IO Interactive has revealed details of the new 'Down not Dead' feature in Kane & Lynch 2: Dog Days which, says the developer, applies to both the single and multiplayer modes.
A look at how some games deal with the morality of gameplay that involves killing lots and lots of people.
Eskimo Press: "Nudity in video games has been around for a long time. It seems though that we've been seeing an increasing number of games venturing down the path of nudity in recent years. Whether it’s the improved graphics, breast physics (ahem), or just the focus on sex and looks in the mainstream media that is bringing on this wave of nakedness, nudity in games is not uncommon these days. After the recent explicit images of Ellen Page in Beyond: Two Souls recently, we thought we’d share our top ten instances of nudity in video games."
Skyrim Modding says Hi!
:P
i just couldnt help myself XD ahahahah
but seriously now. who cares about nudity in games or any entertainment?
if its boobs not just the sake to have boobs there then i feel its fine. atleast before modding a game XD lol
I love to see some Kane and Lynch 2 in any list that isn't a Worst Of. Poor game is so completely, heartbreakingly misunderstood.
PlayStation Blog - "This week, the folks at Konami are excited to bring you the new PSN Release Puddle! Relying on the physics of water and other fluids (hot magma anyone?) in ever-evolving environments, you’ll need to guide the fluid flow with precision to get to the goal. While it seems like a simple concept, the gameplay requires a fun puzzle-focused mentality where you must tilt the entire environment, balancing the push of each fluid’s unique properties with the pull of environmental factors of gravity, friction, and obstacles. With PlayStation Move compatibility, and a demo available as well, Puddle is set to make a big splash on PlayStation Network.
Useful, though other games have implemented a similar system before. Just hope it doesn't break up the flow of Fragile Alliance as I'm really hoping that's actually *good* this time around. It was such a great idea for the first game.
It's all about the artstyle with this game
I like the idea, probably more realistic. You'll have to double-check people are actually dead when you shoot them :P
sounds good, can imagine in the middle of a firefight having to decide whether to crawl to safety or try to shoot your way through