Maybe people should start focusing on making their MMO's original and fun, rather than pumping out WoW clones what seems fortnightly; all they do is take an existing fictional universe (Conan, Warhammer 40k, Star Trek, Star Wars, the list goes on…), give the WoW system a tweak or two, then market as a totally new experience. Thank you, gaming industry, for flooding the market with crap
Blizzard Entertainment has announced the opening of beta registrations for “World of Warcraft: The War Within,” inviting players to explore new subterranean worlds beneath Azeroth.
Danish from eXputer: "Despite Blizzard's attempt to give a fresh new spin to World of Warcraft, some fans still seem to be stuck in the past."
HG writes: "Blizzard is usually pretty bad at keeping secrets, but the company somehow managed to keep this one under wraps until now. Plunderstorm is a special limited-time event that’s basically World of Warcraft’s take on the Battle Royale genre."
... that, regardless of what anyone thinks of the game... WoW runs the show when it comes to MMO.
It is like what the iPod was to the MP3 world... Nothing else really had a look in. I think that it'll take a shift in the genre before WoW is knocked off number one.
Change the gametype to a slightly new genre and you create a niché... Battle WoW on it's own ground.. and it will not be beaten.
Is the only upcomming MMO that I can see actually dethroning WoW. Not only does it try to do something substantially different than WoW (mixing mmo game play with story-oriented, single-player RPG style quests), It's also made by one of the most renowned developers of the past decade, and it's also got the brand recognition that comes along with the star wars title.
WoW's innitial success was launched by two main groups:
People who liked Warcraft
People who liked MMO's
SWTOR's success will be launched by several groups:
People who love Star Wars
People who love MMO's
People who love Kotor
People who love Bioware
So yeah, SWTOR has A LOT going for it.