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Core BioShock 2 Team Not Leading X-COM Development

Development of 2K's upcoming X-COM is not being lead by the core BioShock 2 team at 2K Marin but, rather, its new Australian division.

Speaking to 1UP this morning, a representative from 2K Games confirmed that 2K Marin and the studio formerly known as 2K Australia are now "sister studios" acting under the 2K Marin banner, meaning that last night's announcement that the game is being developed by 2K Marin is, while technically true, a bit misleading.

90°

8 Game Over Scenes That Will Give You Nightmares

Dying or losing in video games is part and parcel of the experience and accepted as an occupational hazard. But some games take it way too far.

30°

In memoriam: Lieutenant Frida ‘Nitro’ Weber. An X-COM 2 story.

Lizard Lounge's Trevor Coelho writes:

"You’d be hard pressed to find an X-COM soldier more badass than Frida ‘Nitro’ Weber. On Day 1, after her first mission against Advent, she decided she wanted to be a grenadier. She thought of herself as a creator of sorts.

Yep, she really liked to make things. Like holes in walls – she loved to make those. Dead Advent? She enjoyed making them, too. She liked making dust and pulp, essentially, from things that were once solid and properly formed. It was her calling, she said."

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lizardlounge.net
20°

Top 10 Permadeath Games

Gamerant

Permadeath gaming has seen a huge resurgence over recent years. Giving players a single life or character with which to complete the game, games with permanent death as a mechanic are notoriously difficult, tasking players with keeping upmost concentration throughout their playthrough. More often than not, attempts may end in tears – but that won’t stop players from trying their hand once more.

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gamerant.com