160°

PlayStation move - The Engadget Show full Version

In this Video you will see the PlayStation Move in the Engadget live show in a 19 minute long video! This is the Complete Video part of the PlayStation Move of the engadget live show.

NateNater5166d ago (Edited 5166d ago )

"If you cover it up (the move) its a lot like the Wii Plus Motion sensor would be."

Proof that Move is much better than Wii :P

Fishy Fingers5166d ago (Edited 5166d ago )

It tracks in 3D, that alone makes it head and shoulders over the Wiimote.

People really need to get over the whole, move/wiimote, Natal/PSEye comparisons.

Parapraxis5166d ago

Full show, from original site, available in HD to download, stream:

http://www.engadget.com/201...

WildArmed5166d ago (Edited 5166d ago )

yay!
Finally I was waiting for this to hit n4g.

THanks

no fair, i want a free DS3 xD

Michael Myers5166d ago

will crush the competition in my opinion.

5166d ago
DaTruth5166d ago (Edited 5166d ago )

At least we're seeing the Move! I would start to be worried if it's six months away and we're still hearing what it "WILL" do. PSMove has articles and videos discussing what it is "DOING"; Actually watching the Minority Report stuff instead of speculating it!

I mean, if I was eagerly anticipating either.

Edit: And it's working on an actual PS3 too!

DJexs5166d ago (Edited 5166d ago )

This stuff seems super outdated. It is obviously shot before the GDC demo was shown because they didn't know about socom 4 so this news article is super outdated even though posted today. The GDC showed a way better demo.

All you who intend to flame remember this is a Tech Demo

sikbeta5166d ago

Awesome, I want to watch the whole stuff again, I'm out of the Motion-hype but the "minority-report video" was Amazing...

Army_of_Darkness5166d ago

That short chubby guy was pretty annoying, damn..

"the audience, maybe they can see this lag" "when you look at what your doing, there really is a significant delay"

Almost sounds like he was trying to find any possible flaw on the move controller, even though it was pointed out to him that it is only a tech demo!
I think I'll have to watch it again because I didn't really see a "significant delay to the point were I even noticed it.

Bigpappy5166d ago (Edited 5166d ago )

Where do they store the predefined weapons? Will developers be creating their own? Another observation: when they demo'ed the armored warrior and were trying to switch users. It seemed like when they handed the "Move's" over to another person, the armor did not immediately go to the person with the move's. It stayed with the original user until he moved a good distance away from the controllers. That is something they need to fix. May be if they had pause the game then hand over, it might have reset. They need some kind of reset for handing off the controllers. But they need a solution so they can put that in the instruction manual.

If they get bad press on this, it is their own fault. They should have planed something for the people trying the controller to do when they took control (like chopping off zombie heads or something. Instead, they just starting swinging the swords around like kid and had nothing else to use the controllers for.

ChozenWoan5165d ago

That actually was a great way to show that the PSMove system is already using facial recognition. As long as Anton was on screen the doll was attached to his body movements. As for changing players, that can be easily done in games. The reason for the glitch was due to this being a tech demo, such things should not be a problem in the final products.

As for your other concerns, this is only a tech demo. Just a tool used by the R&D team as a means to create "Proof of Concept" demos.

One thing I find interesting, is that you can actually watch as new features and uses seem to show up each week with the PSMove. Meanwhile on the MS/Natal front, we are getting the same demo's from E309 without so much as an improvement. Yet it is supposed to be the start of something big and monumental for all of humanity. MS is gonna have to bring it cause PSMove is already changing the way developers make games...
... and it hasn't even hit the streets yet.

DatNJDom815165d ago (Edited 5165d ago )

I never went to engadget's website before and after seeing that video, I wont ever. They were disrespectful IMO. Why would they use the product the way its NOT supposed to be used? Sigh.

Ill tell you one thing. At least I actually see Move working. Wheres NATAL?

+ Show (11) more repliesLast reply 5165d ago
xXSilentXx5166d ago

i love the tin man at 7:0 minute :)

Godmars2905166d ago (Edited 5166d ago )

If Move has an online component, with people able to play one another with visual effects, that's got to be an automatic win.

Also,seeing the bit where the guy is tossing and flipping Move and its sword is moving with it exactly, that should slam the lag argument.

xXSilentXx5166d ago

i only had cut the Playstation Move part from the entire show that was like 4 hours.!

Parapraxis5166d ago

Yup, I see that. And trust me, most people will be very thankful.
I just thought I'd link to the full version for those people who want to see the other bits aside from the PS Move parts.

Again, thanks for this more concise and focused clip.
Good work.
;)

JustTheFactsMr5166d ago

Unfortunately I couldn't even watch more than a few minutes with those rude and ignorant "hosts" but thanks anyway.

ThatCanadianGuy5166d ago

Man, those engadget host's are such raging douchebags..

LordMarius5166d ago

i know ungrateful bastards with lame jokes

Show all comments (44)
50°

Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

350°

Why the PlayStation Move Failed

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.

