40°

Hot Pixel demo out now

In Hot Pixel the player guides his skate geek through an average day in a pixellated digital world, taking on a series of weird quick-fire mini-games. The demo features one full episode containing 10 mini-games and a boss battle.

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MK_Red6154d ago

The game seems to be like Work Time Fun (WTF), an odd game that I really enjoyed so I might give this one a try. Thanks for the news.

10°
4.8

VGC: Hot Pixel Review

VGC writes: "Hot Pixel is a collection of bite-sized minigames for the PSP infused with an urban/skater theme. There are around 130 minigames included and 70 more available to download for free from www.hotpxl.com. The title is often compared to the Warioware series and it is a fair association as both games nearly share the same premise. Where they differ is that Hot Pixel is less polished, less inspired, and an overall far less enjoyable game. Viewing it on its own merits it doesn't fare any better, as the whole experience lacks direction and is too short to leave any lasting impact on the player."

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vgchartz.com
10°
6.8

Gamebosh Review: Hot Pixel

Gamebosh writes: "Unless something incredibly unprecedented occurs within the next few years, it seems fair to say that we will never see Nintendo characters or games appearing on a Sony console. However, you may wonder if that matters when the likes of zSlide and Atari are creating and publishing their own rip-offs like Hot Pixel.

The title consists of micro games, which usually only last a few seconds and are played in quick succession. Many of these are brief recreations of/inspired by classic games (Breakout, Space Invaders) or based upon real life situations (putting a plug into a socket, ripping posters off a wall). Sound incredibly familiar to you? If you've played or seen one of the many Wario Ware games (on GBA, DS, Cube or Wii) then it will, as it's about as blatant a copy as you can get."

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gamebosh.com
190°

One Hit Blunders

With this year's release of TimeShift, we're reminded of just how hot being able to bend chronological order has become, after the Prince of Persia and Max Payne pioneered the idea. But what about those ... other game mechanics? What about the ones that never made it big, never saw themselves emulated a thousand times over? GameDaily decided it's time that they get their due.

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gamedaily.com
MK_Red5981d ago

A rather weird article ;)

TSB Breakdown5981d ago

yea that was a little weird
i dont get it

Prismo_Fillusion5981d ago

The original concept of the article has potential: new and fresh game mechanics that made a hit game once, but may never work again.

The problem became clear immediately on page 2 though...there just wasn't enough content to actually flesh out a serious article from the one concept.

So the writer didn't take it seriously and goofed off for 8 pages.

MK_Red5981d ago

Very good point :)
It starts with talking about time abilities and how they are awesome. A picture of TimeShift and then it all becomes a joke after second page. The concept was indeed novel but the that's the only good thing here.

Polluted5981d ago

That was funnier than I expected. The Burger Time bit was priceless. I disagree on the Boogerman thing, though. We NEED a Boogerman sequel. Maybe they could do an FPS like Metroid.

MK_Red5981d ago

Definitly agreed. A Boogerman sequel would be awesome. The orignal was short but really really fun and hilarious.

Polluted5980d ago

You beat Boogerman? Wow. I seem to recall that game was really hard because Boogerman didn't control all that great.