BeefJack writes: "Sonic the Hedgehog's early adventures are deeply engraved into the minds of the majority of twenty-something gamers whose first experiences with a gaming platform was to jump and spin-dash through Marble or Star Light Zones. It's likely that at some stage the stand-out sounds from an extra life to the invincibility theme have consequently been assigned to said gamers ringtone collection. That's a testament to the love shared between these players and the blue hedgehog."
Carl Williams writes, "It is unclear what was going through the minds of the executives at Sega when they got the designs for Sonic the Hedgehog but it is clear that gamers loved him. Sonic proved that gamers were tired of slow games and they wanted speed- not just in racing games but in action games too. By the time Sega got to the third Sonic game, the whole speed and nothing but speed was getting a little thin with fans. Sega had to change things up a bit and so they did to great fanfare of fans across the world."
Sega's generosity extends a lot by giving up some of their games again and that includes the two popular retro Sonic games (by which I claimed it to be popular because of the gameplay) on which is the Sonic Blast and Sonic Labyrinth. How was that for all of the 3DS gamers?
While the contents are excellent choices for any Sonic aficionado, a lack of content and poor presentation values make this collection of Sonic titles fall short of expectations, even despite being a decent compilation. Sonic Classic Collection on the Nintendo DS can be summed up in two words: wasted potential.