200°

The Lack of Moral Complexity in Games

From DAMNLAG.com:

"As much as I hate dragging the real world into my comfortable video game world, there was a piece of reality I couldn't quite ignore this week. A few day ago, I watched the now infamous video of a US Army helicopter firing on a group of people in Iraq which included two Reuters photojournalists. The morality of the act in itself is debatable. There has been much talk about whether this action was allowed under the Army's rules of engagement and whether it was justified. But as the debate raged on, what struck me the most was how much that video display of the Apache helicopter looked like a game. Then I got to thinking, as sick as it may seem, could a videogame ever portray such a complex moral quandary? I'll admit, it's not fun to have to think before you shoot something, but games, like other entertainment mediums, should be able to go beyond thoughtless fun in certain situations. That doesn't mean you can't still have mindless fun, or even have most major releases be mindless fun, but even the great games that border on art are morally simplistic."

Mastersnake105159d ago

How can anyone honestly expect morals to be implemented into games these days though? All you do is kill kill kill. There is no way for anything else to be implemented.

Anon19745159d ago

Look at what Haze tried to do. Haze totally tried to blur the line between friend and enemy and try to bring it home that these are people that you're fighting and guess what? I appreciate what the developer was trying to do but it fell on it's face, big time.

The reason is simply. When I play games I want to be entertained. I want it to be fun. When I kill an enemy, I want him to howl...curse my name...yell about how he'll strike at me from the depths of hell. That kind of thing. I don't need him curled up at my feet, crying and talking about his mother as he dies, like what Haze did.

I don't want to be made to feel bad for playing a game and dispatching an enemy.

It's strange, because there are plenty of movies that I'll watch that don't make me feel all sunshine and rainbows, but the difference is I'll watch those movies, it'll be intense, I'll appreciate them and then I usually won't watch that movie again for some time.

With videogames I want to play them again and again. If you make me feel bad constantly, I'm not going to want to play. It's ok to have a point that makes a player feel bad if it advances a story and helps you connect, but I don't want to feel that way with every single enemy I dispatch, or right at the end of the game so the entire game leaves me with a bad taste in my mouth.

Baka-akaB5159d ago (Edited 5159d ago )

However Haze failed because it was perceived as a bad game , in both solo and multiplayer mode .
Not because of moral complexity .

Darkstorn5159d ago

@1.1-
I'm tired of shooting the same enemies in the face over and over again. I've been killing virtual terrorists since Goldeneye, and frankly, I'd like to see an accurate representation of what a human death would look like in a game. It would at least be something that's never been done before, and there shouldn't be animosity towards it because we enjoy such a (potentially) innovative and progressive medium.

As video games become more and more like actual 'experiences' and less like arcade-style shooterfests, I think we'll see more games play to a mature audience who wants to experience something NEW. Heavy Rain started this trend, and I hope it continues to be popularized.

Tony P5159d ago

Games should definitely keep trying. But, I don't think they should force you to experience it in every aspect.

SP or campaign is where you want it. And I totally support more games than just RPGs taking advantage of it. Who says every FPS has to have nice visuals, mature themes, but the moral complexity of a game of checkers?

Save that black & white logic for MP. Who wants ride an emotional rollercoaster for every deathmatch? It either becomes draining or trite.

DelbertGrady5159d ago

Haze is a crappy example. Mass Effect has done the best job so far imo.

Redempteur5159d ago

moral choices have to be really implemented into your game ..To do that you need a story to tell ..a good story ..because there is no way you'll care about your choices if you don't like the characters or the setting of the story you're playing ...

it's not just about moral choices it's just a matter of game design ...

Eamon5159d ago

I see games as another medium of art that allows the designer to portray what he wants into it.

Like films and literature. I think people should have an extent of creative freedom. But we should not introduce laws that simply stop people from going to the exteme. I believe that should be left to individual moral principles.