SullysCigar976d ago

I use them most days and have for years 🤷🏻‍♂️

They're definitely way past a needed update, but I've got a tonne of fun out of them, so they haven't failed me.

bouzebbal976d ago

The best motion control platform it's so intuitive.. Died due to lack of support from Sony.. It had some amazing games

thorstein976d ago

They are used constantly for PSVR games. So, no they haven't failed. Neither has PSVR (or VR in general.)

Bigman4k976d ago (Edited 976d ago )

The article was talking about why it ps move failed before psvr came along

SPEAKxTHExTRUTH977d ago

It failed because it sucked plain and simple.

LOGICWINS977d ago

I feel that's a bit harsh. To this day, playing Killzone 3's campaign with PS Move/Sharpshooter gun combo is the most fun/immersive experience I've ever had with an FPS.

I think Move was simply not as profitable as Sony wanted it to be, but it didn't "suck".

SPEAKxTHExTRUTH977d ago

It most definitely sucked. You people can act like it was something special all you want but it was horrible. The entire motion control fad was a waste of resources and time. Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it...

Minute Man 721976d ago

@SPEAK

The Move was better that the Wii mote. If the Wii was anywhere accurate as the Move was you could say the Wii was better. Sure it sold boatloads but was it really played consistently??

yeahokwhatever976d ago

I played it in 3D with the move gun on a 100 inch projector and it BLEW MY MIND. I was exhausted, but i finished the campaign standing there.

SullysCigar976d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming"

Just no. Games release most weeks (for years now) that support Move controllers. Some ONLY use Move controllers.

Look, I get you're not a fan, but if you're going to rant, at least inform yourself in advance.

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LordoftheCritics977d ago

I would say both Move and Kinect weren't supported properly.

Sony and MS abandoned what could have been amazing.

SPEAKxTHExTRUTH977d ago

Kinect sucked too. I would say Kinect may have been cool had it worked as intended but it was ahead of it's time. Both Kinect and Move are gimmicks nothing more. I honestly don't see why Sony still implements "motion controls" recent controllers. Who really uses that crap? And to play what?

Profchaos976d ago

I so t think Sony abandoned the move it's technically repurposed and still supported on the ps5 just for VR

RedDevils976d ago

Kinect should be kept as media interactive features.

LordoftheCritics977d ago (Edited 977d ago )

@SPEAKxTHExTRUTH
Again if it was supported right.

Where even a fast click of my fingers could get an immediate in game response.

It feels trash because we have been shown or lived with bad versions of gesture based tech. Think Minority Report fast. That could be something.

''You people can act like it was something special all you want but it was horrible.''

No one is acting like it was special, I said it could be amazing.

''I think Move was simply not as profitable as Sony wanted it to be''

Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game and then we can discuss profits.

976d ago
SPEAKxTHExTRUTH976d ago

I don't deal in "what if". It wasn't supported right and even if it was it was still a gimmick.

thorstein976d ago

"Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game"

You just described every AAA PSVR game. And even the indies have incredible integration. No Man's Sky VR is insanely good.

Silly gameAr977d ago

And, you can act like it was horrible, but I had a blast with my Move. I had the whole collection of House of the Dead, Dead Space Extraction, and RE Darkside Cronicles, The Fight, and Socom 4, and I would play the hell out of those games I even beat a playthrough of the Resistance 3 campaign with the Move. Getting drunk and playing with friends was a freaking blast.

You can pretend that you had a move and played it all you want SPeak the Truth, but it was accurate, and usually on point. I hate when people act like they've played something just to trash it, when they really just have a vendetta, and think the Move is easy prey for your hate.

Minute Man 721976d ago

Wait you can play Dead Space with the Move?? I need it

Orchard976d ago

“You can pretend that you had a move”

I love this crazy idea that if someone has something bad to say about hardware/software - they must be lying about owning it and clearly do not own it!

Because all hardware and software has a 100% approval rating from all purchasers…

P_Bomb976d ago (Edited 976d ago )

Shoot I forgot about Dead Space Extraction and Umbrella Chronicles. Had those too. Still do (digital).

SPEAKxTHExTRUTH976d ago

I have a vendetta against Move? Lmao that's the most ridiculous comment I've read today. I didn't buy it because like I said motion controls are gimmicks. I had a Wii and it was decent enough but a gimmick although successful. I had a Kinect and it too was trash. Don't act as if you know what I have and haven't owned. Move was nothing more than a Wiimote ripoff

yeahokwhatever976d ago

SO MANY really great experiences for the Move. The Fight was excellent!

Silly gameAr976d ago (Edited 976d ago )

@Minute Man

There was a game called Dead Space Extraction that you could play the Move with.

@Orchard. Please don't reply to me, because every time I say something to you, I magically end up restricted. So, just ignore me like I ignore you, so there will be no hurt feelings, please.

+ Show (3) more repliesLast reply 976d ago
Vanfernal976d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it..."

That is demostrably false.... Most VR games have motion controls and the PSVR uses the Move controllers.

SPEAKxTHExTRUTH976d ago (Edited 976d ago )

VR games have a controller most of the time not some magic wand. And VR is not the same as PS move or Kinect. I'm not a fan of VR either. A controller and a couch is all I need for my gaming needs.

