Nintendo Life writes: "Infinite Space begins with a familiar enough RPG scenario: youthful protagonist Yuri (are protagonists in JRPGs ever anything but youthful?), trapped on an oppressive planet and dreaming of life as a space traveller, is whisked from his tedious existence by Nia Lochlain, a kind of female Han Solo analogue with a sassy attitude and a typically pneumatic physique. If Infinite Space's opening plot developments feel worryingly like Star Wars, the game rapidly morphs into pure space opera, as Yuri takes command of his own ship, fights intergalactic space pirates and strives to reclaim the Epitaph, a mysterious object given by his erstwhile father."
Space opera fans deserve a chance to experience the vastness of Infinite Space, and Sega needs to make up for its mistake.
I still go back to Infinite Space from time to time. Probably the most underrated game I ever played.
EDGE took a trip down memory lane with some of the staff at Platinum Games in its latest issue.
One of the games discussed was Infinite Space, the studio’s first and only handheld game.
I claim that it should have been a PSP if not a PS3 title.
Wonder if they can port it.
In a storyline-driven genre like role playing, a good setting can end up being a game's most important element.
yeah, having a game about pneumonia but taking place in South America would really get me immersed. :/
This piece mostly deals with RPGs, but has there been any recent setting as good as Rapture?
I honestly can't think of many that were *that* well realized/interesting.
Yep. Half the reason I game is to go to interesting places and do interesting things. Which usually means "kill a lotta things," but still.