Dragon Age Origins was an amazing RPG from Bioware that had a lot of living up to do. After all, its not every day that someone says a spiritual successor to Baldur's Gate 2. Instead of releasing several more DLC packs to lengthen the life of DAO, Bioware decided to return to the roots and made a proper expansion pack. Good call Bioware.
In Awakening, hero of your choice will pursue darkspawn to the northern coast where several factions of creatures retreated after the battle at Denerim. You arrive at Vigils Keep, a fortress that stood there for centuries against all kinds of enemies, yet this time not all is well. Fortress is half destroyed and in bad shape and if it wasn't for your hero there would be no survivors. You are given control of the Keep along with the surrounding lands, farms and a city of Amaranthine and it will be up to you to make crucial decisions as to what to protect, how to replenish supplies of gold etc.
First thing that comes to mind when mentioning story of Awakening is topping off Origins which is not a small task but Awakening manages to pull it off. You see, no matter how good Origins campaign was, Awakening is much more focused on what's happening, who does what, what decision you made and territory is smaller with less specific racial camps spread out. This gives the story less meat overall but what you get is straight to the head, plain, simple yet completely intriguing material.
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How'd fallout not make the list. Atleast over cyberpunk, tales , and halo. Fallout been around since what 96 98 and has 5 6 games into it. It's full of lore when you play it. I'd even add star ocean to a point.
narration is more important than lore i'd rather watch the story and characters in a more cinematic way instead of searching for notes and stuff that's why i love sony exclusive games like uncharted and gow and hate from software games