Brian Zucker - "Last week, myself, Nick Pantazis and Evan Eller flew over to San Francisco to cover the Game Developers Conference. These conventions are always fun because we get to hang out with all the people we talk to throughout the year. The week was filled with a lot of work and too much partying. Here is a wrap-up of all the news that broke at the show and all of our previews/interviews/hands-on articles. Currently, these articles have garnered over 195,000 hits and still growing. And we are not done! Throughout the next month, we will be posting more information about games we saw at the show but cannot quite talk about yet. Thanks to everyone who has read and enjoyed our coverage of GDC. Next stop is E3, where VGChartz will have around 20 staff on-site to bring you the best coverage on the web."
With Wo Long: Fallen Dynasty coming soon, it's time to look back at the developer's greatest triumphs...and one oddball favorite.
Former Nintendo of America president Reggie Fils-Aime reflects on Metroid: Other M and his initial high hopes for the game.
Yeah we all loved how you took a stoic badass and turned her into a whiny shrew. All those writers should be sacked.
VGChartz's Paul Broussard: "The early-mid 2000s saw something of a golden age for Metroid games. After an eight year hiatus, Metroid burst back onto the scene in dramatic fashion. Largely buoyed by the critical and financial success of Metroid Prime (at least, relative to other Metroid releases), Metroid saw a whopping six new titles between 2002 and 2007, as well as one rather bizarre pinball spin-off that wound up being much better than it had any right to be. Metroid had never been this popular before."
Never though the day would come where I say this but I’d be fine with having every 2D Metroid remade the way Dread plays.
Literally and figuratively a good show!
I still can't believe I got to see Will Wright speak in person. I'm still recovering from the epic nerdgasm.
Great job, guys!