People need to be responsible for themselves in their ideas.
Not forced by a higher power to censor themselves.

HSx95159d ago

I was watching a video on a Nuclear Bomb on YouTube the other day, and if you read at the comments, you will see little 12 year old kids typing down there on something related to MW2, really pisses me off.
Someone should show the little kid the aftermath of what a real nuclear bomb does to people.

Anon19745159d ago (Edited 5159d ago )

The single player was fun, the game could be played all the way through with split screen co-op and the multiplayer was also well done (with the ability to play online split screen with a friend).

Where Haze was week wasn't in gameplay, it was the damned crying bad guys that RUINED it for me. Haze was simply a mediocre shooter with too much hype yet still manged to sell almost a million copies. But that script and the creative choices they made ruined it.

+ Show (6) more repliesLast reply 5159d ago
Genki-JAM5159d ago

Seriously, this has bugging me too for the longest time now.

Obnysalt5159d ago

Tremendous read, hope someone makes something like you described.

Darkstorn5159d ago

Agreed, excellent article. Very well-written, as well.

MechaZain5159d ago (Edited 5159d ago )

The choices shouldn't be so obvious either. With games that have moral systems it's always really clear which side is which.

boogeyman9995159d ago

I would disagree with the idea that games are supposed to induce morals on the gamer. Screw that. Games mean a lot to me, but there pure entertainment. I don't know why this games as art movement is catching steam, but I am totally against it.

Just let me shoot stuff.

Show all comments (33)
400°

Anyone else not blown away with graphics these days? Me neither

Talal writes: "I'm talking about having that rush of excitement - that feeling you get when you know you've just made a memory for a lifetime."

Read Full Story >>
videogamer.com
OptimusDK1d 5h ago

There are different games. Some have gamplay at it highest priority, some have the story, some have the replay value and choices... There are a lot of different game experiences.

It is laughable that just now graphics does not have anything to do with that experiene. We have had many games of that type over time. This is just the one that have come closest to feel like playing an actual movie. Just look the the Digital foundry walkthrough it is a masterpiece in that perspective and hence wrth trying. But yes do not do it for the gameplay - but that was never the goal of this experience.

GamerRN22h ago

It's because it's on Xbox. When Xbox has amazing graphics, they don't matter. When PlayStation does, it's a game changer!

Lightning7721h ago

Pretty much my thoughts. They were technical marvel's on PS and still are. The moment Xbox puts out a graphically intense game is doesn't matter suddenly.

4 years ago this month would the UE5 tech demo debut with the girl flying (tech demo said it was only possible on PS5 because of the SSD. Glad to finally see it in its glory.

fr0sty20h ago

FFS, gaming journalism has really gone downhill. At least hire people with a basic grasp of grammar... "Me neither" means the exact opposite of what the "author" is trying to say. That's like saying "I could care less"... lol.

S2Killinit20h ago

Maybe because the gameplay being dull allowed it to have the amazing graphics and people are not as impressed by graphics alone anymore? I mean there is a lot of sites saying the story and the gameplay are lackluster. So what are we supposed to enjoy then? Cgi graphics are beautiful but since they arent interactive, they dont impress me as much as they used to. Thats an extreme example, but you get my drift.

Terry_B15h ago

When Playstation (Sony) does it..its usually a great game and not a cinematic experience..or at least something new at the time..like Until Dawn back in 2015.

1Victor13h ago

@gamer:” It's because it's on Xbox. When Xbox has amazing graphics, they don't matter. When PlayStation does, it's a game changer!”

The game looks as good as any other PlayStation game in my eyes why can’t you and the other hardcore Xbox be happy about it and drag PlayStation into every conversation and force PlayStation hardcore to look into the game and find flaw that most games have in one way or another.
@light: “ 4 years ago this month would the UE5 tech demo debut with the girl flying (tech demo said it was only possible on PS5 because of the SSD. ”
Yes at that time it was only possible on PlayStation SSD how ignorant of you to think that after 4 years the technology wouldn’t evolved and move to a industry standard 🤦🏿I wish your mentality wasn’t so naive and narrow to post stuff like that 😩 in a year or 2 a new game will come out that might look better, it’s the nature of the industry.