Vanfernal976d ago

@SPEAKxTHExTRUTH

"And VR is not the same as PS move or Kinect."

PSVR LITERALLY uses the Move controllers. Now it's just obvious you have no idea what you're talking about. You're saying Move failed and nobody uses it anymore when it's an integral part of PSVR and is still being used in 2021.

ScootaKuH976d ago

It didn't suck. It worked but the games just weren't there, that's why it failed.

Father__Merrin976d ago

The move was excellent it was 1 to 1 precise time crisis was a joy to play aswell as sports champions it didn't hit mainstream as it was an addon unlike Nintendo wiimote

976d ago
+ Show (5) more repliesLast reply 976d ago
Godmars290977d ago

Lack of games that proved the concept that 3rd parties could then copy en masse?

Silly Mammo976d ago

I wish that someone would have made a proper boxing game. I still have a blast with the Sports Champions boxing, but to have a boxing game that was more in-depth would have been awesome.

Dario_DC976d ago

Try Creed for PSVR, it's brilliant

OMGitzThatGuy977d ago

Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.

Ryushaa977d ago

Except the Move was an idea roughly implemented in the PS2. Yes, I'm serious.
Just search on youtube: PlayStation 2 - Motion Controller (2004)

Nonetheless, just like the whole Wii, it was more of a gimmick than a proper input evolution in games.

jukins977d ago

Exactly. Its funny time and time again sony is the first innovate. Often at its own peril. Like your example the move started on ps2 taken advantage of by nintendo. Sony buys gakai for game streaming only for other companies to overtake them.

Profchaos976d ago

Are you talking about the gametrak on os2 which used strings to track your hand position I used to have this and a gold game it was awesome but the game itself sucked if it had integration with tiger woods or something it would be way better the tracking was excellent even back then as it wasn't using guesswork.
However the game was very forgiving and no way to turn it harder and no licensed players or courses hurt it.

976d ago Replies(2)
yeahokwhatever976d ago

99% of the Wii's games were "shovelware", in fact, I think thats what started that phrase..

EvertonFC977d ago

Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.

yeahokwhatever976d ago

There were plenty of games and I'm glad that not every game became a Move game.

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290°

These PS3 Games are Going to get Really Expensive

Could you get rich by investing in PS3 games? Almost definitely not. Can you make a few bucks by flipping PS3 games over the years? Yeah, sure! It wouldn’t even be that difficult. But let’s face it: Once these games are in your collection, you’re probably keeping them forever.

Read Full Story >>
ghettogamer.net
CDbiggen979d ago

There's a reason I didn't buy most of these when they came out.

MadLad979d ago

After a game's multiple generations old, and can't be had new at a reasonable price, that's when I see nothing wrong with emulation.

What's the point of paying someone scalper prices when the dev/publisher isn't even benefiting from it?

mkis007979d ago

Emulation doesn't stop a games physical box from becoming collectible.

Knightofelemia979d ago

I paid $30 for SH Downpour on PS3 now it's around $70-$85 Canadian Lolipop Chainsaw I paid $15 and it has really gone up in price. I wonder if Transformers War and Fall of Cybertron will go up in price two of the best Transformers games every made.

neutralgamer1992979d ago

In 5 years time all those games will be worth at least $150 to $200 that you listed

979d ago
neutralgamer1992979d ago

Ever since Sony announced that they would shut down PS3 store these prices have skyrocketed and even though Sony backtracked now most gamers realize that it's a matter of time before the PlayStation 3 store is shut down. If you want these games get them while you can even if digital because once that story shut down the physical prices will just go crazy high we saw that already

And many of these games did not sell like crazy amounts so they are limited number of copies available for sale at any given time

MadLad979d ago

Folklore is a game I've always really wanted to play, but I got a PS3 late in the generation, and it was already really expensive to find, being it didn't exactly sell well, therefore was already kind of a collector's item.

Kept hoping I'd find a cheap copy randomly at stores and flea markets, but never happened.

franwex979d ago

I got mine for $5 at Walmart like 10 years ago. I have yet to play it.

neutralgamer1992979d ago

It was available at GameStop for a while for under $20. Don't know har happened but GameStop started to sell their used games based on ebay prices it seems

You can still find it for around $60-70 and which in my opinion is a good price for a game that will be worth double if not triple that in next 5 years

Mr Logic979d ago

Have you considered modding your PS3? Neither Sony or the dev would be getting money from that Folklore purchase. Kind of a victimless crime at that point.

MadLad979d ago (Edited 979d ago )

@neutral

Honestly, I just want to actually give the experience a try. I'm not someone who would buy it at a premium just to potentially rip someone off down the road.
I mean, there are collectors out there and if paying a couple hundred dollars is worth it to them then more power to them, but I'm not one to be on either end of that exchange.

I know it's taboo, but I might dig in and see the state of PS3 emulation on PC. I have a good PC, so it might be able to power through the often times poor performance, being PS3 is known to be hard to emulate.

I've never emulated anything past the PS2/Dreamcast but, as I said in my first post, I don't see anything wrong with emulation if the game you want to play can only be had used, with no money going to the creators.

+ Show (1) more replyLast reply 979d ago
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