Gamer writes: "For the Chinese there can be the year of the tiger, in Japan the year of the hedgehog started. For SEGA is an important year for their mascot, Sonic. After pasgeleden Sonic & Sega All-Star Racing in good taste is the case, Sega will also later this year with a brand new Sonic game with a two-dimensional platform hero. It's something fans of the first to cry much longer hours and finally what is actually going to happen. All of these projects is a great opportunity to view the old Sonic games again in the sun to set. Previously, these games all again for the larger platforms, but now it's up to the Nintendo DS."
Carl Williams writes, "It is unclear what was going through the minds of the executives at Sega when they got the designs for Sonic the Hedgehog but it is clear that gamers loved him. Sonic proved that gamers were tired of slow games and they wanted speed- not just in racing games but in action games too. By the time Sega got to the third Sonic game, the whole speed and nothing but speed was getting a little thin with fans. Sega had to change things up a bit and so they did to great fanfare of fans across the world."
Sega's generosity extends a lot by giving up some of their games again and that includes the two popular retro Sonic games (by which I claimed it to be popular because of the gameplay) on which is the Sonic Blast and Sonic Labyrinth. How was that for all of the 3DS gamers?
While the contents are excellent choices for any Sonic aficionado, a lack of content and poor presentation values make this collection of Sonic titles fall short of expectations, even despite being a decent compilation. Sonic Classic Collection on the Nintendo DS can be summed up in two words: wasted potential.