Now that the distraction is gone I feel that is a good thing that the graphics in games are starting to hit the rooftop and hopefully the developers will put more thoughts into story and gameplay mechanics than just the next shiny oily skin of old.

Reaper22_13h ago

So true. Not surprised by all the negativity. It's a really good game and looks better than any game I've ever seen. GOTY nominee for sure. Like I said before, sony screwed up big time by not purchasing Ninja Theory.

Asplundh7h ago

Pretty much. It's like how the Switch and Steam controller using haptic feedback in their controllers wasn't a big deal but then Sony did it and it was then a "game changer".

fr0sty7h ago

The game runs at as low as 21fps... That isn't much to brag about no matter how good it looks.

+ Show (5) more repliesLast reply 7h ago
MajorLazer12h ago(Edited 12h ago)

We've had graphical gamechangers before, such as Crysis but those games still had gameplay to compliment it. Hellblade pretty much has none, and only achieved such graphics through being incredibly linear and having very small, closed off environments where very little is happening.

Vx_8h ago(Edited 8h ago)

GFX does not mean anything if the game is boring. It is simple like that and these major companies need to understand this simple concept.

Games are like your lady, she may be beautiful to look at for a while but then it gets boring if her character isn't interesting and fun to be with.

1d 5h ago Replies(7)
Kneetos1d 4h ago

Mario kart 8 ( ͡° ͜ʖ ͡°)

Sonic18811d 4h ago

Horizon forbidden West has great graphics and great gameplay

GamerRN22h ago

Yeah but graphics don't matter, remember?

anast6h ago

@RN

I've been pretty consistent in saying that we need both.

VincentVanBro23h ago

I agree and I actually think Forbidden West looks better than Hellblade 2. I easily prefer looking at it at least.

Sonic18818h ago

It does look better in my opinion as well. I don't know why it looks better but there's something about the Decima engine or that guerrilla games is using tricks that we don't know of

Abear214h ago

Can you fly a mount under water in Hellblade 2? I think not! One of the best moments this Gen

Show all comments (108)
90°

Two Decades Later, the Original Splinter Cell is Still a Masterpiece

They don't make games like this anymore.

Read Full Story >>
gamingbolt.com
vgvill9d ago

Too dated in my book. The AI is way too unpredictable to be acceptable today. It's definitely a game of its time.

Jingsing9d ago (Edited 9d ago )

Agreed with those sentiments. The quality of the CPU controlled characters make or break a stealth game and they are pretty poor in all the Splinter Cell games by today's standard. This is what led me to playing Spies vs Mercs all the time in later games just to get a better stealth experience from a real person. Arguably Sony are making better stealth games albeit not Tom Clancy stuff.

TheProfessional9d ago (Edited 9d ago )

You should stick with fortnite or one of the countless bloodborne style games then. What a joke.

rlow19d ago

I had a good time with the game. It is a product of its time. But when it came out it was a must have game for a lot of people. I wish Ubisoft would make another game in the series or at least a reboot.

vgvill9d ago

They are making a remake, I think. I loved the original game when it was released, but I tried to play it again in recent years and just couldn't get on with it. The same with the older Hitman games.

PrecursorOrb9d ago

Yeah chaos theory still holds up though I gotta say. If you’re a fan of the series I highly suggest you go back to that one. Ubi has said they are remaking sc for “modern audiences”. I don’t have a lot of faith for the future of that company

Chocoburger8d ago (Edited 8d ago )

Due to the lack of modern stealth games, and me constantly playing the MGS series, I've been looking for alternative stealth games to play, and went back and re-played the SC series recently. I wouldn't call SC1 or SC:PT masterpieces, there are AI issues, they're very much trial-and-error games, and that can lead to a lot of frustration. I also found the stories in this series to be boring, uninteresting, and just sloppily told. Cinematics are also of poor quality for both in-game scenes and CG cut-scenes, the soundtrack didn't leave any impression on me either.

