The first thing that comes to mind is the title, 09/10? Yes, the MotoGP season is an seasonal event that runs between April and November, so why the 09/10? Well it seems that Capcom couldn't really decide on if the title should be from the 09 season or the 10 season. So in their infinite wisdom decided to release the game using the 2009 track, schedule, and riders, with free DLC for the duration of the 2010 season. While on paper this seems like a complete waste of time, in reality its somewhat genius, as the nature of motorsport is in a constant rotation of teams and placement, the 2010 update give the players the option of using a 2010 roster or the 2009 roster, basically giving you a personal preference.
As promised prior to release, the first 2010 MotoGP season update will be available to download absolutely free of charge for Xbox LIVE and PlayStation Network users across Europe and Australia this week. The new season downloadable content (DLC) will arrive on Xbox LIVE Marketplace tomorrow, Tuesday, 6th July 2010, and PlayStation Network on Wednesday, 7th July.
Capcom is pleased to announce today the release of the first downloadable content for MotoGP 09/10 on both the Xbox 360 and PlayStation 3.
GE writes: "What I really love about video games is that they allow me to experience things I could never do in real life. While fighting blood-thirsty dragons and exploring the vast emptiness of space certainly fits that mold, so does driving at speeds of over 200 miles per hour with only two wheels separating me from the unrecognizable blur of pavement below. Capcom's MotoGP 09/10 provides just such an experience, featuring enough real-life tracks, riders, and bikes to attract any diehard motorcycle-racing fan. However, for everyone else, the slew of problems affecting the actual racing will make the game much harder to enjoy."