Sarah LeBoeuf of Gamervision writes: "When Kingdom Hearts came out in 2002, I thought there had never been a game more made for me. A Squaresoft role-playing game that merged classic Disney characters with some memorable faces from the Final Fantasy franchise, yet delivered an entirely new and enthralling story and addictive action-RPG gameplay? Done and done. Even before I played it, I knew I loved it, and after playing it multiple times, I loved it even more. I anxiously awaited the release of Kingdom Hearts II, even shelling out for a limited-edition art book strategy guide in early 2006, despite the fact that new games were a rare luxury because of my financial situation at the time. I was living in a tiny studio apartment in Philadelphia, and I vividly remember spending that spring sitting in front of my tiny television, continuing Sora's story as I had waited to do for almost four years."
Trying to break into Kingdom Hearts is a nightmare.
My advice; play the games in release order. Alot of people say story chronological order but that can be really confusing. Trust me.
I think a problem that SE is going to run into (or already has run into) with this series is that a lot of the people still following it were kids / teens when they played the first one, and are now much older. I know I'm finding it increasingly hard to tolerate the childishness of some of the stuff in these games, and I'm sure there are plenty of original players who have since just stopped following the series for this reason. I can't count the number of times I was playing KH3 and just feeling like, "What the f*** am I doing?"
SE can keep the series PG-13, and try to get a new audience of kids, but how do they intend to get kids into a series with a story that has been expanding since 2002, and over the course of like a dozen games? Especially when there are already loads of newer franchises out there that have already pretty much cornered the kids / teens market.
Honestly, I think they should either end the series once and for all, or take it in a more mature direction, and ditch the Disney stuff (I know, unpopular opinion, probably). It is a series that hasn't really grown with its audience, I feel. Alternatively, they could try to steer it in a more all-ages Studio Ghibli direction, sort of like Final Fantasy.
Indeed. If you wanna give it a try, just go with 1-3. The other games are unfortunately needed to know but you can just youtube all the cutscenes by order of release of each game.
One of the biggest TV and movie tropes in the last decade has been the multiverse, the idea of exploring multiple dimensions to uncover alternate versions of existing ideas. From both a business and creative perspective, it makes sense why established franchises are shaking things up in this way.
However, there aren't many video games latching on to this trend, as rendering multiple worlds in real-time is a difficult feat and the medium is relatively young in comparison to its contemporaries, making crossover opportunities more difficult. Still, there are a few great titles that manage enough to overcome these challenges, and here are some of the best examples.
While I love someone mentioning Planescape, not really multiverse. Planes and dimensions, yes. But, they are typically their own locations and are very rarely tied to another 'verse' let alone another plane. The only things that are directly tied are the ethereal and material planes. Otherwise, they are dimensions created of their own design and goals by the creator/owner and not comprised of 'their own version of another dimension'.
NP: “When I played through Final Fantasy XVI, I occasionally found what I believed to be evident Kingdom Hearts gameplay inspirations that I’d rather not detail here due to spoilers. Still, with it having been previously confirmed that Kingdom Hearts staff was working on this title, the notion wasn’t all that surprising.
However, I didn’t realize how truly instrumental Kingdom Hearts team members were in developing Final Fantasy XVI. After digging through the title’s credits, I found crucial Kingdom Hearts development staff who played significant roles in ensuring the combat design excelled.”
yes, four years has been too long to wait for another iteration while being annoyed that the handhelds get their own game and by the looks of it KH3 wont be out until Versus comes which is still unknown(next year?). I expect KH3 in 2012...
Perhaps they are just waiting on Disney to create more franchises, we might see Princess and the Frog, etc
because these are my thoughts exactly. If good things really come to those who WAIT, KH3 better be the single greatest contribution to human culture of the past, present, future and beyond eternity when it comes out.
KH3 sora hits puberty, his feelings towards girls and beyond..
We can just put the KH franchise to bed now. I've watched my wife play through the insufferable piece of sh*t games several times now. I've still got the Atlantis music stuck in my head.
I've tried to follow the story, and it's an impossible jumble of story tied together with fan-servicey Disney tripe. I found a slinky left in the drier is easier to untangle.
chia LeBoeuf 's sister? =P