The review for Command and Conquer 4: Tiberian Twilight.
VGChatz's Taneli Palola: "There's no question that during these years the overall popularity of the genre took a significant hit, as most games within it specialized even further by adding new elements from other types of games into their gameplay loops and consequently became increasingly niche as the years wore on.
However, this doesn't in any way mean that the period was devoid of great games. Quite the contrary, in fact. Arguably some of the greatest RTS titles ever made came out around this time, and much of this was because many developers were increasingly familiar and comfortable with adding new twists and gameplay elements to the familiar formula. As such, even when the genre's popularity dwindled, many studios were still creating excellent and groundbreaking titles almost every year, just for a smaller audience than in years past."
those were fun years red alert star craft command and conquer well when westwood studio made good games before EA brought them like bioware...
It's been a while since we have seen a new C&C and while it was a brilliant RTS game in it's time is there any hope for the series? For those who didn't know there was going to be a FPS version of C&C but instead we got C&C Generals.
Every era is recognised as much for its failures as its successes, from the ones which deliver on their promises perfectly, to the likes of Ride to Hell: Retribution. The sad thing about video games is that the vast majority of such let-downs are the disappointing kind. Even when it’s so dire the developers might as well be mocking your very existence, you can realise how they might have succeeded. Put in enough hours or look far enough into the behind the scenes work, and you can just about see the great game developers were trying to bring to life, even in the absolute worst of games. The shovelware tie-in for Batman Begins might have been dreck of the worst kind but you could at least see the beginnings of ideas which would make it into Arkham Asylum.