Considering this is a game series that has long prioritised flash over function, you'd think they'd have made sure the conversion to DS was absolutely spot-on. But there are some weird juddery glitches in the scrolling, and the Genesis/Mega Drive colour palette looks grainy and muted on DS. There are few extras (a tiny art gallery) and no two-player modes. Sonic fans should check out the Virtual Console versions rather than this one. It's far from a definitive compilation.
Carl Williams writes, "It is unclear what was going through the minds of the executives at Sega when they got the designs for Sonic the Hedgehog but it is clear that gamers loved him. Sonic proved that gamers were tired of slow games and they wanted speed- not just in racing games but in action games too. By the time Sega got to the third Sonic game, the whole speed and nothing but speed was getting a little thin with fans. Sega had to change things up a bit and so they did to great fanfare of fans across the world."
Sega's generosity extends a lot by giving up some of their games again and that includes the two popular retro Sonic games (by which I claimed it to be popular because of the gameplay) on which is the Sonic Blast and Sonic Labyrinth. How was that for all of the 3DS gamers?
While the contents are excellent choices for any Sonic aficionado, a lack of content and poor presentation values make this collection of Sonic titles fall short of expectations, even despite being a decent compilation. Sonic Classic Collection on the Nintendo DS can be summed up in two words: wasted potential.