Chaos Theory is better, but there was still a lot of room for improvement, and Double Agent (old gen ver.) was a sloppy mess that ended up a regression from CT. But still, at least they tried back then, these days Ubi-junk doesn't even try to make good games!

HvNzSoul17h ago

Everyone needs to quit with all of the unnessacery Ubi-hate. SC Conviction and Blacklist are both still good games.

HvNzSoul16h ago

Everyone needs to quit with all of the unnecessary Ubi-hate. SC Conviction and Blacklist are both still good games, they just weren't 100% focused on stealth with Conviction and they remedied that in Blacklist. The only thing they have released recently that I was disappointed with was Watch Dogs Legion, and Skull & Bones. Everyone seems to be salty about the misleading trailer for the original Watch Dogs and The Division. Which are also, both good games, and actually Watch Dogs seems like it was ahead of its time even with all the trailer drama (having gone back and played recently, can say the game didnt deserve all the flak). Yeah the misleading E3 trailer that had better graphics than release is understandable to a very small degree, when most Teaser Trailers, or Game Demo's only have that portion of the game developed so they use the highest quality assets of w/e they have being showed, or what they are showing was made purely for the showing, allowing for extra polish . As to the gripes about minor game design changes, or cut features upon a games release just goes to show how unknowledgeable most gamers are in terms of how game development works or to even understand what what the hell a WIP, let alone titles still in early development.

Good games from Ubi since 2014 (Year that SC Blacklist Released) include:

Watch Dogs 1 & 2
The Division 1 & 2 (Although I had a hard time getting into The Division 2 at first)
R6 Siege
Ghost Recon Wildlands & Breakpoint
Immortals Fenyx Rising
AC Origins, Odyssey, MIrage (Haven't finished Valhalla games too damn long)
Far Cry Primal, and 5 (6 also has a length issue)
Avatar Frontiers of Pandora
Prince Of Persia The Lost Crown

Haven't played a couple of titles those being For Honor (played at launch but didn't honestly give it an actual go), The Crew, R6 Extraction and at the time of writing this xDefiant.

Even if you absolutely hated any of the above titles, they aren't inherently bad games, they're just good, but not always top quality either.

I say give Ubi credit where credit is due, they at least fix games post launch if they start out rough, Breakpoint is an excellent example this and is such an enjoyable experience now compared to it's launch.

70°

A Matter Of Trust: What The Game Industry Should Do To Win Gamers Back

Skewed and Reviewed have written an Opinion Piece covering issues in the gaming industry, how current issues were issues years ago, and what can be done to help restore consumer trust.

anast15d ago

Nothing. It's up to the gamers to stop consuming content from companies that they don't agree with.

Garethvk14d ago

How do you know if you agree with it or not unless you play it? Which without conventions forces gamers to rely on trailers. Perhaps Demos should be made more frequently. But companies need to do better as well.

anast14d ago

Wait until release. Watch Gameplay. Exercise patience.

Garethvk14d ago

But is that not what they have now? Tons of gameplay or are you talking about watching actual gamers play it versus the trailers and streams? The big issue is that some companies pay streamers and influencers and they create content but for me; that is hardly a fair, unbiased, and factual look at a game.

1nsomniac14d ago

Get rid of the suits in the industry and job done!!

Garethvk14d ago

They usually are attached to the money sadly. It would be nice to have gamers in charge but you have so much money invested that business people are needed. Hence the issue; you need people who know business but are also gamers who know have an eye to the community. It sounds simple in theory that if you give gamers quality games that they want to play; money will be made. But that is not always so.