PSInsider writes: Some sites have recently been reporting the PlayStation Move has "a noticeable lag", and used a 60fps video feed of it showcasing an augmented reality demo as proof. What they fail to mention is that lag is not universally applicable. We set things straight.
Backward compatibility works for many games on newer consoles, but titles such as The Simpsons: Hit and Run have been left out.
From base building to swinging willies, here are the best survival games around, which include a couple of less than obvious picks.
It turns out that many moons ago, Microsoft once had its eye on the Sony published LittleBigPlanet series.
Microsoft in a nutshell. Always tried to poach Sony employees, games, 3rd party games and devices like the depth camera that was turned into Kinect but was running on PS2 before Xbox 360. Wouldn't be surprised they wanted LBP. Just like they worked behind the scenes pushing the MLB to bring Sony's baseball game to Xbox instead of making their own.
https://www.playstationlife...
They didn't spend years trying to develop their own baseball game. They wanted Sony's game.
They're scum.
"However, Healey said Media Molecule wouldn't have felt right doing that, adding it would have been "morally corrupt"."
Major kudos to Media Molecule for being an upright studio with principles.
Great, more stories like this please. Show the last of the zombies holding the line what we've been saying for years: Microsoft is anti competition, anti industry and has no interest in making games at all.
But hey, at least there's an Xbox Games Showcase to look forward to, right?
Well considering SONY just killed the series, LBP would've been dead by now either way. Though MM probably wouldn't exist by now either, so I'm glad they stayed with SONY, hopefully they don't get shut down any time soon or ever honestly.
its nothing to do with move... theres a gif somewhere where a guy throws a sword up and spins it in the air and it show like 1ms lagg
There is absolutely no reason to try and justify Move's lag. It lagged. What's the big deal? The article say it lags "sometimes". The fact of the matter is that the product isn't in its final stage so there is absolutely no reason to try and justifying any lag we DO see. We can only assume Sony wouldn't release a product that doesn't work.
The only reason this is an issue is because PS3 fanboys are so worried over what the 360 fanboys will say, despite the fact that when Natal lagged PS3 fanboys were all over "Lagtal" for lagging... of course this was in likely response to 360 fanboys saying Move was a Wii clone... The cycle of ignorance never ends.
The irony in all of this is that PS3 fanboys loved to trash on Natal for lag (Lag-tal), and now they have to eat their own words. Of course they will make the same excuses this article and 360 fans made, which is the true hypocrisy of it all. I really don't care if people trash on Natal or Move for being laggy (despite the fact that most people will trash one and not the other for the same reasons). All I care about is the final product and fanboys can keep fighting some petty war over pre-released technology. It's like making fun of God of War 3's graphics at the beginning of the engine development.
@fr0sty below
Those of us who will be playing games like Socom? Who is to say what will have lag and what wont? NOBODY should be expecting lag on Move or Natal with the final product. If there is lag on "some" games it can be blamed on developers. Saying "Dont worry, our group wont experience lag" IS damage control and it's unnecessary. 360 fanboys must be having a good laugh seeing articles like this because people, for some reason, are actually worried enough about a pre-released product having lag that they have to make an article reassuring fans. WHY? That is exactly the paranoia fanboys love to egg on. Fanboys are so desperate to trash the other console that they can't even wait for the final product: this alone shows that people aren't willing to be fair, unbiased, or accurate when making silly claims like "lawl, Natal/Move has lag, it fails!"
Look how easily PS3 fanboys jumped on hating Natal for lag. Look how easily 360 fanboys jumped on hating Move for being similar to the Wii. We are witnessing a new fanboy war develop with motion control and in its earliest stages we can try stopping it, or at least recognizing it, yet people choose to buy into it. I can't WAIT to see how bad it gets when the products actually release if this is how things are when the products aren't even out.
Edit2 @frosty: Oh you wrote this article? I am not trying to disrespect your article at all. But I do think that your justification is poor. You don't know whether the final product of "games like Socom" will lag for sure, nor is it fair to say "don't worry, games like Socom wont lag" as if you don't care about casual games that may lag as proven by that Kotaku article (or whatever the hell they shown lag). My point is this: Lag is bound to be a technical issue, but the fact of the matter is that the only people who truly will dwell and exploit a simple technical problem like this are rabid fanboys waiting to sabotage the product. FFS, it hasn't even released yet and trying to make excuses for the lag by stating that it wont happen to "games like Socom 4" is damage control without any form of justification.
LOL So the damages control begins
So whos playing with Move or Natal at the minute? No one, your using a pad, so unless the situation remains the same at launch can we all get off our motion control high horses?
There is a reason both are still in their development stages.
Craig Harris of IGN cleared things up in their podcast,
the camera is a couple seconds behind and causes the lag, nothing else just the EyeToy can't keep up the video capture when the ps3 is rendering the graphics. The also said the rail shooter that comes with move has a lag on the cursor. I guess we'll see when it ships.