BANGBANGTECH wrote; If you're thriving for a gaming challenge there are a few PS3 platinum trophies to collect which might have you pulling your hair out long before you are done…
Trophy support was added in a PS3 firmware update (2.40) in July 2008 and since the start of 2009 they have been compulsory in all full length PS3 releases. Whilst some players are driven by the thought of hoarding trophies, others are content to use them as a way of tracking accomplishments on a bronze, silver, gold and platinum scale.
On many occasions, even after beating the last boss in a game you might have only acquired a mere 10% of the trophies.
Most games are designed to be challenging but there there are a few that really standout when it comes to nabbing those elusive platinum trophies.
If you want your monies worth from a game and its platinum reward, you might want to take a look at ...
Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
Just about every year in the 7th generation was great and something we most likely won't experience again.
2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.
While the mainstream media always sees things turning in favor of the hero, here are 6 games that own being a bad guy.
Pretty much all of these games listed are based around a morality system you don't have to be bad and you don't have to be good.
It seems to have left out some real amazing games like red dead redemption 1/2,ass effect and true crime la/ny
Armored Core VI?
Ok, I'm really missing something here. Just beat chapter 3 earlier this evening, unlocked A-rank Arena fights. I'm not seeing or sensing any branching paths or morality system and I've done every side mission and arena fight available to me up to that fight.
Is something big coming soon to branch the story?
No mention of Grand Theft Auto? Saints Row (original trilogy), Manhunt? Also The Suffering (depending on the ending you get).
The Street Fighter series has a long history, but which are the seven best games the franchise has yet offered to gamers?
Batman: Arkam Asylum platinum was hard?
My vote goes to warhawk or Disgaea3 for the simple fact you have to grind so much in both of those games.
warhawk plat isn't hard just time consuming
I got the Killzone 2 plat. It would be about a 1000 times easier if it weren't for Radec on the hardest difficulty (well not radec but his waves of minions...I still have nightmares about that level. I think I calculated by my deaths before and after that it took me about 200-250 trys to beat the last level on the hardest difficulty and only around 50 for the rest of the game..on all modes) And the online rank trophy. How did GG think that was a good idea?
Also the R2 isn't very hard. Most people just complain about the 10k kills one cause they don't like grinding trophies. I will admit that it is the only trophy I am short (3.5k to go lol) but its only because none of my friends ever played online so I stop playing relatively soon
Are worthless!
unless you're just a show-off or think you're cool by getting them,it gives no good reason to get them!
they should have made this worthwhile...I mean like having extra weapons or infinite lives or stuff like that as a trophy bonus...not just : KILLER TROPHY ...ok what can I do with this;KILLER TROPHY ?
nothing;
and the same goes to XBOX achievements !