by saying PS3 is going to have a better launch due to more time with final devkits, amd Gears of War looked great at E3 but was running on a single core, just wait till you see it using our new multi-threaded renderer. He's trying to make both sides happy, and give a plug for their new tools at the same time.

Marriot VP6503d ago

andy I guess I got confused when you said, "
No, he's not saying that."

and i didn't say he prefered the 360, i said stating the obvious was stupid and him adding that he thinks GOW is more impressive than anything out makes more of an impact than stating the obvious about developing time.

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110°

7 Deserving Games That Never Got Backward Compatibility

Backward compatibility works for many games on newer consoles, but titles such as The Simpsons: Hit and Run have been left out.

90°

20 Best Survival Games of All Time

From base building to swinging willies, here are the best survival games around, which include a couple of less than obvious picks.

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culturedvultures.com
Vader823d ago

No 7 days to die is criminal

210°

Microsoft once tried to nab LittleBigPlanet from Sony after a few drinks

It turns out that many moons ago, Microsoft once had its eye on the Sony published LittleBigPlanet series.

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eurogamer.net
XiNatsuDragnel6d ago

Microsoft had a good idea but fumbled it again.

Cacabunga5d ago (Edited 5d ago )

Project Spark idea was decent but they quickly gave up ..
LBP was wonderful

ApocalypseShadow6d ago

Microsoft in a nutshell. Always tried to poach Sony employees, games, 3rd party games and devices like the depth camera that was turned into Kinect but was running on PS2 before Xbox 360. Wouldn't be surprised they wanted LBP. Just like they worked behind the scenes pushing the MLB to bring Sony's baseball game to Xbox instead of making their own.
https://www.playstationlife...

They didn't spend years trying to develop their own baseball game. They wanted Sony's game.

They're scum.

Zachmo1825d ago

Microsoft didn't force MLB on Xbox. MLB gave Sony 2 options either go multiplat or risk losing the license.

Rynxie4d ago

And why do you think MLB said that? I believe Ms approached MLB.

ApocalypseShadow4d ago (Edited 4d ago )

Totally ridiculous comment.

The only exclusivity Sony had was to their own creation of The Show. Microsoft could have paid the MLB for the license just like Sony did and made their own baseball game.

Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox. They're worth 3 TRILLION dollars. You think that's not enough money to make their own baseball game? Don't be delusional.

Microsoft spun it like they always do and told the media that they had to trust Sony with their hardware. After they put Sony in that position of not having a choice. Either go multiplatform or stop making one of their successful games. That's a no win scenario.

And what did Microsoft do? They didn't try to sell the game to the Xbox community. They put it on game pass to hurt Sony. Pushing the idea of why buy games that are $70 when you can play them in their cheap service for $10. It was a dirty tactic.

You fell for the Kool aid drink Microsoft served you instead of spitting it out. Hope it tasted good because you were fooled by Phil and the gang.

4d ago
Hereandthere4d ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

Bond revealed that MLB The Show “always came up” in conversations between Microsoft and the Major League Baseball organization. “We always said, ‘We love this game. It would be a huge opportunity to bring it to Xbox.'” she recalled. However, when Microsoft’s efforts materialized, it put the company in an awkward situation where it had to send in pre-release consoles to a rival company.

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Notellin4d ago

"Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox."

Take a nap, conspiracies are rotting your brain.

4d ago
Hereandthere4d ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

ApocalypseShadow4d ago

Lying to yourself is unbecoming.

Article link tells you all you need to know in Sarah Bond's own words.

Hereandthere4d ago

They were too cheap/inept/lazy to develop their own mlb game, so they port begged for years and bribed the mlb to make the show multiplatform. Like i said many times, xbox brought nothing to the table their 24 years, ZERO.

ApocalypseShadow4d ago

At least you and others get it. Note drank the Kool aid and asked for seconds thinking it was refreshing.

Most don't even know how it all played out but it's there in black and white for all to see. Microsoft brought it up for years until the MLB forced Sony's hand. It was a win win for Microsoft. Kill one reason to buy a PlayStation or kill the game by dropping it in a cheap service to kill Sony's sales numbers on PlayStation.

OtterX5d ago

"However, Healey said Media Molecule wouldn't have felt right doing that, adding it would have been "morally corrupt"."

Major kudos to Media Molecule for being an upright studio with principles.

Cockney3d ago

They chose well, Sony gave them the backing to pursue their dreams with no restrictions even tho their games especially dreams have very niche appeal. Media molecule and Sony deserve respect for this in an age of risk averse publishing.

RNTody5d ago (Edited 5d ago )

Great, more stories like this please. Show the last of the zombies holding the line what we've been saying for years: Microsoft is anti competition, anti industry and has no interest in making games at all.

But hey, at least there's an Xbox Games Showcase to look forward to, right?

Inverno5d ago

Well considering SONY just killed the series, LBP would've been dead by now either way. Though MM probably wouldn't exist by now either, so I'm glad they stayed with SONY, hopefully they don't get shut down any time soon or ever honestly.

Inverno5d ago

They shut down the servers, that's millions of user created levels gone. That and dead are pretty much the same, it's also been years since 3 and they cancelled HUB soooo.

4d ago
fsfsxii4d ago

They shutdown the servers because no one was playing, no one in the community cared about the user created levels so why keep them up? Wtf you guys would never succeed in running a business.

Inverno4d ago

Yea dood no one was playing so they shut off the servers. Cause people with enough common sense can't just Google why they were actually shut of, right?

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